Free transfers ruined WvW

Free transfers ruined WvW

in WvW

Posted by: IceAssassin.4197

IceAssassin.4197

Allowing free transfers has caused people to flock to the top WvW servers.
As a result some servers are owning 95-99% of the whole map

This demoralises the opposition completely.

The winners are worse off as well because the fighting pretty much stops.

There should be constant back and forth battle like it was during GW2 release.
Now servers are either owning nothing, or everything.
Such a shame.

Free transfers ruined WvW

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Posted by: Grim West.3194

Grim West.3194

Pretty much. It would be good if ANET explained why they have messed up WvW so badly.

Free transfers ruined WvW

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Posted by: Sethanu.8934

Sethanu.8934

Anet could always add a 7 day WvW lockout after a transfer

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Posted by: Xenon.4537

Xenon.4537

Anet could always add a 7 day WvW lockout after a transfer

This, or at least a complete lockout until the next reset/matchup.

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Posted by: Snort.3698

Snort.3698

I disagree.

server transfer allow people to address some of the issues with the 24/7 nature of pvp.

My guild were able to tranfers to a server that provided some night time cover, a period our guild cant play in as the majority of us work or study.

It was a useful solution to an annoying problem.

We even moved to a server ia middle teir that was 60 k behind its main opposition. we did this as the server Blacktide offered us, low queues, decent allies and a night force that creates a even playing field.

It still needs more transfers, one more large EU guild and two non EU(US or asian/aussie) would make a very competitive server.

Snorth Tufmudda – The UnNamed _ThUn.
Project Blacktide 24/7 http://tinyurl.com/a3unn9b

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Posted by: FrozeNuggz.7219

FrozeNuggz.7219

ANET already made a statement on a different thread that addressed this that they have kept free open server transfers so that players can adjust their server to play with friends. This is an important aspect of the game.

However the mobile WvW winning team population jumpers has become such an unbalancing aspect of WvW I believe that ANET needs to take another look at free server transfers. Because of the winning server buff’s, more then just the hardcore WvW players have become “Jumpers”. I am on Blackgate, and this week i’ve seen such a huge influx of people its startling how skewed a server can become due to “jumpers”. As I am sure they do, ANET’s graph of population trends should show this.

I would suggest a 1 week server transfer option for a nominal fee of BLTP gems to be allowed on Saturdays. This would allow friends to play together as ANET wants, but also reduce the winning server “jumpers” incentive to move to a dominating server to get the free winning WvW buffs. Saturday is early enough in the WvW new match up that there is rarely a clear dominating server yet. A Saturday 24 server transfer period also allows just about every player a chance to move to a new server.
Thank you for listening to my opinion.

Shaniquia Johnson – Frozenuggz [KnT] Blackgate

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Posted by: Teknobug.3782

Teknobug.3782

Yes free transfers IS wrecking WvWvW, the Sanctum of Rall vs Yak’s Bend vs Gate of Madness this week is evident of that.

Yak’s Bend WvWvW’er [Mount Phoenix Imperials]
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