Freedom!

Freedom!

in WvW

Posted by: ToxicToothpick.4396

ToxicToothpick.4396

WvWvW needs Gold costs for seige equipment, keep/castle upgrades, and repairs all removed.

Siege Equipment and Upgrades are mostly bottlenecked by Supply, a resource that the enemy can inhibit and allies need to work for in WvWvW.
If you were to fail to take/hold a castle due to not having enough gold because you didn’t farm in in PvE before hand that isn’t fun gameplay nor is it the ability of the enemy or the weakness of your team that caused the failure.
All costs on the matter should be gameplay related.

Repairs also need to be free. The damaged gear isn’t an attrition of any sort, as the walk back and hopeful lock-out of new defenders is the real troop attrition. Repair costs are just an annoying cost that you can hardly make back from events.

Freedom!

in WvW

Posted by: Jellal.5470

Jellal.5470

you can get free siege equipment from drops and the puzzle thingy, and if you removed the money cost people would waste supply since there is no cost to them resulting in more loss of supply so the over all effect is less siege weapons, and upgrades, you could see people building rams in the middle of no where

Freedom!

in WvW

Posted by: Doxshund.9235

Doxshund.9235

I am ok with this. I think supply should be lost upon death to make seige spam down and increase supply routes important.

Asura > all

Freedom!

in WvW

Posted by: Jellal.5470

Jellal.5470

I am ok with this. I think supply should be lost upon death to make seige spam down and increase supply routes important.

then people might keep picking up supply from towers and keeps and accidently (on purpose) die resulting in a huge net loss of supply over time so unless people change their way of thinking instantly there will be little supply due to that supply lost on death ( FYI i hardly die in wv3 but others do)
and good luck having enough supply to build a treb or upgrade since there will be a lot less supply in general fact.