“Youre lips are movin and youre complaining about something thats wingeing.”
Game Match Scoring
“Youre lips are movin and youre complaining about something thats wingeing.”
I think it would be interesting if they implemented something like this. So far I’ve really enjoyed the setup in EotM where every 3 or 4 hours (whichever it is) a new round starts. I think if they applied a similar resetting round type style for the regular WvW match it could make things a bit more interesting, especially with a scoring system like the one you mentioned. I think they would have to increase the base HP on defensive structures though, kinda like the gates and walls on EotM.
As things are right now, I think it’s pretty easy for people to log on and see their server tens of thousands of PPT behind their opponents and just lose all interest in the matchup. It’s fine for players that don’t do WvW for PPT, but some players still do, so it would be nice to have a system that didn’t so obviously display the coverage issue. I guess it would seem wrong to use a round based system as a facade, but at the same time that very facade could encourage more players to start playing WvW because it doesn’t look like a lost cause to begin with.
Maguuma
The EoTM system was the basis for this. I like being in a longer match but I also like that when things get out of hand on EoTM that it gets reset shortly. The siggested eight hour games are arbitrary and could be 24 hours, 12 hours, 4 hours, etc. Whatever works best to create a more enjoyable experience.
“Youre lips are movin and youre complaining about something thats wingeing.”
Only way to stop pvd is to remove it from the game.
Only way to stop pvd is to remove it from the game.
This system isn’t designed to stop PvDoor but it would prevent a server from ticking 600+ points for 8 hours of a day and dominating the scoring of a match for an entire week.
“Youre lips are movin and youre complaining about something thats wingeing.”
Only way to stop pvd is to remove it from the game.
This system isn’t designed to stop PvDoor but it would prevent a server from ticking 600+ points for 8 hours of a day and dominating the scoring of a match for an entire week.
Not necessarily; if sides lack coverage during certain time periods and are vastly out numbered the score is still going to stack up. Take into account peoples tendency to avoid lopsided rounds which has a major impact on player numbers at any given time of day.
Not necessarily; if sides lack coverage during certain time periods and are vastly out numbered the score is still going to stack up. Take into account peoples tendency to avoid lopsided rounds which has a major impact on player numbers at any given time of day.
In my suggested system, there would be a total of 21 games per week (3 games per day 7 days per week) and total of 126 possible points in a week (6 points awarded per game multiplied by 21 games). A server with a dominant 8 hour window would only get 3 points for that eight hours. At most they could skew the week long score by 14 points out of a total of 126 points.
Currently a dominant 8 hour window can easily account for half the points a server makes in a week.
“Youre lips are movin and youre complaining about something thats wingeing.”