(edited by Kitt.2567)
Game becomes boring. so regards these plz.
Number 2 will never happen, especially seeing as though they just removed the ability to see the commander “buff” icon on enemy players.
Number 2 will never happen, especially seeing as though they just removed the ability to see the commander “buff” icon on enemy players.
Never understood why they did that. No one ever complained about their commander buff being visible. It had also made protecting the commander even more important as he would be a high value target.
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“I’m better than all of you!”
Number 2 will never happen, especially seeing as though they just removed the ability to see the commander “buff” icon on enemy players.
Never understood why they did that. No one ever complained about their commander buff being visible. It had also made protecting the commander even more important as he would be a high value target.
It was a T1 thing where commanders were specifically targeted and focused to the point where they would no longer pin up.
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Facts:
now everything became meta. I feel completely boring.
Therefore, I need more challenge, Such as…
Any game will always be boring if there’s is no satisfaction at the end. Despite, GW2 doesn’t deliver as much as they promised still there’s plenty to do that can be quite entertaining.
1. Make several titles visible in wvw field. Let’s call it special titles. So enemy will always attack those whose titles are visible. (Ultimate ~ titles, Legendary Champion spvp rank title, top100 pvp title, upper than masterful achiever and etc…)
these special titles already exist… you can go back to gw legacy and complete those milestones to achieve these titles.
2. Make enemy commander mark visible in a battlefield. (not minimap)
However, not blue color but red color commander Mark. Give huge badge to ONLY a person who FINISHED this commander lol.
absurd idea… why not make it green, yellow, or multi color???
3. Decrease needed supply for arrow cart. (from 30 to 25 supply needed) So the user who have put all the points into maximum supply capacity will always make arrow cart without build help from other people. I rather want people use more siege weapon so… it’s wvw!
why not just make it 5 or 1 even???
4. Increase wvw reward, especially gold reward.
I think it is too small as compared to pvp or dungeon reward. REALLY.
This is definitely reasonable as they have increased the amount of gold you can get from dungeons they should do the same thing for people that only plays wvw all day.
5. (FOR SPVP) bring back top100 titles (For season base) and reward more golds and items to those people who are top100.
ok again why not huh?
6. Make some kinds of vehicle (like horse) so only commander can have for huge amount of golds and commands wvw users around the battlefield! (lol) or chariot that can attack, like the one appeared in the movie called “Gladiator”.
i’m sorry kiddo this kind of game is already easy enough according to you… and then you suggesting it to be much more easier??? where is your brain?
Number 2 will never happen, especially seeing as though they just removed the ability to see the commander “buff” icon on enemy players.
Never understood why they did that. No one ever complained about their commander buff being visible. It had also made protecting the commander even more important as he would be a high value target.
It was a T1 thing where commanders were specifically targeted and focused to the point where they would no longer pin up.
Eh, doesn’t make a difference as it’s really easy to tell who’s commanding. Just look for the guy constantly at the front of the pack
Beastgate | Faerie Law
Currently residing on SBI
Number 2 will never happen, especially seeing as though they just removed the ability to see the commander “buff” icon on enemy players.
Never understood why they did that. No one ever complained about their commander buff being visible. It had also made protecting the commander even more important as he would be a high value target.
It was a T1 thing where commanders were specifically targeted and focused to the point where they would no longer pin up.
Eh, doesn’t make a difference as it’s really easy to tell who’s commanding. Just look for the guy constantly at the front of the pack
lol that theory wouldn’t work in lower tiers cuz the zerg usually leads the commander.
….. And Elementalist.
2. Make enemy commander mark visible in a battlefield. (not minimap)
However, not blue color but red color commander Mark. Give huge badge to ONLY a person who FINISHED this commander lol.
so people should pay 100g for a “kill me” sign? nobody would tag up ever again if it just leads to a zerg focusing entirely on you, killing you the instant you try to get out of the spawn zone
now everything became meta. I feel completely boring.
Therefore, I need more challenge, Such as…1. Make several titles visible in wvw field. Let’s call it special titles. So enemy will always attack those whose titles are visible. (Ultimate ~ titles, Legendary Champion spvp rank title, top100 pvp title, upper than masterful achiever and etc…)
2. Make enemy commander mark visible in a battlefield. (not minimap)
However, not blue color but red color commander Mark. Give huge badge to ONLY a person who FINISHED this commander lol.3. Decrease needed supply for arrow cart. (from 30 to 25 supply needed) So the user who have put all the points into maximum supply capacity will always make arrow cart without build help from other people. I rather want people use more siege weapon so… it’s wvw!
4. Increase wvw reward, especially gold reward.
I think it is too small as compared to pvp or dungeon reward. REALLY.GG
1. I kill red name tags not titles. Unless its a certain guild that loves eyefinity.
2. I would say no, but there are already TS spies, siege/supply trolls and tag watchers in the T1 matchup so it would be redundant
3. We need LESS ACs/siege overall not faster built ones. Needs to be more interactive siege. Towers, moveable siege such as the catapults.. seeing as they have WHEELS!
4. It depends on the matchup in my case. TC/JQ weeks i make tons. Others not as much. So i would agree more rewards overall is good.