Hi guys and gals.
Recently I had the chance to start running WvWvW (as I finished what I set for a goal to accomplish) and all I can say is there are some that know what they are doing others don’t. Those that know the IN’s and OUT’s I applaud you for your outstanding job and performance. Commander’s…..What can I say; having run with some of you has been great others well let me say the following. I know GW2 is just a game, but come on now. As a commander you you should be able to rally people into groups, should have a game plan, and so on. However, in the last few days or so I have only ran into 2 on my server (on Sunday specially) that can accomplish this and thank you. Coming from a background of military and knowing the important parts of success along with Leadership its saying something.
When logging back in later in the evening I almost fell out of my chair. All the hard work the everyone put into recovering all the map was tossed in the can and flushed (LOL). There was absolutely no points left in our possession. Also, when entering WvWvW there was no organization what so ever. And there was even two commanders in there! LOL Again, I applaud all of you that know what to do when the time comes.
With that said what I would like to do is create a few ideas or key points in WvWvW to keep in mind at any given time (as I am sure there is WvWvW guides out there this is just more to add to them).
KEY POINTS:
- Take a Key point
- Build and Supply
- Defend key points
- Upkeep
- Move on to take another key point
- Take minor points
Taking a key point:
- Make sure every one in the group/squad has supplies. If there is a lack of people with supplies on the way to the assault make a stop by a supply point.
- Figure out which key point to take whether its the garrison or a tower.
- Commanders or the one organizing the assault make a game plan and how this is going to be accomplished.
- Handful of people should be caring siege weapons at all times when they can.
- Commander(s) or again the one organizing the assault you should have some knowledge of where to put siege equipment when needed or required.
- Once the game plan is thought out Put it into play.
Oh almost forgot have a Scout to see what they can see at different areas it helps. If determined use two people.
Build and Supply:
- Once the key point is taken Specially if the garrison Everyone should build and supply not just one, two or three Everyone.
- Once majority is completed to were only a few pieces of siege equipment is left to be finished being built. Then move on and leave a small party to run supply and finish building not to forget to mention they should also keep and eye out for the opposing server.
- This cannot be stress enough ………Do not use supply in the key points.…… Supply in the key points are needed when under siege since supplies will be cut off. Which shouldn’t be used for building up the siege weapons right after the point is taken.
- Immediately after taking the key point Start upgrades to garrison and towers. (Do not worry about upgrading small minor points as these are always taken fist in most cases. It will be just a waste at times to upgrade minor points)
Move on to take another key point:
- Simple right? Self explanatory right? Not as much as it may seem. Commander(s) need to prepare and get a game plan going.
- While the Build and Supply is going on he/she should be planning the next assault. Figure out which party you want to go where. Whether it be everyone to the next point or a small party else where. You get the idea. Plan Plan Plan that is the key to success.
- At this time the Commander or on organizing the assaults should have a party running other minor points that take few people to take. ie. Supply points.
- Have everyone re-supply up (Do not take from the key points; supply up at supply points) and get those that can re-stock siege weapons. You will need them at anytime.
- Once everything is planned and everyone is supplied put the assault into action.
After the taking of a key point see BUILD and SUPPLY before moving on to another location.