Get rid of server vs server?
I think this is somewhat of the right idea. Personally I feel that in order to address the issues of population, night coverage, etc., that you have to set up a system where people (guilds) form mega-teams of their own choosing. There would be a player minimum and maximum to ensure size is somewhat balanced. Guild status, communication, politics, alliances, etc suddenly become far more important, and balance issues, queue times, and questions about skill are dramatically reduced.
They would just have to find a place to fit unorganized casual players, aka pugs, into wvw, and to make sure filling rosters is fairly simple.
Penny Royalty – Level 80 Guardian
Raingarde – Level 80 Necromancer
Raingarde – Level 80 Necromancer