Gliding makes Windfall obsolete
Gliding makes Windfall from Air Keep Shrines obsolete
If you can glide you don’t need windfall which is one of the major bonuses of capping the air keep shrines when owning the keep.
If gliding is staying then windfall needs changing to something usefull.
I disagree. The damage from windfall is still good. I think it could add a dimension with gliding bring a group over a Zerg, and dropping on them for damage.
Haven’t had the chance to do it yet, but wouldn’t Gliding actually enhance Windfall? Because now with gliding it is easier to get above the opponent for Windfalling. Windfall was too situational requiring you to have to wait or bait the opponent before into a spot along a cliff.
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Gliding makes Windfall from Air Keep Shrines obsolete
If you can glide you don’t need windfall which is one of the major bonuses of capping the air keep shrines when owning the keep.
If gliding is staying then windfall needs changing to something usefull.
Actually not everyone has advanced gliding so they can actually run out of energy and drop. If you’re gliding within the “windfall” of your air keep (and run out of gliding energy) then at least you can drop without dying.
I would argue that it isn’t. And I would add that the third air shrine ability is the real thing that is now obsolete, but only cause you can’t stop mid channel.
Should make it so if you get ur glider out you get out of the rail system….its not different than teh volcano’s from ember bay or the jump pads at earth keep.
aka I have alot of fun falling from absurd heights onto people and watching them fly out in every which direction.
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Soooo… would you still retain the same opinion if an enemy knocked you from your glider and Windfall saved your sorry behind? Still ‘obsolete’? Correct me if I’m wrong but isn’t that the point of Windfall – no fall damage?
glide.and fall on enemy is still op you know. a little imagination on how to use it goes a long way =)
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