Golem OverKill?

Golem OverKill?

in WvW

Posted by: Monokoko.3718

Monokoko.3718

Good Evening all,

SoR just finished a golem attack on TC’s overlook in EB with 10+ golems then went in to see who could get the furthest into their spawn. Now we are considering trebing their spawn…

I was wondering if this is considered overkill or how the community would describe it?

Golem OverKill?

in WvW

Posted by: Romek.4201

Romek.4201

not overkill
we used yesterday 8 golems to get a orb

plan was to run there and take down both doors in lower than 3 min cause they had a waypoint inside

it worked but time used was 4 minutes 14 so we have to improve a bit^^

Golem OverKill?

in WvW

Posted by: Monokoko.3718

Monokoko.3718

Lame and makes me ashamed that you are on my server.

That’s a shame I thought it was a wonderful late night event.

Golem OverKill?

in WvW

Posted by: Monokoko.3718

Monokoko.3718

Also I understand somebody managed to fraps it, I look forward to seeing the video!

Golem OverKill?

in WvW

Posted by: Peetee.9406

Peetee.9406

I have no problems with using golems to take the overlook, but trebbing their spawn is ridiculous. Let’s not fall to ’Beastgate’ level here.

Kayku
[CDS] Caedas
Sanctum of Rall

Golem OverKill?

in WvW

Posted by: lady lisz.7849

lady lisz.7849

8 golems a good number, ofc it depends on the size of the fort you’re going to raid and number of supplies it has… this one i think we have at least 15 for sure @ EB … http://i46.tinypic.com/30ag7z6.jpg ; http://i50.tinypic.com/34gub95.jpg ; http://i49.tinypic.com/2sblte8.jpg

Truth and Knowledge are two different things
-Scholar Krasso-

Golem OverKill?

in WvW

Posted by: Monokoko.3718

Monokoko.3718

Nice, hopefully the fraps for our one will be outshortly

Golem OverKill?

in WvW

Posted by: Miu Xie.5872

Miu Xie.5872

Sanae Kurita, Mag

Golem OverKill?

in WvW

Posted by: Xanti.8672

Xanti.8672

Miller’s Sound used 5 omegas yesterday on EB for the blue spawn keep. With 6 mesmer and their timewarp on top of that, we took it down and captured in 1:39m while they didnt even notice what did hit them. Unfortunatley nobody frapsed it

Xanti [ECL]
Co-Leader of Eclipse Gaming
Dzagonur [DE]

Golem OverKill?

in WvW

Posted by: Quarion.2538

Quarion.2538

When you drop 25+ golems then we can talk. Welcome to RUIN!

Quarian – Officer/Diplomat – RUIN
80 – Elementalist
(EU) Desolation

Golem OverKill?

in WvW

Posted by: Peetee.9406

Peetee.9406

Want a good laugh, ask Sea of Sorrows about the 29 alphas + 1 omega they portaled under an oil last week.

Kayku
[CDS] Caedas
Sanctum of Rall

Golem OverKill?

in WvW

Posted by: xkreek.7104

xkreek.7104

face everything and rise [FeaR]

Thorkayn-Warrior

Golem OverKill?

in WvW

Posted by: VictorTroska.3725

VictorTroska.3725

Yeah, trebbing spawn… that will make your week exciting as no TC nor ET will bother to log in to WvWvW.

Golem OverKill?

in WvW

Posted by: Romek.4201

Romek.4201

most golems i ever saw is in this video i think^^

Golem OverKill?

in WvW

Posted by: Slamz.5376

Slamz.5376

You know you can’t hurt anyone in their spawn, right kitten

Golem rushes on keeps are more of a problem since they highlight the issue of how quickly and easily anyone can crush a fully upgraded keep, often faster than defense has any chance to respond. It’s simply not realistic to expect every keep to have 10 players manning siege 24/7, so inevitable some sort of siege rush will take it down in less than 5 minutes.

You could do the same thing with rams, though.

Camelot Unchained – from the makers of DAOC
A game that’s 100% WvW
http://www.kickstarter.com/projects/13861848/camelot-unchained

Golem OverKill?

in WvW

Posted by: Ralathar.7236

Ralathar.7236

You know you can’t hurt anyone in their spawn, right kitten

Golem rushes on keeps are more of a problem since they highlight the issue of how quickly and easily anyone can crush a fully upgraded keep, often faster than defense has any chance to respond. It’s simply not realistic to expect every keep to have 10 players manning siege 24/7, so inevitable some sort of siege rush will take it down in less than 5 minutes.

You could do the same thing with rams, though.

In order to do that sort of thing they need to have access to a large amount of supply and make a heavy investment. If you can truly spare that much supply and manpower without losing then you were already winning to start with.

Also, 1 person noticing it can screw t all up. Meat-grinder properly set up and done > golem army.

Rashanala – 80 Elementalist
Ehmry Bay – Legion of the Iron Hawk [Hawk]