Q:
Golems - What affects them and what doesn't
Golem mastery and siege might. Dont think you can give golems might etc.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Since Traveller/Speed Runes boost golem movement speed, I would imagine Ogre and Scholar runes boost its damage.
Golem mastery and siege might. Dont think you can give golems might etc.
That’s just the tip of an iceberg, however. There seems to be more to it. I’m also pretty sure Guard Stacks and various % modifiers also affect golems.
Since Traveller/Speed Runes boost golem movement speed, I would imagine Ogre and Scholar runes boost its damage.
Would be interesting to check how Scholar works. Golem HP, Player HP(so 100% time active if you’re inside golem), or not at all?
Apparently all the equipment stats are added on top of base golem stats(or vice versa), and sigils with runes keep their effects. Still Scholar seems to be questionable to say the least.
(edited by Evalia.7103)
Schoolar problably will be based on the % of the golem HP while on golem…
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing
So, browsing everything that should affect golems:
WXP:
Siege Golem Mastery + Siege Might; Also Guard Killer/Defense against Guards/Siege Bunker/Mercenary affect it in one way or another.
Gear:
You want a set that maximizes power. Berserker and Soldier come to mind, with the first one dealing extra damage to everything that is crittable, and the second one being tougher.
Runes&Sigils:
Superior Runes of Scholar for +10% Damage increase/power benefit.
http://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Scholar
Superior Sigil of Force/Night for +5% and +10% at night respectively.
http://wiki.guildwars2.com/wiki/Sigil_of_Superior_Force
http://wiki.guildwars2.com/wiki/Superior_Sigil_of_the_Night
Superior Sigil of Bloodlust for +250 power(on another weaponset)
http://wiki.guildwars2.com/wiki/Superior_Sigil_of_Bloodlust
Food&Nourishment:
Superior Sharpening stones. Also means that if you wear soldier, you’ll deal ever so slightly more damage to gates than if you wear berserker since you’ll have a little bit more power.
http://wiki.guildwars2.com/wiki/Potent_Superior_Sharpening_Stone
As for food, anything with +100 Power, or +200 power for 30 seconds after kill.
Booster:
http://wiki.guildwars2.com/wiki/Strength_Booster
Does increase damage to everything by 5% except enemy players. I’m pretty sure gates are classified as “monsters” too, but could be wrong…
Also as for player skills, it is possible to teleport golem(And notoriously easy to do with http://wiki.guildwars2.com/wiki/Infiltrator%27s_Arrow, but ALL other teleports also work), stealth it(if stealthed character enters it, the golem will be stealthed), and haste it… I want to know if I missed something :P
I belive gates and walls are classified as objects and not as monsters, since they are immunes to conditions and such…
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing