Great rewards , poor gameplay...

Great rewards , poor gameplay...

in WvW

Posted by: Abimes.9726

Abimes.9726

Adding good rewards in wvw is moving the game mode in the right direction and I’m glad they did it (Even if i’m only playing pvp and some time solo/duo roaming).

The thing is, this game mode is probably the worst regarding balance no matter if you go for large group fights or smaller fights. They should try to separate pve and all pvp modes for fun sake.

I’m not asking to force the pvp lobby balance into wvw, but just addapt wvw and make it more enjoyable for every one. Lowering the skill floor can be a good thing, but there must be a treshold you can’t cross and obviously Anet wen’t over the line.

This is personal and concern every pvp game mode: I think the random factor of some mechanics have to be looked at, passive procs should also seen their use reduced whyle promoting active gameplay, some mechanics should have drawbacks and some classes should have their concept re-evaluated. I also think everything related to boons / condition / cleanses should be looked at.

One exemple would be the way condi necromancer evolved (I mainly play scrapper / Necro / Thief) :

- Terror mancer used to be a decent build, spiking about 15 bleeds / 1 poison/ fear and presuring with about 5-6 bleeds and already having trouble with cleanses/active defences at the time (that’s why vuln/tourment sigils where often taken to cover the damaging condition = bleed).

- Now (pvp only) Reaper spikes about 16 – 20 bleeds / 9-12 stacks of poison/ 7 tourment/ and often 1 or 3 confusions due to corruptions + Chill/vuln/cripple/… and it’s far from behing the class that can out trade other classes simply because cleanse have run out of hands to.

Great rewards , poor gameplay...

in WvW

Posted by: Swamurabi.7890

Swamurabi.7890

When you were talking about gameplay, I thought that you were going to mention how there’s no PvP in WvW anymore. I hope the PvE reward hunters will see the length it takes to get all the skins and decides to go back to PvE. Let the real WvW commanders and guilds back into WvW.

Last night there was at least 20 queued on every map. The first map I went to was DBL, big mistake as the two tags didn’t really want to take down the T3 keeps. I felt like I was roaming, except it was with 15 others.

The second time I went into WvW I queued into green or blue BL, don’t remember which. When I got in there were at least 4 tags, two seemed to be just showing off their tags because they ran around as a pair the whole night. I joined up with one of the other tags and it looked like it was a decent guild group. It eventually grew to 20-25. There was a lot of PvD. Not once did I see the tag run to orange swords. There was a scout calling out 10 enemy players, rams north hills, gate 40% and not one tag came to defend.

We were capping SWT and there were a bunch of orange dots around the sentry by SWC moving to bay, which was ours. I was thinking great, this is the time I’ll see some action. We went out of the tower, stacked outside the gate. I moved my camera view to point towards bay and the commander went the other way.

I finished the skirmish and left, it wasn’t the WvW I remembered.