Guards I think need to be buffed because...
I wouldn’t mind seeing something done about how useless the upgrade is, however increasing their own ‘ability’ would defeat the point of yaks and sentries, and to some extent the idea of solo-capping camps.
Yaks are intended to be their defender’s problem, and it shouldn’t take more than one coordinated person to kill a yak unless the server is willing to defend them. Same with sentries, if you increase guards in general than sentries are going to get effected, and guess what they’re actually intended for solo players and small groups.
I didn’t play wow… so sorry I don’t know what that last part means, but I do want to conclude saying that: “I just feel WvW needs more team play and less steam rolling.” shouldn’t even apply to yaks, they’re for small groups so that zergs don’t have to worry about them.
Edair. But allies-allies will fight by your side”~Cobiah Mariner
I wouldn’t mind seeing something done about how useless the upgrade is, however increasing their own ‘ability’ would defeat the point of yaks and sentries, and to some extent the idea of solo-capping camps.
Yaks are intended to be their defender’s problem, and it shouldn’t take more than one coordinated person to kill a yak unless the server is willing to defend them. Same with sentries, if you increase guards in general than sentries are going to get effected, and guess what they’re actually intended for solo players and small groups.
I didn’t play wow… so sorry I don’t know what that last part means, but I do want to conclude saying that: “I just feel WvW needs more team play and less steam rolling.” shouldn’t even apply to yaks, they’re for small groups so that zergs don’t have to worry about them.
People just sucide kill yaks. We had this problem just last night. Yaks actually need more HP in general so it DOES take a group to kill it and the group guarding it.
If the yak is being guarded by people, then yes it should take either a group or a skilled enough player to kill the guard (player) to kill the yak. I don’t disagree with buffing yaks, however if no one else is near the yak it should be soloable. Even with the guards (NPCs), around 2 guards shouldn’t be too difficult for people. (If it is you can always get practice at the north supply camps)
Edair. But allies-allies will fight by your side”~Cobiah Mariner
If the yak is being guarded by people, then yes it should take either a group or a skilled enough player to kill the guard (player) to kill the yak. I don’t disagree with buffing yaks, however if no one else is near the yak it should be soloable. Even with the guards (NPCs), around 2 guards shouldn’t be too difficult for people. (If it is you can always get practice at the north supply camps)
It is more then 2 when you get the convey or I think I saw more then 2. I just feel they are sort of just pointless and I hate pointless stuff. Everything should be useful and especially if you upgrade it. Wall upgrades are amazing, guards are not. Basic guards are one thing but upgraded guards need to be more lethal. There is little punishment if any other then repair costs if a player sucides into a Yak or anything else.
The Argent Dawn in WoW was sort of a joke for those who did play WoW XD I told someone that in game and they responded, " Have Mercy."