HoT has been out nearly a week. I was excited that Guild Halls were being implemented. I was even glad when I heard about the War Room and the exciting changes it would bring to WvW.
Our group is a 10 active player, WvW roaming guild. Prior to HoT launch, I would estimate our time outside EB (the BG we play) to be maybe 5-10% of our time.
Here has been my experience thus far in HoT:
- A lot more play time than normal.
- Next to none in WvW (not really by choice)
- Hundreds of gold spent to even get to the point of rebuilding the War Room
- A huge waste of time in SW just to grind shovels.. seriously? (yes, this is the actual definition of grind, not used for effect)
So we dont really have to PvE (other than a lot of account bound shovels), we just have to buy all the mats off the AH with all the excess money that is known to be generated in WvW.
I will eat the cost of getting the basics going, even the scribe and the base War Room.
Could the costs to build out the war room not actually be related to WvW though? Items that actually come from WvW? We basically will be kitten for months just to try and be able to upgrade something other than a basic camp or tower. Either that or be forced to shell out a lot of gold (aka gems, so far $40 for me personally) just to keep the upgrades even moving.
Is that really our choice though? Either WvW without the ability to upgrade anything much, or grind for 6 months to have the upgrades so that we can then go back an WvW again? Seriously, have you done the math on what the +5 supply buff costs? How was that one not tied to claiming camps?
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.