Guild mission: Capture and Hold Camp

Guild mission: Capture and Hold Camp

in WvW

Posted by: circuitnerd.5863

circuitnerd.5863

Ok, I don’t know WvW very well and a few of my guildies and I decided to take a camp and do the guild mission. We took it, waited an hour just standing around and the mission failed. Yes we activated it in the guild panel just prior to taking the camp. First time we claimed the camp for our guild, second time at another camp we did not. No difference. There was a Dolyak running to and from the camp and there was something that said like 5_20. Although it just randomly disappeared after a certain amount of time. I’m not sure if this is a bug or what but standing around for over an hour was……no thanks.

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Guild mission: Capture and Hold Camp

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Posted by: MaximillianVonSchatten.6278

MaximillianVonSchatten.6278

My guild did this mission last week and accomplished it without too much trouble, but it does take some prep work, and we fell into an ideal situation for it.

1) Most of our borderland was the wrong color, including the northern-most camp
2) We were able to re-cap both towers and garry prior to taking the camp
3) Once we took the camp, everybody escorted yaks to the 2 towers + garry

This all probably took a 1/2 hour which is about the best anybody will be able to to do. It is recommended that your guild look for opportune times to accomplish this mission (either recapping a northern home bl camp or your corner in an enemy bl if you have towers and keeps to run supply to.)

I’m not sure how guilds are doing this on tiers that actually have populations to contend with.

Guild mission: Capture and Hold Camp

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Posted by: Serious.6940

Serious.6940

As I believe it.

The dolyaks are being intercepted by enemies, you need these to get through as now the camp upgrades when the requisite number of dolyaks have arrived at their destination. It is no longer time based.

If you don’t get dolyaks through then the camp will not upgrade and the event fails. This is why the time limit was extended.

From game update notes January 26th> ‘Camps upgrade when caravans are delivered to another objective. Towers, Keeps and Castles upgrade when caravans arrive at their objective.’

(edited by Serious.6940)

Guild mission: Capture and Hold Camp

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Posted by: FogLeg.9354

FogLeg.9354

After you capture a camp, the guild mission needs that camp to upgrade to next tier. For that purpose, 20 dollies from your camp needs to reach their destination (tower, keep, SM). Thats the 5_20, you need it to reach 20_20.

It is not required for you to wait at the camp this whole time. You just need to make sure enemy does not recapture your camp.

However, you really want to do this mission when you also control 3 objectives the dollies from the camp run to. You may also want to run with the dollies and give them swiftness so they reach the destination faster and respawn faster.

Same way, capture and hold tower/keep missions require the objective to upgrade. They all need 20 dollies, so make sure you capture all the camps around the objective for all the dollies arrive.

Guild mission: Capture and Hold Camp

in WvW

Posted by: circuitnerd.5863

circuitnerd.5863

The thing is the Dolyaks were coming to and fro. They’d run up to the camp then immediately turn around and run away.

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