Guild mission: Capture and Hold Camp
My guild did this mission last week and accomplished it without too much trouble, but it does take some prep work, and we fell into an ideal situation for it.
1) Most of our borderland was the wrong color, including the northern-most camp
2) We were able to re-cap both towers and garry prior to taking the camp
3) Once we took the camp, everybody escorted yaks to the 2 towers + garry
This all probably took a 1/2 hour which is about the best anybody will be able to to do. It is recommended that your guild look for opportune times to accomplish this mission (either recapping a northern home bl camp or your corner in an enemy bl if you have towers and keeps to run supply to.)
I’m not sure how guilds are doing this on tiers that actually have populations to contend with.
As I believe it.
The dolyaks are being intercepted by enemies, you need these to get through as now the camp upgrades when the requisite number of dolyaks have arrived at their destination. It is no longer time based.
If you don’t get dolyaks through then the camp will not upgrade and the event fails. This is why the time limit was extended.
From game update notes January 26th> ‘Camps upgrade when caravans are delivered to another objective. Towers, Keeps and Castles upgrade when caravans arrive at their objective.’
(edited by Serious.6940)
After you capture a camp, the guild mission needs that camp to upgrade to next tier. For that purpose, 20 dollies from your camp needs to reach their destination (tower, keep, SM). Thats the 5_20, you need it to reach 20_20.
It is not required for you to wait at the camp this whole time. You just need to make sure enemy does not recapture your camp.
However, you really want to do this mission when you also control 3 objectives the dollies from the camp run to. You may also want to run with the dollies and give them swiftness so they reach the destination faster and respawn faster.
Same way, capture and hold tower/keep missions require the objective to upgrade. They all need 20 dollies, so make sure you capture all the camps around the objective for all the dollies arrive.
The thing is the Dolyaks were coming to and fro. They’d run up to the camp then immediately turn around and run away.