Guild that are planning to transfer to T8
According to polls at gw2wvw.net there will be very little shift in populations as money is not a real great Input into decision making.
Theres also the 24/7 action and instant action in WvW in the upper Tiers which is very elusive to the casual gamer and hadcore players, both alike. Offcourse some prefer different sorts of action, and for those, i think they might take advantage of the free transfers.
Remember, free transfers to lower tiers was a request by the community. See, Anet listens
According to polls at gw2wvw.net there will be very little shift in populations as money is not a real great Input into decision making.
Theres also the 24/7 action and instant action in WvW in the upper Tiers which is very elusive to the casual gamer and hadcore players, both alike. Offcourse some prefer different sorts of action, and for those, i think they might take advantage of the free transfers.
Remember, free transfers to lower tiers was a request by the community. See, Anet listens
If money is not an input into decision making about transfers why does your server and others pay other people’s transfer fees?
Edit: Looked at the poll. 20% of the people who voted are transferring? That seems like a pretty big shift to me.
(edited by styx.7294)
According to polls at gw2wvw.net there will be very little shift in populations as money is not a real great Input into decision making.
Theres also the 24/7 action and instant action in WvW in the upper Tiers which is very elusive to the casual gamer and hadcore players, both alike. Offcourse some prefer different sorts of action, and for those, i think they might take advantage of the free transfers.
Remember, free transfers to lower tiers was a request by the community. See, Anet listens
If money is not an input into decision making about transfers why does your server and others pay other people’s transfer fees?
Edit: Looked at the poll. 20% of the people who voted are transferring? That seems like a pretty big shift to me.
The only decision that matters to WvW guilds is whether they will get good fights 24/7. As for the the gems/gold that it costs, a hardcore WvW will find a way…
Hence the mass exodus from the lower tiers.
I AM BEST!
According to polls at gw2wvw.net there will be very little shift in populations as money is not a real great Input into decision making.
Theres also the 24/7 action and instant action in WvW in the upper Tiers which is very elusive to the casual gamer and hadcore players, both alike. Offcourse some prefer different sorts of action, and for those, i think they might take advantage of the free transfers.
Remember, free transfers to lower tiers was a request by the community. See, Anet listens
If money is not an input into decision making about transfers why does your server and others pay other people’s transfer fees?
Edit: Looked at the poll. 20% of the people who voted are transferring? That seems like a pretty big shift to me.
The only decision that matters to WvW guilds is whether they will get good fights 24/7. As for the the gems/gold that it costs, a hardcore WvW will find a way…
Hence the mass exodus from the lower tiers.
From what I’ve seen, it’s not the hardcore guilds that make the exodus.
According to polls at gw2wvw.net there will be very little shift in populations as money is not a real great Input into decision making.
Theres also the 24/7 action and instant action in WvW in the upper Tiers which is very elusive to the casual gamer and hadcore players, both alike. Offcourse some prefer different sorts of action, and for those, i think they might take advantage of the free transfers.
Remember, free transfers to lower tiers was a request by the community. See, Anet listens
If money is not an input into decision making about transfers why does your server and others pay other people’s transfer fees?
Edit: Looked at the poll. 20% of the people who voted are transferring? That seems like a pretty big shift to me.
The only decision that matters to WvW guilds is whether they will get good fights 24/7. As for the the gems/gold that it costs, a hardcore WvW will find a way…
Hence the mass exodus from the lower tiers.
From what I’ve seen, it’s not the hardcore guilds that make the exodus.
Thread over…
Malzerius – Thief
Dark Covenant (SBI)
According to polls at gw2wvw.net there will be very little shift in populations as money is not a real great Input into decision making.
Theres also the 24/7 action and instant action in WvW in the upper Tiers which is very elusive to the casual gamer and hadcore players, both alike. Offcourse some prefer different sorts of action, and for those, i think they might take advantage of the free transfers.
Remember, free transfers to lower tiers was a request by the community. See, Anet listens
If money is not an input into decision making about transfers why does your server and others pay other people’s transfer fees?
Edit: Looked at the poll. 20% of the people who voted are transferring? That seems like a pretty big shift to me.
The only decision that matters to WvW guilds is whether they will get good fights 24/7. As for the the gems/gold that it costs, a hardcore WvW will find a way…
Hence the mass exodus from the lower tiers.
From what I’ve seen, it’s not the hardcore guilds that make the exodus.
Thread over…
You’re confusing “hardcore” with “hardheaded”, and presuming a non-existent evil in leaving your server(s), as well as a non-inherent honor in refusing to leave.
RvR isn’t “endgame”, it’s the only game. Cu in CU.
According to polls at gw2wvw.net there will be very little shift in populations as money is not a real great Input into decision making.
Theres also the 24/7 action and instant action in WvW in the upper Tiers which is very elusive to the casual gamer and hadcore players, both alike. Offcourse some prefer different sorts of action, and for those, i think they might take advantage of the free transfers.
Remember, free transfers to lower tiers was a request by the community. See, Anet listens
If money is not an input into decision making about transfers why does your server and others pay other people’s transfer fees?
Edit: Looked at the poll. 20% of the people who voted are transferring? That seems like a pretty big shift to me.
The only decision that matters to WvW guilds is whether they will get good fights 24/7. As for the the gems/gold that it costs, a hardcore WvW will find a way…
Hence the mass exodus from the lower tiers.
From what I’ve seen, it’s not the hardcore guilds that make the exodus.
Thread over…
You’re confusing “hardcore” with “hardheaded”, and presuming a non-existent evil in leaving your server(s), as well as a non-inherent honor in refusing to leave.
I’m not confused…or defensive lol
Malzerius – Thief
Dark Covenant (SBI)
Gotta agree with styx about the “hardcore” guilds part, in most cases these “hardcore guilds” transfer because they believe they are hardcore. Upon reaching their destination server they lose 1/2 their members to truly “hardcore guilds” and end up becoming just another failed attempt thus realizing just how “Hardcore” they actually are not.
I’ve seen it happen on several occasions throughout my journey’s, that’s not to say it happens to every guild though just the truly blind ones that believe they are “Hardcore” yet couldn’t win a match or fight against half their numbers.
According to polls at gw2wvw.net there will be very little shift in populations as money is not a real great Input into decision making.
Theres also the 24/7 action and instant action in WvW in the upper Tiers which is very elusive to the casual gamer and hadcore players, both alike. Offcourse some prefer different sorts of action, and for those, i think they might take advantage of the free transfers.
Remember, free transfers to lower tiers was a request by the community. See, Anet listens
If money is not an input into decision making about transfers why does your server and others pay other people’s transfer fees?
Edit: Looked at the poll. 20% of the people who voted are transferring? That seems like a pretty big shift to me.
The only decision that matters to WvW guilds is whether they will get good fights 24/7. As for the the gems/gold that it costs, a hardcore WvW will find a way…
Hence the mass exodus from the lower tiers.
I think a mayor decision for guilds is, if they get good fights during their prime time raids and will manage to get the whole guild on a map.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
According to polls at gw2wvw.net there will be very little shift in populations as money is not a real great Input into decision making.
Theres also the 24/7 action and instant action in WvW in the upper Tiers which is very elusive to the casual gamer and hadcore players, both alike. Offcourse some prefer different sorts of action, and for those, i think they might take advantage of the free transfers.
Remember, free transfers to lower tiers was a request by the community. See, Anet listens
If money is not an input into decision making about transfers why does your server and others pay other people’s transfer fees?
Edit: Looked at the poll. 20% of the people who voted are transferring? That seems like a pretty big shift to me.
The only decision that matters to WvW guilds is whether they will get good fights 24/7. As for the the gems/gold that it costs, a hardcore WvW will find a way…
Hence the mass exodus from the lower tiers.
From what I’ve seen, it’s not the hardcore guilds that make the exodus.
Thread over…
You’re confusing “hardcore” with “hardheaded”, and presuming a non-existent evil in leaving your server(s), as well as a non-inherent honor in refusing to leave.
None of that. I’ve never once appealed or stated anything about honour and there is no good or evil in a game people play for fun.
I wouldn’t even use the word hardcore if you hadn’t. I assume you mean it’s someone who is devoted to WvW? Nutz has it right for what most guilds who transfer from low tier to high tier look like. It’s not the guilds that excel at WvW.
Yet, being “hardcore” is such a subjective thing… you can have it, though.
I wouldn’t even use the word hardcore if you hadn’t.
That wasn’t me.
Nutz has it right for what most guilds who transfer from low tier to high tier look like. It’s not the guilds that excel at WvW.
That’s nonsense, really.
RvR isn’t “endgame”, it’s the only game. Cu in CU.
(edited by Virtute.8251)
Since no one has moved yet I can’t tell you for sure but I can give you a list of four guilds who have said they are coming to AR.
Oak -jq
Vex -piken square
(forgot the roaming guild’s name from SOR)
(roaming guild from BG) – just starting out only 4-5 people
This isn’t a server being “stacked” if you check out any guild’s fraps from AR you’ll see we’ve got the torch buff a lot of the time. Can’t wait to fight the same servers with more equal numbers.
Also, it’s pretty telling that a lot of the players who ask about AR are roamers who are also tpvp / spvp heavy since a lot of ppl on anvil are obsessed with that game mode :p
[TBT]
Èl Cid
According to polls at gw2wvw.net there will be very little shift in populations as money is not a real great Input into decision making.
Theres also the 24/7 action and instant action in WvW in the upper Tiers which is very elusive to the casual gamer and hadcore players, both alike. Offcourse some prefer different sorts of action, and for those, i think they might take advantage of the free transfers.
Remember, free transfers to lower tiers was a request by the community. See, Anet listens
If money is not an input into decision making about transfers why does your server and others pay other people’s transfer fees?
Edit: Looked at the poll. 20% of the people who voted are transferring? That seems like a pretty big shift to me.
I dont think the top 6 servers wave money at guilds to come over. Yes BG bought Anet, but thats a different story.
I think guilds that want to come over, do come over.
The process is simple. A Scout or two from a server is sent , anonymously to see what the server offers. The big guilds send scouts to other servers as well. The info is feed backed to the GMs of the guild and a decision is made. A guild rep contacts the Top 5 guilds from the particular server and then makes arrangements to assist in any non-pecuniary means for the transfer. Once the transfer is 3/4 complete, announcements are usually made.
According to polls at gw2wvw.net there will be very little shift in populations as money is not a real great Input into decision making.
Theres also the 24/7 action and instant action in WvW in the upper Tiers which is very elusive to the casual gamer and hadcore players, both alike. Offcourse some prefer different sorts of action, and for those, i think they might take advantage of the free transfers.
Remember, free transfers to lower tiers was a request by the community. See, Anet listens
If money is not an input into decision making about transfers why does your server and others pay other people’s transfer fees?
Edit: Looked at the poll. 20% of the people who voted are transferring? That seems like a pretty big shift to me.
I dont think the top 6 servers wave money at guilds to come over. Yes BG bought Anet, but thats a different story.
I think guilds that want to come over, do come over.
The process is simple. A Scout or two from a server is sent , anonymously to see what the server offers. The big guilds send scouts to other servers as well. The info is feed backed to the GMs of the guild and a decision is made. A guild rep contacts the Top 5 guilds from the particular server and then makes arrangements to assist in any non-pecuniary means for the transfer. Once the transfer is 3/4 complete, announcements are usually made.
No, this is how it works.
If you’re a big guild in the low tier, big servers send people to you and offer you gold to transfer over. If things are going bad on your server and your big guild has bad morale, they start thinking that for the price of free or next to free they’ll try the change of scenery ’cause hey, they got nothing to lose and maybe a change of scenery will fix their internal drama.
They then go out and recruit people from other guilds, from LA, from anywhere on their low tier server telling everyone about how amazing high tier servers are and how free it is it to get there, you just need to join their guild.
It turns out the high tier server is laggier, has queues, and isn’t the sort of WvW they liked maybe. Less than a month after being on the new server, the guild dies. People feel an obligation to stay though because people paid for them to be there. They join the guilds that paid for them or just right out quit.
Edit: Maybe this isn’t every transfer story but this is the story of most transfers that I’ve seen leave Gate of Madness from their own mouths. I suppose it’s not the story that they tell to the server they arrived on or maybe not the story that servers with many guilds take notice of. But here we have few guilds and I try to remember each of their stories.
(edited by styx.7294)
Yep, that’s exactly how Dragonbrand gets every one of its transfers.
We’re even paying higher-tier guilds to move in. We have a warchest guild filled with thousands of gold, waiting impatiently to prey upon the lower servers with gilded stories of milk, honey, unicorns and cupcakes.
RvR isn’t “endgame”, it’s the only game. Cu in CU.
I’m pretty sure none of this matter, the original question was asking who plans on moving.
Yep, that’s exactly how Dragonbrand gets every one of its transfers.
We’re even paying higher-tier guilds to move in. We have a warchest guild filled with thousands of gold, waiting impatiently to prey upon the lower servers with gilded stories of milk, honey, unicorns and cupcakes.
can i has unicorn?
[TBT]
Èl Cid
Edit: Maybe this isn’t every transfer story but this is the story of most transfers that I’ve seen leave Gate of Madness from their own mouths. I suppose it’s not the story that they tell to the server they arrived on or maybe not the story that servers with many guilds take notice of. But here we have few guilds and I try to remember each of their stories.
Most of the people that have previously left GoM and then returned, did so because they didnt like the competition of more skilled players, feeling that their contributions weren’t as weighty. They returned because the overall lack of skill on GoM was so low, theirs seemed exponentially higher.
Timelord to Lillium Honeybuns, IoJ
Forever together, or not at all.
Edit: Maybe this isn’t every transfer story but this is the story of most transfers that I’ve seen leave Gate of Madness from their own mouths. I suppose it’s not the story that they tell to the server they arrived on or maybe not the story that servers with many guilds take notice of. But here we have few guilds and I try to remember each of their stories.
Most of the people that have previously left GoM and then returned, did so because they didnt like the competition of more skilled players, feeling that their contributions weren’t as weighty. They returned because the overall lack of skill on GoM was so low, theirs seemed exponentially higher.
Comparable to a small U.S. town feeling fancy when it gets a Popeye’s Chicken along its interstate highway route.
I’m honestly looking forward to the incoming reply from the 500 roster gold or silver league guild announcing its transfer to tier 8. They definitely won’t be thinking about Kaineng when making the decision.
RvR isn’t “endgame”, it’s the only game. Cu in CU.
(edited by Virtute.8251)
Edit: Maybe this isn’t every transfer story but this is the story of most transfers that I’ve seen leave Gate of Madness from their own mouths. I suppose it’s not the story that they tell to the server they arrived on or maybe not the story that servers with many guilds take notice of. But here we have few guilds and I try to remember each of their stories.
Most of the people that have previously left GoM and then returned, did so because they didnt like the competition of more skilled players, feeling that their contributions weren’t as weighty. They returned because the overall lack of skill on GoM was so low, theirs seemed exponentially higher.
Comparable to a small U.S. town feeling fancy when it gets a Popeye’s Chicken along its interstate highway route.
I’m honestly looking forward to the incoming reply from the 500 roster gold or silver league guild announcing its transfer to tier 8. They definitely won’t be thinking about Kaineng when making the decision.
Oh my gosh! LOL! Nearly spit my tea out. That is exactly what it is like! Don’t forget when they get that Ihop! Now they are rolling in the money!
Companion of Starlight Honeybuns.
You stole me, and I stole you.
Sororitas calls the people on Gate of Madness kittens.
I have never once stated you are a cute adorable furry animal!
Timelord to Lillium Honeybuns, IoJ
Forever together, or not at all.
Gold may play a factor in some transfer costs but I think for the most part it’s the action that’s the swaying factor.
For example, I started off on ET, but I didn’t join WvW until about 6 months later. I went in and frankly, I got tired of seeing the outnumbered buff and running around with 3-4 people and engaging a larger group of say 7-10. There really was no action to be had at the times I log on, so I moved to TC. Obviously, there is a lot more action on TC so for someone who plays WvW mostly, TC is the better fit.
Now for someone’s primary enjoyment from the game, is it worth $20-$30? I think for most people it is. What reason or incentive would players have for moving to a lower tier server? They’d be walking into less action.. so the only thing I can think of is skill lag. Then again, it isn’t that bad; I see it maybe 5% of the time that im on WvW.
The whole point of this was simply to point out that gold costs do factor into people’s decision to transfer. I don’t expect making it free to fix everything or anything, I do believe it will alleviate some of the growing server population inequality. I could be wrong, wouldn’t be the first time. Just my 2 cents.
For dissenting views, Sororita and Bokkie present a counter opinion. A cupcake dancing with Hitler.
For dissenting views, Sororita and Bokkie present a counter opinion. A cupcake dancing with Hitler.
I think they’re skipping in all honesty.
For a dissenting view, I’d like to say that with all servers, more so with smaller ones, there will always be those that seek to control them. Views on these servers that fall outside of the mainstream, or those that wish to go their own path, are frowned upon and you’ll usually be finding yourself being ostracized. These are the exact things you’ll find yourself encountering on GoM. Feel free to go there, just realize you’ll need to fall into the goose step and be ready to put up with sub-par tactics.
Timelord to Lillium Honeybuns, IoJ
Forever together, or not at all.
You’re both right. Price does factor in, however only 20% of “hardcore” WvW players (hardcore enough to know about gw2wvw.net) are planning to make a decision that may or may not be swayed by that factor.
So, for a rough estimate you may notice (as noted at the poll) that 20% of 1083 is 217 and 46% of that is 100. Obviously there are more people transferring than respondents to the polls, but they show that Tier 5 and Tier 8 are competing for a very slim minority of the WvW playing population. Tier 5 will attract far more than Tier 8, guaranteed.
RvR isn’t “endgame”, it’s the only game. Cu in CU.
A group of us will be moving down to t7 or t8. I wouldn’t say that its money based as we were willing to pay the 1800 gems before the price reductions were announce. So I’m sure there are people that will be moving down with the same view that we have. We dislike zergs (yes we know the still exist in lower servers). With that into consideration we just feel like a smaller server is best for us and how we like to play. Like someone said earlier, if a guild really wants to transfer based off of their playstyle, they will find a way to get the money for everyone to transfer no matter the cost (within reason).
Responding to what styx said, I have seen many guilds transfer to T2 over the past 7-8 months. Some flourish, some fizzle out and die in short order, and some are only there to GvG. The guilds that die have poor leadership, or were going to die anyway because of lack interest, no group cohesion, too many members that are more interested in PvE or pugging than guild raids, etc. There’s also not many fresh players to recruit as the player population shrinks.
I also think Sororita is right with the comment that some guilds transfer up in search of glory to find there is none to be had. There are many other guilds, and respect in WvW isn’t tangible in any way since fights in WvW are never equal, unless you agree to make it somewhat equal beforehand. So you see things like the 600+ reply threads on the other WvW forum where people endlessly argue about how this or that wasn’t fair, or the things pugs do. It’s beyond stupid imo, but it’s also funny.
(edited by zen.6091)
I love how everyone from the high tier servers think they are all amazing at this game. How many months have you been blobbing around in WvW? Blows my mind.
Unstable Shield, Unstable Light
If you are a very community orientated guild Ehmry would love to have you. We have a strong backbone, punchy players, tons of roaming culture and have just undergone a plunge here and are finding the game, a fun regardless.
Most guilds out there playing hard for their server won’t transfer down. Especially if they’re not based in NA on NA servers. I’d rather deal with short queues during seasons (no queues any other time) than have to deal with pvdoor and losing everyone in the guild due to boredom
Beastgate | Faerie Law
Currently residing on SBI
Most guilds out there playing hard for their server won’t transfer down. Especially if they’re not based in NA on NA servers. I’d rather deal with short queues during seasons (no queues any other time) than have to deal with pvdoor and losing everyone in the guild due to boredom
Your presuming that low tiers are dead, the reality is there is always fights in low tiers of all sizes, the difference is you don’t have to fight with 50 other guilds on your home server to figure out who’s turn it is to fight the other servers.
Most guilds out there playing hard for their server won’t transfer down. Especially if they’re not based in NA on NA servers. I’d rather deal with short queues during seasons (no queues any other time) than have to deal with pvdoor and losing everyone in the guild due to boredom
Your presuming that low tiers are dead, the reality is there is always fights in low tiers of all sizes, the difference is you don’t have to fight with 50 other guilds on your home server to figure out who’s turn it is to fight the other servers.
Sure, during NA prime time. Outside of that?
I play late Oceanic to early SEA (3-7am server time) and it’s quiet as hell compared to NA populations and filled with pvdoor already so I can’t imagine how quiet it gets in lower tiers. I’d rather play on servers that have people to play with and against thanks
Also, TC is the only server currently experiencing 4 map queues outside of reset night. BG hasn’t had that for around 2 months and I assume the same for JQ. Once the hype of T1 dies down, TC will lose those queues too. Higher tiers aren’t as packed as you think
Beastgate | Faerie Law
Currently residing on SBI
(edited by Reverence.6915)
Most guilds out there playing hard for their server won’t transfer down. Especially if they’re not based in NA on NA servers. I’d rather deal with short queues during seasons (no queues any other time) than have to deal with pvdoor and losing everyone in the guild due to boredom
Your presuming that low tiers are dead, the reality is there is always fights in low tiers of all sizes, the difference is you don’t have to fight with 50 other guilds on your home server to figure out who’s turn it is to fight the other servers.
Instead, you loiter and jog around for hours as a thief, or maybe a frontline staff elementalist.
RvR isn’t “endgame”, it’s the only game. Cu in CU.
Most guilds out there playing hard for their server won’t transfer down. Especially if they’re not based in NA on NA servers. I’d rather deal with short queues during seasons (no queues any other time) than have to deal with pvdoor and losing everyone in the guild due to boredom
Your presuming that low tiers are dead, the reality is there is always fights in low tiers of all sizes, the difference is you don’t have to fight with 50 other guilds on your home server to figure out who’s turn it is to fight the other servers.
Instead, you loiter and jog around for hours as a thief, or maybe a frontline staff elementalist.
GJ you found a video of a guild that has transfered up …… Irony.
Most guilds out there playing hard for their server won’t transfer down. Especially if they’re not based in NA on NA servers. I’d rather deal with short queues during seasons (no queues any other time) than have to deal with pvdoor and losing everyone in the guild due to boredom
Your presuming that low tiers are dead, the reality is there is always fights in low tiers of all sizes, the difference is you don’t have to fight with 50 other guilds on your home server to figure out who’s turn it is to fight the other servers.
Instead, you loiter and jog around for hours as a thief, or maybe a frontline staff elementalist.
GJ you found a video of a guild that has transfered up …… Irony.
Ok then. Fine. Be that way. :P
RvR isn’t “endgame”, it’s the only game. Cu in CU.
I play late Oceanic to early SEA (3-7am server time) and it’s quiet as hell compared to NA populations and filled with pvdoor already so I can’t imagine how quiet it gets in lower tiers…
Also, TC is the only server currently experiencing 4 map queues outside of reset night…
People take to PvD and give up defending at all when one server can field a massive blob that no one wants to even try to defend against for hours on end, if they even have upgraded structures and supplies to bunker with.
A full queue doesn’t mean there’s quality activity on the map either. Usually it’s either huge guild blobs causing the server to stop working, or ton’s of afks and tower huggers doing nothing.
If you take a hard look at it, yes there are some potentially more exciting aspects of play on higher tiers with more numbers and guilds, but some of the issues with coverage and number disparities at any given moment are also amplified rather than evened out.
I play late Oceanic to early SEA (3-7am server time) and it’s quiet as hell compared to NA populations and filled with pvdoor already so I can’t imagine how quiet it gets in lower tiers…
Also, TC is the only server currently experiencing 4 map queues outside of reset night…
People take to PvD and give up defending at all when one server can field a massive blob that no one wants to even try to defend against for hours on end, if they even have upgraded structures and supplies to bunker with.
A full queue doesn’t mean there’s quality activity on the map either. Usually it’s either huge guild blobs causing the server to stop working, or ton’s of afks and tower huggers doing nothing.
If you take a hard look at it, yes there are some potentially more exciting aspects of play on higher tiers with more numbers and guilds, but some of the issues with coverage and number disparities at any given moment are also amplified rather than evened out.
This is just a gross misunderstanding on how the highest ranked servers work. PVD isn’t cause one side is fielding a massive zerg, it’s because there’s not that many to fight against, allowing groups to hop maps to ninja anything that isn’t upgraded.
People in towers aren’t “tower hugging”. It’s called scouting. It helps you keep the tower in case it’s attacked.
Lag is either caused by the server or your computer. Most of the time, it’s the server crapping out.
Beastgate | Faerie Law
Currently residing on SBI
Most guilds out there playing hard for their server won’t transfer down. Especially if they’re not based in NA on NA servers. I’d rather deal with short queues during seasons (no queues any other time) than have to deal with pvdoor and losing everyone in the guild due to boredom
Your presuming that low tiers are dead, the reality is there is always fights in low tiers of all sizes, the difference is you don’t have to fight with 50 other guilds on your home server to figure out who’s turn it is to fight the other servers.
Instead, you loiter and jog around for hours as a thief, or maybe a frontline staff elementalist.
GJ you found a video of a guild that has transfered up …… Irony.
Ok then. Fine. Be that way. :P
TBH I don’t even know who that first video is, never seen them before, Second wouldn’t load and the third is fights so I’m not really sure what your trying to point out, considering the argument was trhere is fights in the lower tiers. I commend you for going hunting for AR video’s though.
I play late Oceanic to early SEA (3-7am server time) and it’s quiet as hell compared to NA populations and filled with pvdoor already so I can’t imagine how quiet it gets in lower tiers…
Also, TC is the only server currently experiencing 4 map queues outside of reset night…
People take to PvD and give up defending at all when one server can field a massive blob that no one wants to even try to defend against for hours on end, if they even have upgraded structures and supplies to bunker with.
A full queue doesn’t mean there’s quality activity on the map either. Usually it’s either huge guild blobs causing the server to stop working, or ton’s of afks and tower huggers doing nothing.
If you take a hard look at it, yes there are some potentially more exciting aspects of play on higher tiers with more numbers and guilds, but some of the issues with coverage and number disparities at any given moment are also amplified rather than evened out.
This is just a gross misunderstanding on how the highest ranked servers work. PVD isn’t cause one side is fielding a massive zerg, it’s because there’s not that many to fight against, allowing groups to hop maps to ninja anything that isn’t upgraded.
People in towers aren’t “tower hugging”. It’s called scouting. It helps you keep the tower in case it’s attacked.
Lag is either caused by the server or your computer. Most of the time, it’s the server crapping out.
And don’t let them fool you. When the pug guild zerg hits SMC lord room against opposition, the battle lags on any server in the game.
Most guilds out there playing hard for their server won’t transfer down. Especially if they’re not based in NA on NA servers. I’d rather deal with short queues during seasons (no queues any other time) than have to deal with pvdoor and losing everyone in the guild due to boredom
Your presuming that low tiers are dead, the reality is there is always fights in low tiers of all sizes, the difference is you don’t have to fight with 50 other guilds on your home server to figure out who’s turn it is to fight the other servers.
Instead, you loiter and jog around for hours as a thief, or maybe a frontline staff elementalist.
GJ you found a video of a guild that has transfered up …… Irony.
Ok then. Fine. Be that way. :P
TBH I don’t even know who that first video is, never seen them before, Second wouldn’t load and the third is fights so I’m not really sure what your trying to point out, considering the argument was trhere is fights in the lower tiers. I commend you for going hunting for AR video’s though.
Huehue.
I’ll let that stand on its own. Have fun in Season 2!
RvR isn’t “endgame”, it’s the only game. Cu in CU.
(edited by Virtute.8251)
I play late Oceanic to early SEA (3-7am server time) and it’s quiet as hell compared to NA populations and filled with pvdoor already so I can’t imagine how quiet it gets in lower tiers…
Also, TC is the only server currently experiencing 4 map queues outside of reset night…
People take to PvD and give up defending at all when one server can field a massive blob that no one wants to even try to defend against for hours on end, if they even have upgraded structures and supplies to bunker with.
A full queue doesn’t mean there’s quality activity on the map either. Usually it’s either huge guild blobs causing the server to stop working, or ton’s of afks and tower huggers doing nothing.
If you take a hard look at it, yes there are some potentially more exciting aspects of play on higher tiers with more numbers and guilds, but some of the issues with coverage and number disparities at any given moment are also amplified rather than evened out.
This is just a gross misunderstanding on how the highest ranked servers work. PVD isn’t cause one side is fielding a massive zerg, it’s because there’s not that many to fight against, allowing groups to hop maps to ninja anything that isn’t upgraded.
That’s not necessarily true, either. On more than one occasion, I’ve seen the enemy zerg actively do anything in its power to avoid fighting. A lot of people are there just to hit doors, hit champs, collect a exotic bag, and move on to the next tower. They’ve zero interest in engaging against the enemy unless it’s by a overwhelming margin.
“Is it uplevel ranger season yet?”
I play late Oceanic to early SEA (3-7am server time) and it’s quiet as hell compared to NA populations and filled with pvdoor already so I can’t imagine how quiet it gets in lower tiers…
Also, TC is the only server currently experiencing 4 map queues outside of reset night…
People take to PvD and give up defending at all when one server can field a massive blob that no one wants to even try to defend against for hours on end, if they even have upgraded structures and supplies to bunker with.
A full queue doesn’t mean there’s quality activity on the map either. Usually it’s either huge guild blobs causing the server to stop working, or ton’s of afks and tower huggers doing nothing.
If you take a hard look at it, yes there are some potentially more exciting aspects of play on higher tiers with more numbers and guilds, but some of the issues with coverage and number disparities at any given moment are also amplified rather than evened out.
This is just a gross misunderstanding on how the highest ranked servers work. PVD isn’t cause one side is fielding a massive zerg, it’s because there’s not that many to fight against, allowing groups to hop maps to ninja anything that isn’t upgraded.
That’s not necessarily true, either. On more than one occasion, I’ve seen the enemy zerg actively do anything in its power to avoid fighting. A lot of people are there just to hit doors, hit champs, collect a exotic bag, and move on to the next tower. They’ve zero interest in engaging against the enemy unless it’s by a overwhelming margin.
Also known as “havok squads” and “ninjas”. It’s a fair play. The PvF surrounding it is all bluster.
RvR isn’t “endgame”, it’s the only game. Cu in CU.
I play late Oceanic to early SEA (3-7am server time) and it’s quiet as hell compared to NA populations and filled with pvdoor already so I can’t imagine how quiet it gets in lower tiers…
Also, TC is the only server currently experiencing 4 map queues outside of reset night…
People take to PvD and give up defending at all when one server can field a massive blob that no one wants to even try to defend against for hours on end, if they even have upgraded structures and supplies to bunker with.
A full queue doesn’t mean there’s quality activity on the map either. Usually it’s either huge guild blobs causing the server to stop working, or ton’s of afks and tower huggers doing nothing.
If you take a hard look at it, yes there are some potentially more exciting aspects of play on higher tiers with more numbers and guilds, but some of the issues with coverage and number disparities at any given moment are also amplified rather than evened out.
This is just a gross misunderstanding on how the highest ranked servers work. PVD isn’t cause one side is fielding a massive zerg, it’s because there’s not that many to fight against, allowing groups to hop maps to ninja anything that isn’t upgraded.
That’s not necessarily true, either. On more than one occasion, I’ve seen the enemy zerg actively do anything in its power to avoid fighting. A lot of people are there just to hit doors, hit champs, collect a exotic bag, and move on to the next tower. They’ve zero interest in engaging against the enemy unless it’s by a overwhelming margin.
Also known as “havok squads” and “ninjas”. It’s a fair play. The PvF surrounding it is all bluster.
Yeah, I know what a “havok squad” is. 50 to 60 man blobs isn’t a havok squad. Nor when they man-mode a door down in 2 minutes is it a “ninja”. At least not by any definition I’ve ever heard in the game.
“Is it uplevel ranger season yet?”
I play late Oceanic to early SEA (3-7am server time) and it’s quiet as hell compared to NA populations and filled with pvdoor already so I can’t imagine how quiet it gets in lower tiers…
Also, TC is the only server currently experiencing 4 map queues outside of reset night…
People take to PvD and give up defending at all when one server can field a massive blob that no one wants to even try to defend against for hours on end, if they even have upgraded structures and supplies to bunker with.
A full queue doesn’t mean there’s quality activity on the map either. Usually it’s either huge guild blobs causing the server to stop working, or ton’s of afks and tower huggers doing nothing.
If you take a hard look at it, yes there are some potentially more exciting aspects of play on higher tiers with more numbers and guilds, but some of the issues with coverage and number disparities at any given moment are also amplified rather than evened out.
This is just a gross misunderstanding on how the highest ranked servers work. PVD isn’t cause one side is fielding a massive zerg, it’s because there’s not that many to fight against, allowing groups to hop maps to ninja anything that isn’t upgraded.
That’s not necessarily true, either. On more than one occasion, I’ve seen the enemy zerg actively do anything in its power to avoid fighting. A lot of people are there just to hit doors, hit champs, collect a exotic bag, and move on to the next tower. They’ve zero interest in engaging against the enemy unless it’s by a overwhelming margin.
Also known as “havok squads” and “ninjas”. It’s a fair play. The PvF surrounding it is all bluster.
Yeah, I know what a “havok squad” is. 50 to 60 man blobs isn’t a havok squad. Nor when they man-mode a door down in 2 minutes is it a “ninja”. At least not by any definition I’ve ever heard in the game.
Oh, well those people deserve every instance of being destroyed by half their number or less. It’s no wonder they are skittish.
Willing to bet that some of them call it “havok” and “ninja” in PvF, though.
RvR isn’t “endgame”, it’s the only game. Cu in CU.
I play late Oceanic to early SEA (3-7am server time) and it’s quiet as hell compared to NA populations and filled with pvdoor already so I can’t imagine how quiet it gets in lower tiers…
Also, TC is the only server currently experiencing 4 map queues outside of reset night…
People take to PvD and give up defending at all when one server can field a massive blob that no one wants to even try to defend against for hours on end, if they even have upgraded structures and supplies to bunker with.
A full queue doesn’t mean there’s quality activity on the map either. Usually it’s either huge guild blobs causing the server to stop working, or ton’s of afks and tower huggers doing nothing.
If you take a hard look at it, yes there are some potentially more exciting aspects of play on higher tiers with more numbers and guilds, but some of the issues with coverage and number disparities at any given moment are also amplified rather than evened out.
This is just a gross misunderstanding on how the highest ranked servers work. PVD isn’t cause one side is fielding a massive zerg, it’s because there’s not that many to fight against, allowing groups to hop maps to ninja anything that isn’t upgraded.
That’s not necessarily true, either. On more than one occasion, I’ve seen the enemy zerg actively do anything in its power to avoid fighting. A lot of people are there just to hit doors, hit champs, collect a exotic bag, and move on to the next tower. They’ve zero interest in engaging against the enemy unless it’s by a overwhelming margin.
Also known as “havok squads” and “ninjas”. It’s a fair play. The PvF surrounding it is all bluster.
I never called it havocing, and ninja-ing isn’t really defined by how many players you have with you.
Beastgate | Faerie Law
Currently residing on SBI
This is just a gross misunderstanding on how the highest ranked servers work. PVD isn’t cause one side is fielding a massive zerg, it’s because there’s not that many to fight against, allowing groups to hop maps to ninja anything that isn’t upgraded.
People in towers aren’t “tower hugging”. It’s called scouting. It helps you keep the tower in case it’s attacked.
Lag is either caused by the server or your computer. Most of the time, it’s the server crapping out.
It’s not a misunderstanding at all; I played in T1 when SoS was in T1, and T2 isn’t that much different than T1 besides pugs to fill up BL queues.
There’s always tons of players doing absolutely nothing useful when there’s a full queue. Lots of afk’s that don’t want to re-queue, some just sitting in towers playing with siege (not just 1 scouting), some too clueless to get to a far off pugmander on their own.
Also, being on a server with an Oceanic population that dwarfs most, and sometimes being up late enough to play with them, I have often seen how enemy servers are systematically demoralized from defending by our huge zergs at those hours. I don’t think we are in disagreement here here. A much smaller group can only defend against a huge zerg with upgrades and siege, unless it’s a havoc guild that sets a murderous trap with ACs and ballistas in a paper structure for when the pugs rush in.
So it really boils down whether you’d rather zerg with 40-50+ doing PvD on a high tier server when you have a major coverage advantage, or a much smaller number on a lower tier. I don’t see how more people makes it more exciting when you are essentially doing the same thing.
Lastly, the skill lag and sometimes complete dysfunction of the game server is caused by monster pug blobs and guilds that are murderballing each other with a large number of players. The game servers clearly cannot handle those loads with an acceptable level of performance, and yet, it’s still part of the game and arguably encouraged as epic battles with large number of players. There’s nothing epic about not being able to use a skill for 5 minutes or listening to people scream on TS for 30 minutes about a strategy in screen full of particle effects.
Personally I have had enough of it, even if there is more action more of the time on higher tiers, and will be taking advantage of the free transfer opportunity. If the lower tiers are completely boring then I guess that’s it, but there’s only one way to find out.
T1 is completely different to when SoS was up here, not that SoS isn’t too far off from returning to T1.
Pugs are much better organised, players in general are much more aware of what’s expected of them. It’s hard to quantify the difference
Beastgate | Faerie Law
Currently residing on SBI
According to polls at gw2wvw.net there will be very little shift in populations as money is not a real great Input into decision making.
Theres also the 24/7 action and instant action in WvW in the upper Tiers which is very elusive to the casual gamer and hadcore players, both alike. Offcourse some prefer different sorts of action, and for those, i think they might take advantage of the free transfers.
Remember, free transfers to lower tiers was a request by the community. See, Anet listens
If money is not an input into decision making about transfers why does your server and others pay other people’s transfer fees?
Edit: Looked at the poll. 20% of the people who voted are transferring? That seems like a pretty big shift to me.
I dont think the top 6 servers wave money at guilds to come over. Yes BG bought Anet, but thats a different story.
I think guilds that want to come over, do come over.
The process is simple. A Scout or two from a server is sent , anonymously to see what the server offers. The big guilds send scouts to other servers as well. The info is feed backed to the GMs of the guild and a decision is made. A guild rep contacts the Top 5 guilds from the particular server and then makes arrangements to assist in any non-pecuniary means for the transfer. Once the transfer is 3/4 complete, announcements are usually made.
No, this is how it works.
If you’re a big guild in the low tier, big servers send people to you and offer you gold to transfer over. If things are going bad on your server and your big guild has bad morale, they start thinking that for the price of free or next to free they’ll try the change of scenery ’cause hey, they got nothing to lose and maybe a change of scenery will fix their internal drama.
They then go out and recruit people from other guilds, from LA, from anywhere on their low tier server telling everyone about how amazing high tier servers are and how free it is it to get there, you just need to join their guild.
It turns out the high tier server is laggier, has queues, and isn’t the sort of WvW they liked maybe. Less than a month after being on the new server, the guild dies. People feel an obligation to stay though because people paid for them to be there. They join the guilds that paid for them or just right out quit.
Edit: Maybe this isn’t every transfer story but this is the story of most transfers that I’ve seen leave Gate of Madness from their own mouths. I suppose it’s not the story that they tell to the server they arrived on or maybe not the story that servers with many guilds take notice of. But here we have few guilds and I try to remember each of their stories.
I’m surprised how accurate this is. However, this process is not restricted to high tier servers. Even low tier servers contact guilds from other low tier servers. And most of the time the guild ends up dying because they assumed that they were gods at wvw for wiping pugs/uplevels in their old server and that they’d do good against the far more organized and experienced guilds from the high tiers. They get wrecked and quit due to their inadequacy.
T1 is completely different to when SoS was up here, not that SoS isn’t too far off from returning to T1.
Pugs are much better organised, players in general are much more aware of what’s expected of them. It’s hard to quantify the difference
It’s not really that much different from what I saw during S1 of the league, but admittedly I only played a few weeks in gold before ducking out. The GWEN meta has fully evolved, people are much better better about using the WP timer for keep defense (“organized”), PvD paper to push PPT when it’s even, and try to push harder stuff when you have coverage advantage. I’m sure every player on a lower tier is shaking in their boots at how advanced this is.
Sorry, not trying to attack you, but with this curve ball anet has thrown before S2 begins, players deserve to hear both sides if they have even faintest desire to transfer to one of the big 3 gold league servers.
T1 is completely different to when SoS was up here, not that SoS isn’t too far off from returning to T1.
Pugs are much better organised, players in general are much more aware of what’s expected of them. It’s hard to quantify the difference
It’s not really that much different from what I saw during S1 of the league, but admittedly I only played a few weeks in gold before ducking out. The GWEN meta has fully evolved, people are much better better about using the WP timer for keep defense (“organized”), PvD paper to push PPT when it’s even, and try to push harder stuff when you have coverage advantage. I’m sure every player on a lower tier is shaking in their boots at how advanced this is.
Sorry, not trying to attack you, but with this curve ball anet has thrown before S2 begins, players deserve to hear both sides if they have even faintest desire to transfer to one of the big 3 gold league servers.
Hmm..in addition to those, commanders in t1 communicate not only within the same map but across maps constantly to report enemy movements and whether a significant force has moved in or out of a map. Pushes in maps or reinforcement are called based on these information. Cross map pushes can be organized to serve as distraction for a major push on a major objective. Dedicated scouts are present at most if not all major objectives. Dedicated havoc squads from servers fight over bloodlust constantly.
Overall I just feel the amount of organization has just became much better compared to the days when SOS was still in t1 .