Half Built Siege Keeps Despawning

Half Built Siege Keeps Despawning

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Posted by: atheria.2837

atheria.2837

I want to know the official timer on partially built siege.

If one is attacked and must run back to the siege being built, it despawns incredibly quickly and it’s darn expensive.

If I build it, even partially, it should stay – why isn’t it???

Not keeping all IT jobs here is a major reason IT is so bad HERE. 33y IT 10y IT Security

Half Built Siege Keeps Despawning

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Posted by: Offair.2563

Offair.2563

If you throw a blueprint down it takes 2 min to despawn. If you pour supps in and build it half, it will take 10min before it despawns

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

Half Built Siege Keeps Despawning

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Posted by: BrettM.9062

BrettM.9062

If you want the official time, click on it and mouse over the little castle icon. Just like fully-built siege, this will show you the decay timer for the build site. The timer is reset back to the max each time you put more supply into the build.

If you’re being attacked, though, are you sure your attackers are not simply destroying the build site after you’ve been chased away?

(edited by BrettM.9062)

Half Built Siege Keeps Despawning

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Posted by: Radian.2478

Radian.2478

Dumping any supply at all into a blueprint will change the decay timer from 2 minutes to 10 minutes. Partially built siege items have much less health than fully built. Left click on the partially or fully built siege item to see the siege decay timer.