Help Clear This Up For Me

Help Clear This Up For Me

in WvW

Posted by: felivear.1536

felivear.1536

So, I just started to WvW today. I was excited for the changes and I am looking forward to getting WXP. I was under the impression that doing small camp flips, dolyak kills, and sniping stragglers would grant me decent WXP, but I am finding that my guildmates earned almost 3 times as much as me by joining the zerg and just running from point to point.

Maybe this is the design of WvW and my naivety is shining through. Is WvW a “zerg or get out” game mode?

feLIVEar: Your resident forum king.

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Posted by: Zikory.6871

Zikory.6871

Think about this, In PvE you can kill mobs solo over and over for little XP or your can farm group events for bigger XP. Which one would you do if your trying to farm XP? As a zerg you can cover more objectives faster. WvW has always been this way but that doesn’t mean killing yaks and camp flipping aren’t any less important.

Another way to look at it is when a new MMO comes out (say the release of GW2) Everyone rushes to get to cap level and farm the hell out of everything, at some point most people die out of that and find more fun ways to spend there time. This will be the same…everyone is farming WXP and zerging is the best way…at some point people calm down and it will go back to how it was (to a point) zerging will always be there but you’ll end up finding more roamers once everyone gets to ranks they feel happy about.

[KnT] – Knight Gaming – Blackgate
Zikory – Retired Thief
Zikkro – Zergling Necromancer

Help Clear This Up For Me

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Posted by: felivear.1536

felivear.1536

Think about this, In PvE you can kill mobs solo over and over for little XP or your can farm group events for bigger XP. Which one would you do if your trying to farm XP? As a zerg you can cover more objectives faster. WvW has always been this way but that doesn’t mean killing yaks and camp flipping aren’t any less important.

Another way to look at it is when a new MMO comes out (say the release of GW2) Everyone rushes to get to cap level and farm the hell out of everything, at some point most people die out of that and find more fun ways to spend there time. This will be the same…everyone is farming WXP and zerging is the best way…at some point people calm down and it will go back to how it was (to a point) zerging will always be there but you’ll end up finding more roamers once everyone gets to ranks they feel happy about.

I guess I just misunderstood some of the points of the new patch. I may have heard it from somewhere other than the devs, but I thought this patch was going to implement changes that would discourage zerging. Again, I may have made that up in my mind.

feLIVEar: Your resident forum king.

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Posted by: Nuzt.7894

Nuzt.7894

Honestly, this game is all about zergs, Anet has been successful in taking out the skill involved in the game. Follow a commander, mash #1, profit.

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Posted by: Zikory.6871

Zikory.6871

Think about this, In PvE you can kill mobs solo over and over for little XP or your can farm group events for bigger XP. Which one would you do if your trying to farm XP? As a zerg you can cover more objectives faster. WvW has always been this way but that doesn’t mean killing yaks and camp flipping aren’t any less important.

Another way to look at it is when a new MMO comes out (say the release of GW2) Everyone rushes to get to cap level and farm the hell out of everything, at some point most people die out of that and find more fun ways to spend there time. This will be the same…everyone is farming WXP and zerging is the best way…at some point people calm down and it will go back to how it was (to a point) zerging will always be there but you’ll end up finding more roamers once everyone gets to ranks they feel happy about.

I guess I just misunderstood some of the points of the new patch. I may have heard it from somewhere other than the devs, but I thought this patch was going to implement changes that would discourage zerging. Again, I may have made that up in my mind.

I’m not really sure how they could go about discouraging zergs with out some major changes in the game its self and this late after release it would have to be a very VERY good change to keep players from getting upset about it. But as it stands now Zerging is the best way to take keeps, defend keeps, do anything really. As long as one server zergs, all servers zerg. There is no way around it. Give it a week or two and see how things play out, either the zerg ball fights will stay or get worse or the commanders will find new strategies to handle them and they will die out a bit. But over all get used to it zergs won’t go away.

[KnT] – Knight Gaming – Blackgate
Zikory – Retired Thief
Zikkro – Zergling Necromancer