[HoT] How will Specializations affect WvW?

[HoT] How will Specializations affect WvW?

in WvW

Posted by: Dondagora.9645

Dondagora.9645

Just posting this out of curiosity. How do the vets of WvW view these Elite Specs that HoT will be bringing? How do you predict the meta will change? To rephrase: taking into account the Stability changes bringing the Pirate Ship meta and the new Desert Borderlands, what can you see becoming the new meta, or do you think the meta will stay the same as always?

Just to list some important details of the specs:

  • Chronomancer: Continuum, the ability to create an object at an area then, after a few seconds split off from it, revert to your exact state from when the object was created. Object can be destroyed and thus force-revert the Chrono. Also, infinite-target stun field moving a distance forth and back once. Also, new AoE via wells.
  • Dragonhunter: Ability to created up to 5 warded circles around 5 targets. Unknown if it will affect other foes than the specific targets, but might become a strong CC ability capable of shaving 5-10 stacks of stability from zergs. Traps with AoE potential.
  • Reaper: Strong cleave, specialized with Chilling, and offensive Shouts. Most importantly, Reaper can gain pulsing Stability while in Death Shroud to bypass CC barrages and, at the end, create a short range AoE Fear around themselves.