HoT will NOT fix WvW Pop issues

HoT will NOT fix WvW Pop issues

in WvW

Posted by: Tspatula.9086

Tspatula.9086

HoT will probably bring more people to the game, and will probably bring more people to WvW, but it will do nothing to fix what is a massively broken server system. ANet does not have a solution to server stacking and lopsided timezone coverage. They know it’s a serious flaw in WvW, if they had a solution it would have rolled out with HoT, they did address the need for a new map, and the need to emphasize defending. What is really scarey is the prospect that a surge of new players will come to the game with HoT and they will all be directed to the low pop servers, thus creating servers with almost no experienced WvW players…
I sympathize with the Devs on this one, there is no easy fix and all of the kittenes entrail hosts of other problems with them… It would be a tremendous amount of work to adopt a “Alliance” based system so that is probably off the table. If they could figure out a way to de-incentivize server stacking the problem would be significantly reduced, but the entire glicko/WvW tournaments not only incentivize server stacking, they basically require it.

HoT will NOT fix WvW Pop issues

in WvW

Posted by: Exciton.8942

Exciton.8942

One simpler thing they can do is to implement some reward system that encourages ppl to go to weaker servers.

Have some kinda of reward track that is similar to PvP reward track. Call it maybe server honor track. The lower the server is ranked, the faster the track is filled.

Also keep the track on a player history tab. They can transfer off but also transfer back and continue that track. Players can also get some loyalty titles when reaching milestones on their server honor track.