My guild normally goes to the home borderlands on reset and finds it to be the most difficult borderlands of all four. It just seems that in an equal number/equal skill fight, the Hills Keep side normally wins and secures the orb.
We actually retrieve the orb either by ganking their carrier or allowing Bay Keep to take it to easily get it back. It’s just after we keep the orb in Garrison, there is a huge 2v1 push, and we can’t stop both servers on two fronts. We have to wait until 3-4AM to reconquer the zone when the enemy thins outs.
I almost wonder if it’s wiser to just surrender the orb to Bay Keep to make them not 2v1, and just wait until our waypoint is finished to take the orb.
Watching the other borderlands is almost comical because the same exact thing happens against the other teams.