How about rotating the server you fight agains't each day.

How about rotating the server you fight agains't each day.

in WvW

Posted by: FlawlessRuby.1907

FlawlessRuby.1907

Gate of madness and an other server are always getting kitten by an other server. Sometime we don’t even have a camp, people are leaving our server in order to join the strong server. If the server rotation was in place at less we wouldn’t lose our players to reinforce an other one.

Please look into this, WvW should be about trying to keep the enemy from the spawn EVERY DAY!

How about rotating the server you fight agains't each day.

in WvW

Posted by: Pirhana.8935

Pirhana.8935

If this is what you want you might as well ply Warhammer. The biggest problem there was why try to take anything back? it will just reset the next day.

If the matches are only a day long there will be no sense of accomplishment. People like what they did to matter. if you spent all day fighting for an orb and get it, you want to have it for weeks.

Also this gives the losing sides a chance to actually come back on a different day, things can drastically change on the weekend, People work, 1 day a pvp guild might not be together but another day they might be playing together and having a huge effect on that map.
look at Darkage of Camelot, in the 3way battle there nothing ever resets, but many times a week a different realm is winning on the battle map.

once free server transfers are gone, things will work alot better without the people always going to the winning side

(edited by Pirhana.8935)