I am not the youtube spoonerism, nor did I know about him prior to selecting this name.
*Google spoonerism, it is a real word.
Now I understand a post has been made that (insert server needs to break alliance with insert server), but I believe this is a problem beyond these two servers.
In more than one instance has my server been double teamed. Granted I have no direct proof besides how the map looks and how the two realms are interacting.
When one server has zero presence anywhere on all three maps, and the other two servers have nearly equal divided presence, it kinda throws up a flag.
On the same note, when my server is attacking the castle near our gate, fighting one server, and the other server comes and flanks us and runs off, this raises flags too. —this happened several times that night, the server who flanked us NEVER attacked the server in the keep, attempted to take their keeps/supply depots and what not. So..as the map ended, we had barely anything, while the other two servers seemed to be dividing the spoils.
I have no proof, no vent conversations, no screenshots of people talking about it, but it seems pretty apparent when things like this occur.
Granted, I could be mistaken, perhaps the two servers just hated my servers name and were both bent on destorying us without attacking each other…I mean this is entirely possible, but with the ability to transfer servers being free, and the ability to message people from other servers, I begin to think that some server alliances are being formed.
It is very unfortunate too. No on likes being gate camped, and I wish it was more like dark age of camelot, which severely frowned on x-teaming and would ban people who engaged in such activity, but I also understand this is not dark age of camelot.
I am not sure if this is working as intended, if Arenanet fully supports server alliances teaming up to take down the 3rd server in order to further their own gains, but if so, that is sad.
I understand (Oh people should be able to ally and such, fight together!) yeah, well, if you want to do that, maybe you should transfer to their server and play with them.
I don’t support x-teaming, and I don’t like the idea that my server gets double teamed, or even if my server and another server double teamed the 3rd, it is unfair and wrong in my opinion.
I think that they hide WvWvW names and don’t allow you to talk in /say or /map for a reason. I wonder if that reason is to prevent x-teaming like is going on?
Anet made it WvWvW for that reason, if they didn’t want server alliances to form it would have been WvW.
Call me crazy but the three world split seems to be tied up more in balancing than anything else. Refer to…well, pretty much any game that features only two factions and its PvP.
I agree 10,000% with this post. I strongly disagree with the idea that Anet supports any sort of “double teaming.” Double teaming not only kills excitement for the “underdog” but also makes it uninteresting for the two more dominant teams as after the pie is split up…there really is nothing more to do.
I would love Anet to address this as I love—LOVE w3 and hate to see it in this state.
I agree 10,000% with this post. I strongly disagree with the idea that Anet supports any sort of “double teaming.” Double teaming not only kills excitement for the “underdog” but also makes it uninteresting for the two more dominant teams as after the pie is split up…there really is nothing more to do.
I would love Anet to address this as I love—LOVE w3 and hate to see it in this state.
There’s no possible way ANet can enforce anything like this.
Yea if this was a 2 faction game people would be complaining that they’re getting zerged constantly.
I think one potential problem with this game is though that the zones are still to small. while this is certainly a step up from the pitiful zones of WAR it still has nothing on planetside with 10 major objectives and 30 minor objectives per map. EB feels like a zerg cluster kitten of aids and i refuse to take part in it.
This game does change the dynamics of things though with its scoring mechanic though. while typically the faction with the largest amount of land would get double teamed because they have split the other factions front lines off from each other, in this you cant really do that, so people will either focus on the server that’s the biggest threat to them losing in points or the server that has the most land.(which is generally one in the same, but not always depending on the time of day)
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