How does the "queue" work?

How does the "queue" work?

in WvW

Posted by: Vash.3756

Vash.3756

I searched for it, but I did not find an explanation on how the actual queing mechanism works.

Right now on Kodash (DE) we encounter longer queue times during prime time. The only thing I know for sure is that it is not a “first come first serve” queue. Instead it seems completely random as there are players waiting for two hours or more and others are able to join after ten minutes.

The system seems unfair and causes some players not being able to play at all because. they cannot log on to another character to earn level and switching to their wvw character as soon as you are dispatched to a map. Despite causing frustration among players what could it be that this is not a first come first serve system?!

How does the "queue" work?

in WvW

Posted by: chronometria.3708

chronometria.3708

There is also a system at work when it comes to skill delay. The server appears to prioritise certain players and penalises others. Effectively, it chooses who to listen to and thus only certain people can get their skills to work.

My theory on that one is that it prioritises those who have been in the area the longest. I have had crippling skill delay after joining a map, only to see it wear off if I manage to remain on the map without being kicked off. I have run into enemies who are unable to defend themselves when I have no issues.

As it stands, not every player on the map is equal and that is flat out wrong.

How does the "queue" work?

in WvW

Posted by: Cactus.2710

Cactus.2710

I searched for it, but I did not find an explanation on how the actual queing mechanism works.

Right now on Kodash (DE) we encounter longer queue times during prime time. The only thing I know for sure is that it is not a “first come first serve” queue. Instead it seems completely random as there are players waiting for two hours or more and others are able to join after ten minutes.

The system seems unfair and causes some players not being able to play at all because. they cannot log on to another character to earn level and switching to their wvw character as soon as you are dispatched to a map. Despite causing frustration among players what could it be that this is not a first come first serve system?!

ANet has already specifically stated that queues for WvW are not first-in/first-out. They are random. Does that make sense? Of course not. I also suspect that ANet does not even know for sure how many people are in a map in order for the queue to be accurate at all … there were quite a few threads about this a couple of months ago.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]