How does...
3 orbs + consumables + 25 stacks of power on weapon with a sigil?
Lovin’ dem buffs.
3 orbs + consumables + 25 stacks of power on weapon with a sigil?
Lovin’ dem buffs.
Not impossible with cluster bomb and some activated boosts on a soft target, but I’d like to at least see a screenshot on this one. More likely the OP missed an initial attack and the damage was in the far more reasonable 6K per attack range. It should be noted that with quickness a thief could drop a few bombs point-blank in a couple seconds.
ok my bad. apparently he hit me with 5 trick shots for 2k plus each before he rendered then hit me with a cluster bomb for 8k. Thats 18k and I was dead. Nice. I did not even see the guy til right before the cluster bomb hit (straight from the combat log). Cant dodge or attack what you cant see. Also, he was the only guy on my screen. I thought rendering had to do with to much going on at once. kitten near 6 shots before I could even see the guy. On a side not EVERY SINGLE fight so far tonight has been against thieves. Imagine that. I play off hours on an EU server so the fights are smaller scale. Nothing but thieves. It is my opinion that thieves are a game breaking class and need to be nerfed into oblivion. If they are as balanced as all the thieves scream they are then thieves should have no problem playing another class.
ok my bad. apparently he hit me with 5 trick shots for 2k plus each before he rendered then hit me with a cluster bomb for 8k. Thats 18k and I was dead. Nice. I did not even see the guy til right before the cluster bomb hit (straight from the combat log). Cant dodge or attack what you cant see. Also, he was the only guy on my screen. I thought rendering had to do with to much going on at once. kitten near 6 shots before I could even see the guy. On a side not EVERY SINGLE fight so far tonight has been against thieves. Imagine that. I play off hours on an EU server so the fights are smaller scale. Nothing but thieves. It is my opinion that thieves are a game breaking class and need to be nerfed into oblivion. If they are as balanced as all the thieves scream they are then thieves should have no problem playing another class.
Makes more sense when you realize that 5 “trick shots” = 3 auto attacks, since it was bouncing to your buddy and back to you, with swiftness you could get off 3 auto attacks and a CB in very short order.
You are also incorrect in your assertion that you cannot dodge or attack what you cannot see. Neither dodge nor attacks require a tab-targeted style lock. The majority of the time I down a thief in small-scale combat is done while the thief is not visible.
So are you psychic or something? I wish I knew where thieves where before they attacked.