How to Better Reward WvW

How to Better Reward WvW

in WvW

Posted by: Draeyon.4392

Draeyon.4392

Hey,
just throwing out ideas to improve the reward system in WvW, all ideas are welcome.

First and foremost, add karma back to WvW.

Now for my main idea.
Add a new currency to WvW related to a new WvW reward vendor.
Currency to be added to all WvW related reward tracks with varying degrees. More loot in a reward track, less currency and more currency at the expense of less loot (loot equates to champ bags, mats etc.).
Currency is also gained by high tier objective captures and defense, as well as low rng drop from everything in WvW.

I would first ask for ascended chests be a reward but if that is a line in the sand the devs do not want to cross than ascended mats.

Other rewards could be:
*stones/oils/crystals (and their bountiful/furious/toxic counterparts)
*various food
*siege
*tokens for keep/tower/camp tactics
*new skins as they so desire

Essentially this vendor would be the be all end all reward vendor for in game items that are commonly used in WvW as well as aesthetics.

I know I am far reaching with this but any suggestions are better than none.

Feel free to add on.
If not, then this thread will reach the nether of the forums commonly known as page 2+

How to Better Reward WvW

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Posted by: UmbraNoctis.1907

UmbraNoctis.1907

Make WvW fun again – that would be the best reward.

Other rewards just encourge farming instead of playing WvW for the sake of playing and having fun.

How to Better Reward WvW

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Posted by: Sky Fell.7604

Sky Fell.7604

I think we still get Karma, unless I just never noticed.

We have Proof of heroics and memories of battle already. I mean I guess they could make ascended memories of battle, but how would they implement it?
If they tied it to weekly victory or skirmish victory then people will just stack on the dominating servers more. Adding it as a reward for objectives or fights will cause the same issue.
You’re right. Adding it to the reward tracks is a good idea. Maybe a small amount, 5-10, at the end of the track.

Ascended armor is a necessity. Make it cost a lot of this new currency.

Rewards are great and could attract some players, but we need something else too.

WvW, above all other game modes, needs build templates and skill balance.
For skill balance they just need a balance team. We know they can do it for PvP.
Build templates is a bit trickier. Having them would be incredible though. People use different builds for Zerg combat, small guild groups, and roaming. This would benefit all styles of WvW play. Make it so you can change then at spawn.

I’ll post more if I can think of it throughout the day.

How to Better Reward WvW

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Posted by: Kamara.4187

Kamara.4187

For me its this simple. I want to stay in wvw. I joined a guild that is mainly wvw focused. Wvw demands coverage 24/7. Yet there are things I don’t have access to unless I do other game modes. Things required for crafting decorations for the guildhall. I understand not having access to materials to make certain trophies for particular game modes, but fragments of ocean? And don’t even get me started talking about raid rewards.

How to Better Reward WvW

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Posted by: SlippyCheeze.5483

SlippyCheeze.5483

For me its this simple. I want to stay in wvw. I joined a guild that is mainly wvw focused. Wvw demands coverage 24/7. Yet there are things I don’t have access to unless I do other game modes. Things required for crafting decorations for the guildhall. I understand not having access to materials to make certain trophies for particular game modes, but fragments of ocean? And don’t even get me started talking about raid rewards.

Perhaps the idea is that you, alone, shouldn’t have to provide all the things to decorate the guild hall on your own? That, in fact, other guild members might provide those?

Which does break down a little when your guild is exclusively focused on one fragment of the game.