How to : Fix Population Imbalance

How to : Fix Population Imbalance

in WvW

Posted by: Gudradain.3892

Gudradain.3892

Population imbalance is a big problem and make a lot of match up very boring.

Non solution

Many people want to make the population on each server equal. Unfortunately, the number of players that decide to play on 1 specific server can’t really be controlled and hence the solution to fix this important problem has to be somewhere else.

Another popular suggestion is to give stat boost to the players on the losing side, but I would not go this way for many reasons. I consider that huge stats boost to players make every fight unfair and it’s not fun (on that topic I would prefer if bloodlust would give +1 for stomping and +50 PPT).

A Good Solution

A good solution has to make the score of every server closer together no matter what is the match and make it possible to play the game we are playing. This game is WvW and like it or not it revolves around holding structure and capping them.

My Solution

Give an advantage to the losing side based on their WvW score.

For every, 1000 points that your server score is below the winning server score in your match up, you get :

(1) + 1 to tower and 2 to keep for the supply carried by dolyak (2/4 if the camp has dolyak upgrade)
(2) + 1% health to wall and gate
(3) + 1% all stats of your NPC
(4) + 1% to your siege damage

Effects of this suggestion

(1) will greatly help to upgrade our keeps and tower. We all know how hard it can be to upgrade your structure when you are outnumbered.

(2), (3) and (4) should greatly help to defend your structure

(4) should help you to take enemy structure since all your siege do more damage

You will still probably lose every open field fight if you are fighting a server with a much higher population than you but at least with these change you can be pretty close in score if you play smart.

Afala – Ehmry Bay