How to balance WvW teams

How to balance WvW teams

in WvW

Posted by: Allisa Wonderland.8192

Allisa Wonderland.8192

To overcome (what seems to be) the ongoing concern of server stacking and un-balanced matchups, I have an idea. This comes from my past experience in making online sporting simulation games:

Base the maximum number of players able to join a WvW team on a sum of player RANK , not a total player count.

Example:

Max total rank: 1000

Team one: 200 rank 5 players
Team two: 100 rank 10 players

The maximum has a hard limit (set by ArenaNET) and a low limit (set by the maximum total rank of the lower of the two teams).

Perhaps the scale isn’t 1:1. It’s still probably a good starting place.

A “stacked” server would have a longer queue, with fewer player slots, which will encourage server jumpers to spread out.

Is rank the correct comparison?

Thoughts?

How to balance WvW teams

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Posted by: Phantom.8130

Phantom.8130

that sounds like a great idea in theory, however the ranks themselves mean very little at all. they’re just an opiate for the masses. sure, if someone has their catapult skill maxed out, it’s better to have them using it than someone that doesn’t, but that’s rarely what happens. if i build a catapult, i have to tell people to use it, and be grateful that anyone actually hopped on it. and even then, they don’t even have too much of a step up on those who don’t have the ranks.

if the ranks meant anything other than how many karma/WXP trains someone’s been in, then having the cap work around that would be great. as it stands, they’re just a counter of how many laps someone’s run around a paper borderland. and even then, they don’t even get all that much for it.

a rank 5 player who understands the strategies is far more valuable than a rank 500 player who only knows “spam 1, get loot bags”. the ranks, however, are in no way, shape, or form representative of how useful someone will be on the map.

How to balance WvW teams

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Posted by: Kai.9182

Kai.9182

So when you’re trying to get some players into a queued borderland all you can expect is noobs? Sounds terrible. Also quite abusable.