How to fix queues and server alliances at the same time.

How to fix queues and server alliances at the same time.

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Posted by: Cayden.4587

Cayden.4587

As Anet is using a server ladder to pick battles there is no need for the use of 3 server battles. The fights will be balanced due to the ladder so the third server is unneccessary.

The simple fix is to make WvWvW into WvW and remove the third server. This will allow for each server to get half of the slots per map instead of 1 third which will add 17% more slots to each team. At the same time it will remove the ability for servers.to Meta game and will make WvW actually a test of a servers ability.

This could be done quickly by simply leaving the blank spawn point as Grey with neutral legendary guards until they get around to reworking the maps. All the stuff that would be the third team would just start neutral.

Quick fix and server alliance issue fixed and queues improved.

Back to Planetside 2 beta. Where 500 v 500 v 500 happens everyday with no invisible armies.

How to fix queues and server alliances at the same time.

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Posted by: Setch.2398

Setch.2398

No one wants 2 sides. 2 sides has never worked. 3 sides is where it is at.

SOR – [Boss]

How to fix queues and server alliances at the same time.

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Posted by: Cayden.4587

Cayden.4587

It works fine when you have server ladders. It hasn’t worked in the past because the server selection was random not based on rankings.

Back to Planetside 2 beta. Where 500 v 500 v 500 happens everyday with no invisible armies.

How to fix queues and server alliances at the same time.

in WvW

Posted by: Setch.2398

Setch.2398

Hmmm… interesting point.

SOR – [Boss]

How to fix queues and server alliances at the same time.

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Posted by: Cayden.4587

Cayden.4587

I just hope something happens things are dumb when red attacks you at hills keep and green moves in and blocks the bridge by lowlands to prevent you from helping your keep. Not attacking lowlands or lake tower…. just sitting 80 ppl on the bridge to help red. Or when you are chasing 10 green and 30 red run through them attack none of them and then attack just you allowing green to run off.

Back to Planetside 2 beta. Where 500 v 500 v 500 happens everyday with no invisible armies.

How to fix queues and server alliances at the same time.

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Posted by: Lathalshal.7831

Lathalshal.7831

I was on this map tonight also, and much later than Cayden.4587. There were numerous time tonight where either Red of Green would push the last blue keep, and the other would cut off reenforcements. Another thing happened tonight on the server that was odd. The Garrison Commander was invulnerable even though the orb was at Godsword (the altar at the top of the map). Noone was able to take garrison tonight due to the invulnerability of the commander. The altar in the Garrison was empty and smashed. Red did not have to place any troops in the garrison as a result. This allowed them to put 50-75+ people up at Godsword. The resulting location lag was huge (1-2 fps).

Amoral ~ Guardian
Defiance [RUN] ~ Officer
Commander on SoR

How to fix queues and server alliances at the same time.

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Posted by: Cayden.4587

Cayden.4587

Well hopefully they do something because this isn’t what 1v1v1 was meant to be this is 2v1.

Back to Planetside 2 beta. Where 500 v 500 v 500 happens everyday with no invisible armies.