How to make WvWvW much funner when one team is dominating...
yep I agree. reset the map and give a big point boost for ‘winning’ that map.
If a team was good enough to take over the entire map, what’s going to stop them from doing so again? It’s really hard to 100% a map unless you’re completely overwhelming the other teams in numbers and coordination. If you’ve got 100% of a map, you’re dominant in a way that doesn’t depend on your holdings.
So a map reset is most likely to just result in the dominant team taking the map over again and again, which does very little except give them more money, karma, and xp for capping all of those points.
If a team was good enough to take over the entire map, what’s going to stop them from doing so again? It’s really hard to 100% a map unless you’re completely overwhelming the other teams in numbers and coordination. If you’ve got 100% of a map, you’re dominant in a way that doesn’t depend on your holdings.
So a map reset is most likely to just result in the dominant team taking the map over again and again, which does very little except give them more money, karma, and xp for capping all of those points.
Is that not funner than spawn camping? At least it gives the losers chances to use different strategies and whatnot.
its not hard to get 100%, Vizunah Square does it every night (only way thay can win). if you suggest to reset it after a 100% cap + massive point boost.. i have my doubts
Boot members from the dominating server until the numbers are approximately the same on the other servers.
I agree, but “funner” isnt a word.
There should be, at a minimum, some way for beleaguered worlds to push back into a zone. I’m not sure what that would be though. My first thought would be supply to deal with siege at their gates but that implies a limitless supply unless it only kicked in when no other places were held.
Ideally, I feel like this countermeasure should be tied to the Outmanned buff but I’m not sure how. Increased toughness? All stats boosted like orbs? I really have no idea.
I don’t think a map reset is the solution though. I think it’d be more satisfying for an outmanned team to manage to push back somehow.
It’s extremely hard to get 100% against evenly matched teams; you really need to be in a dominant position. A reset wouldn’t fix that.
And unless a team was so sure of their ability to continually recap everything that the bonus points made more sense, no one would actually want their upgrades reset, and a map reset would do that. So what this would do in practice is make it so that no one capped the last point on a map if they happened to be wildly ahead during certain hours.
You need a solution that helps the losing sides hold territory and push out more; tweaking the outmanned buff, or giving the losing sides something more they could do with the NPCs and dynamic events in the zones, could, for instance, be potentially helpful. As the matchmaking system gets better, we’ll also see less completely unbalanced matchups in general, and that’ll help more than anything else.
I feel the outmanned buff and the orb buff’s should be switched. Being outmanned we need a boost to try to balance the wvw out.
If you give the outmanned teams the orb buff we will be better suited to compete with the overwhelming numbers the opponents have.
Instead of what it is is now, 1 server owns the map and all 3 servers are bored waiting for the next week.
Give us the ability to be an underdog and make that comeback.
Think about it, if you own the map wouldn’t you want the outmanned buff for farming to give you something to do as well?
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