I like the Orb Buff, with some concerns

I like the Orb Buff, with some concerns

in WvW

Posted by: Asudementio.8526

Asudementio.8526

The response to the bloodlust buff has been largely negative thus far, at least as far as the vocal are concerned, but this is not because the idea is a bad one- the implementation has fallen short.

Competitive WvW that is accessible is the goal of the WvW community at large. The bloodlust buff brings competition but at the cost of showing possible favor to larger servers. Population = powerful is an idea not many support except in cases where population offers only a marginal advantage.

The principle concern with the bloodlust buff is the stat buff. I think the buff giving stats is vital to its success. I will argue though that the amount of each stat is likely far far too high. 50 per map for a total of 150 is absurd in my opinion as it offers such a disparity in stats that it will ruin play at all levels of organization.

As this update enters the game the buff needs to be very very closely monitored as to ascertain how it effects the WvW environment. IF, as i suspect, it offers to great of a power advantage it needs to be hot-fixed IMMEDIATELY.

You’re so close with what you do ANET. A lot of your ideas are so close to be great so please go the extra leap to making them great through proper implementation.

Leader of [Suh]
My moves are fresh, like my groceries.
#TeamEvonforever

I like the Orb Buff, with some concerns

in WvW

Posted by: meep.2601

meep.2601

WvW and “immediate hot-fix” is quite the oxymoron

I like the Orb Buff, with some concerns

in WvW

Posted by: Asudementio.8526

Asudementio.8526

It is i will admit but it’s better to fix it as they normally fix all things on a patch day/the 3 days after then to let it fester for 2-3 weeks.

Leader of [Suh]
My moves are fresh, like my groceries.
#TeamEvonforever

I like the Orb Buff, with some concerns

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Posted by: Pinko.2076

Pinko.2076

It should give zero stats.

The driving force behind WvW zergy crap is loot/karma. Make the buff give MF% and Karma % as well as points per stake.

I like the Orb Buff, with some concerns

in WvW

Posted by: Asudementio.8526

Asudementio.8526

It should give zero stats.

The driving force behind WvW zergy crap is loot/karma. Make the buff give MF% and Karma % as well as points per stake.

I disagree with your proposed change. The buff needs to matter in order to make the play involving it truly competitive and meaningful. If holding all of the objectives opened up a rewarding map for players to farm in, say for WvW exp or items, that would be a fix. But as it is more likely that the buff will remain in some slight variation of its current state i think the more agreeable solution is to monitor the buff and tone it down as to have it offer an advantage but not break gameplay, if it indeed does break play to an extent.

Leader of [Suh]
My moves are fresh, like my groceries.
#TeamEvonforever

I like the Orb Buff, with some concerns

in WvW

Posted by: Thrumdi.9216

Thrumdi.9216

The removal of the orbs was one of the best things to ever happen to WvW. Just below the removal of culling.

But of course, Anet brought them back.

As the AC buff, and random server matchups indicate, they have no idea how their own game is played.

Thrumdi, Captain of The Tarnished Coastguard

The ultimate GW2 troll.

I like the Orb Buff, with some concerns

in WvW

Posted by: Xom.9264

Xom.9264

Kills the only good game mode in this joke GW2 has become.

GvG deathmatch.

PvP conquest mode with limited stats from amulet is the lowest skill cap I have ever seen in a MMO.

WvW zergers dont need stat boost they would be better served with WXP or Karma boosts

Xomox ~Human Necro/Engineer ET

I like the Orb Buff, with some concerns

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Posted by: Esuni.2498

Esuni.2498

And my post here got deleted aswell when I didn’t bash anyone, my thread said the truth aswell

Anyway I fully agree what this poster says, he does not have the amounts of people reading this thread as mine but the votes up I had shows that many people agree with him.

The idea is good, even the point on stomp but the stat buff destroys anything that this would create. the players want to fight and roam but they do not want to roll over players when they do this. Or fight players that are a lot stronger.

This also affects the stronger server greatly as proven by the old orb buff. With the upcoming seasons this will mean the population differences will be even bigger as people will move to winning servers the buff will most likely always be on a winning server which is full of queues.

Aurora Glade – Esuni [TUP]

I like the Orb Buff, with some concerns

in WvW

Posted by: Asudementio.8526

Asudementio.8526

Kills the only good game mode in this joke GW2 has become.

GvG deathmatch.

PvP conquest mode with limited stats from amulet is the lowest skill cap I have ever seen in a MMO.

WvW zergers dont need stat boost they would be better served with WXP or Karma boosts

A karma boost is not an incentive and we all know it. Wxp maybe but still not much of one.

WvW needs more rewards driven by competitive play. Stats are a lazy way of giving a reward for being gung-ho.

For those of us that truly love the game type that is WvW we just have to keep offering good feedback and make the community voice immutable.

Leader of [Suh]
My moves are fresh, like my groceries.
#TeamEvonforever

I like the Orb Buff, with some concerns

in WvW

Posted by: Brando.1374

Brando.1374

Kills the only good game mode in this joke GW2 has become.

GvG deathmatch.

PvP conquest mode with limited stats from amulet is the lowest skill cap I have ever seen in a MMO.

WvW zergers dont need stat boost they would be better served with WXP or Karma boosts

+9000

I think they should scrap the stat boost and give a ppt boost to whoever has the buff so the zergers will be happy.

Xxkakarot [GF] Good Fights
Dark Wizard Incar [GF] Good Fights
http://www.twitch.tv/xxkakarot

I like the Orb Buff, with some concerns

in WvW

Posted by: Blix.8021

Blix.8021

For those of us that truly love the game type that is WvW we just have to keep offering good feedback and make the community voice immutable.

I think this update is proof that the community’s voice means nothing to anet.

I like the Orb Buff, with some concerns

in WvW

Posted by: Asudementio.8526

Asudementio.8526

Kills the only good game mode in this joke GW2 has become.

GvG deathmatch.

PvP conquest mode with limited stats from amulet is the lowest skill cap I have ever seen in a MMO.

WvW zergers dont need stat boost they would be better served with WXP or Karma boosts

+9000

I think they should scrap the stat boost and give a ppt boost to whoever has the buff so the zergers will be happy.

more needs to be done to let groups of all organization levels effect WvW in ways. Zerging should not be the primary concern as it is well-establish. I believe the new orb mechanic allows more input from smaller groups. Also ppt boost is built into the buff, but it is not a huge incentive for a lot of WvW players and would likely not be sufficient to make the player in the BLs more competitive.

Leader of [Suh]
My moves are fresh, like my groceries.
#TeamEvonforever

I like the Orb Buff, with some concerns

in WvW

Posted by: Asudementio.8526

Asudementio.8526

For those of us that truly love the game type that is WvW we just have to keep offering good feedback and make the community voice immutable.

I think this update is proof that the community’s voice means nothing to anet.

There is no other good way to keep playing WvW and drive it towards a quality product. We can boycott but then we sacrifice all of our enjoyment for a similarly marginal chance at getting what we desire. The problem is Anet is seeing #s they like so they aren’t changing course. If we proves ourselves persuasive we will be able to get the QoL changes we need and the #s Anet lusts for.

Leader of [Suh]
My moves are fresh, like my groceries.
#TeamEvonforever