“Youre lips are movin and youre complaining about something thats wingeing.”
I lost to a Ranger
“Youre lips are movin and youre complaining about something thats wingeing.”
so you got outplayed by a ranger on a warrior? And you think it is something special?
You’ve clearly not fought good players before if no ranger has won against you in a duel so far.
Currently @ some T1 server in EU
Everyone know rangers are the best profession in the game.
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing
Everyone know rangers are the best profession in the game.
Oh ajax.. It made me so happy when he left AR and I got to kill him. Anyone know where he finally ended up? I know he’s jumped servers more than a few times.
LGN
This post is going to make numerous “Ranger People” happy. I suppose it was going to happen one day and it finally did. In a fair fight, my skirmish might warrior was bested. I am owning my failure in a public fashion as I have advocated Ranger uselessness for a long time.
I did win the first round. The second round I failed to manage my health pool and allowed the ranger to use a terrain advantage to kite me. Subsequent rounds were effectively a draw although the Ranger fared better than I. Both of us could easily reset the fight but this is the first “fair” fight where a ranger has clearly been up to the task.
I don’t remember the guild name, but that person is the best player I have seen on a Ranger to date. Congrats Rangers… you are now 1 out of a few thousand.
You made me do a little Nornish Ranger dance with that tale today!
Warriors are the easiest class for me to kill on my ranger, i’m surprised this is the first time this happened to you =p
It is not what you do, but how and why you do it that counts.
I haven’t never beat ranger in fair fight. 133k kills and 4 1vs1 wins.
Seafarer’s Rest EotM grinch
That is funny, judging by the profession balance forums I would have sworn everyone and their brothers were getting roflstomped by rangers lately.
LGN
Oh ajax.. It made me so happy when he left AR and I got to kill him. Anyone know where he finally ended up? I know he’s jumped servers more than a few times.
Last time I heard about him, he had returned to Kaineng…
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing
Warriors are the easiest class for me to kill on my ranger, i’m surprised this is the first time this happened to you =p
Usually Rangers are easy pray. This one played a near perfect mix keeping me under constant pressure and timing my invulns/stability well. When I would start to turn the tables they would get distance and begin the pelting. The first round was a long but easy win. By the second round that player figured out my timing. In subsequent rounds the changes in my timing to disrupt them simply weren’t effective enough DPS to get an advantage. Now if I swapped to my dueling build, I likely would have clobbered his build but that isn’t a really fair contest since he wasn’t running a dueling build either. That player was flat out good… very good.
This is the first Ranger in a 1v1 fair fight that was even close to killing me much less besting me. Again owning my shame.
“Youre lips are movin and youre complaining about something thats wingeing.”
Ranger? Meet my 45 seconds of retaliation up time and W.O.R.
Thank you, and Have a nice day.
(edited by Brutal Augus.5917)
JQ Ranger
Unless the ranger is all out 1v1 spec, most get destroyed by dnd eles ability to cover close to 2400 units of range with stability up and condi clearance.
So see ranger. Insert said daggers into ranger in under the time the ranger can sneeze.
Profit.
Warriors are the easiest class for me to kill on my ranger, i’m surprised this is the first time this happened to you =p
Usually Rangers are easy pray. This one played a near perfect mix keeping me under constant pressure and timing my invulns/stability well. When I would start to turn the tables they would get distance and begin the pelting. The first round was a long but easy win. By the second round that player figured out my timing. In subsequent rounds the changes in my timing to disrupt them simply weren’t effective enough DPS to get an advantage. Now if I swapped to my dueling build, I likely would have clobbered his build but that isn’t a really fair contest since he wasn’t running a dueling build either. That player was flat out good… very good.
This is the first Ranger in a 1v1 fair fight that was even close to killing me much less besting me. Again owning my shame.
There’s no reason to be ashamed of losing to a good player. Ranger’s are possibly the best dueling class if played by somebody who knows them, and as you said, the player was good. Unfortunately the class is plagued with people who have 30 hours on the class and are Rapid fire kitten, or others who don’t use the pet and simply can’t play the class, both in turn give it a bad name. However, search hard enough and the good rangers you find, will be an incredibly tough fight. I do agree with you though, rangers are very often, easy prey.
It is not what you do, but how and why you do it that counts.
I lost to a bad ranger from a bad guild the other day. I took it pretty hard and decided to never fight a ranger 1v1 ever again.
I lost to a bad ranger from a bad guild the other day. I took it pretty hard and decided to never fight a ranger 1v1 ever again.
Most ranger dueling builds have gaping weaknesses, when on dry land. Underwater is a different story all together.
Currently @ some T1 server in EU
after reading OP it seems that story was more like:
- OP saw ranger, thought it’s going to be an easy kill so rushed to it like kitten kitten .
- before OP reached teh ranger he was downed.
- OP got 1sec mind freeze irl.
- OP tried to use hammer to kd ranger but ranger used dodge and evaded teh hammer.
- OP got 1sec mind freeze irl.
- OP tried to use Vengence but was already dead.
- OP got 1 sec mind freeze irl.
- OP realized he lost to ranger.
- OP got 5min mind freeze irl.
- OP logged on teh forums and says he’s playing a warrior. Then OP admits he got kited by ranger.
- Reality slaps OP in the face.
- OP realizes that Warrior can be rekt by everyone.
have a nice Thursday.
You must have encountered bad rangers then, i killed countless of warriors even in 1v2 etc. And yes also waaaaaay back before the feature patch.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Warriors are the easiest class for me to kill on my ranger, i’m surprised this is the first time this happened to you =p
Usually Rangers are easy pray. This one played a near perfect mix keeping me under constant pressure and timing my invulns/stability well. When I would start to turn the tables they would get distance and begin the pelting. The first round was a long but easy win. By the second round that player figured out my timing. In subsequent rounds the changes in my timing to disrupt them simply weren’t effective enough DPS to get an advantage. Now if I swapped to my dueling build, I likely would have clobbered his build but that isn’t a really fair contest since he wasn’t running a dueling build either. That player was flat out good… very good.
This is the first Ranger in a 1v1 fair fight that was even close to killing me much less besting me. Again owning my shame.
There’s no reason to be ashamed of losing to a good player. Ranger’s are possibly the best dueling class if played by somebody who knows them, and as you said, the player was good. Unfortunately the class is plagued with people who have 30 hours on the class and are Rapid fire kitten, or others who don’t use the pet and simply can’t play the class, both in turn give it a bad name. However, search hard enough and the good rangers you find, will be an incredibly tough fight. I do agree with you though, rangers are very often, easy prey.
This.
I have 2k+ skill points, 1.5k hours and all ascended gear on my Ranger. I win 80% of my skirmishes and can cannonball in to 10 people confident I’ll be able to both escape and outrun them.
Ranger’s aren’t a bad profession, they’re just filled with a lot of bad players because everyone assumes Ranger is easy to play. It’s a profession that takes more practice than you give it credit for and the good ones will destroy you. I don’t claim to be an amazing Ranger myself but I rarely have much trouble with defending myself. Not 2 hours ago I won a 1v3 because I use sword/torch and axe/dagger which gave me enough evades to avoid most of their damage and enough mobility to kite them.
So yeah the vast majority of Rangers are Rapid Fire one trick ponies but we’re not all bad… So don’t count us out just because we have the worst community, some of us actually know how to play and you’ll know when you meet us.
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma
after reading OP it seems that story was more like:
…
- OP realizes that Warrior can be rekt by everyone.
have a nice Thursday.
Your accounting couldn’t be more wrong. A quick run down:
1st Round – Caught the ranger killing the scout in front of green keep. Fought them all the way past WC and finally downed them in front of dredge. Did not spike out of respect for a great fight.
2nd Round – The Ranger then proceeded on to RQ after I left. I back tracked and ran them out of RQ. We fought around the scout near Aldons. There is a terrain drop there that they kept circling which prevented me from effectively closing the distance. I also misjudged my invuln and when the fight turned I got clobbered. They returned the favor and let me get up without a spike.
3rd Round – This round went on for a solid 5-10 minutes. I finally got called away for backup at another location and split. I almost got that player 2-3 times but they probably had me close a half dozen.
This was a VERY long fight taking about 20 minutes in total. I know a player is good when a fight goes a long time and I never reach 25 stacks of might in a fight. I think my opponent realized this and would start kiting me as soon as my might stacks reached double digits. My build is a skirmish build meant to fight in small groups so it isn’t the best in 1v1 scenarios but it is still very dangerous to most builds (there are a handful I simply cannot effectively beat though).
“Youre lips are movin and youre complaining about something thats wingeing.”
(edited by Straegen.2938)
Oh and to fess up, I got beat again by another Ranger but this was on experimental glassy direct damage thief build. One mistake in that Ferrari of a build and you end up in the wall.
“Youre lips are movin and youre complaining about something thats wingeing.”
Those are the kind of fights I love. I wish there were more fights that lasted longer in WvW. Seems like there’s too much offense or burst or something where either you win quickly or lose quickly most of the time.
Warriors are the easiest class for me to kill on my ranger, i’m surprised this is the first time this happened to you =p
I know right? Oddly enough the heavy classes are easiest. You’d thing guardian reflects would be a real issue, as most ranger weapons are ranged, but so few pack them in a fight.
I’ve been destroying heavies in combat long before this last patch buffed us. Then again, I’m bunker/condi and often more “armored” than they are. Oddly enough, it’s often mes and necros that cause me the most trouble with sudden condi spikes. I can outlast most warriors and guardians.
Commander to [SLVR], Housepet to [GH]
(edited by KStudios.2850)
^
I used to find Necro and Mesmer most difficult classes to fight. But now it’s ranger. I always test a Necro or Mesmer before I fully commit. If they have a decent dualing build and I can’t finish them quickly then I will run away. But rangers aren’t worth testing because their damage output is so high I cannot run away. There are still alot of bad rangers getting around though. Its just you don’t know until its too late.
What I do find gamebreaking about them is when they pick you out of a zerg and lock onto you. It seems to happen to me too often, im guessing because Im mithril rank and they are looking to kill the higher ranks in the group. And once they lock on your pretty much taking fast 2.5k+ autos from 2000 range on your heavy and your burning all your cooldowns just dealing with that damage. Pretty much a death sentence.
(edited by nirvana.8245)
^
I used to find Necro and Mesmer most difficult classes to fight. But now it’s ranger. I always test a Necro or Mesmer before I fully commit. If they have a decent dualing build and I can’t finish them quickly then I will run away. But rangers aren’t worth testing because their damage output is so high I cannot run away. There are still alot of bad rangers getting around though. Its just you don’t know until its too late.What I do find gamebreaking about them is when they pick you out of a zerg and lock onto you. It seems to happen to me too often, im guessing because Im mithril rank and they are looking to kill the higher ranks in the group. And once they lock on your pretty much taking fast 2.5k+ autos from 2000 range on your heavy and your burning all your cooldowns just dealing with that damage. Pretty much a death sentence.
sniper working as intended.
Tell the guardians in your zerg to drop a wall of reflection behind you, or equip shield with missile deflection trait and watch said ranger destroy itself pretty quickly.
It’s often quite hard to notice the reflect inbetween all the particle effects and the hectic movement inside a zerg.
Currently @ some T1 server in EU
IMO (this is just from my personal experience, so don’t flame me) there is far, FAR more scrub warriors than scrub rangers.
IMO (this is just from my personal experience, so don’t flame me) there is far, FAR more scrub warriors than scrub rangers.
Because there are far more warriors overall than rangers… With more people, it’s easier to find more baddies.
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing
IMO (this is just from my personal experience, so don’t flame me) there is far, FAR more scrub warriors than scrub rangers.
The learning curve on the warrior is much lower. With built in condi removal and healing even a poorly skilled player can be effective in the warrior class unlike the Ranger. Rangers are normally a meatbag unless some heavy skill is applied.
The warrior challenge appears against solid players. Players that are experienced and skillful know all the warrior tricks, have their timing down cold and know when to get out of their way. It goes back to effective kiting. Melee warriors will always have trouble with kiting players and players that can condi while staying out of their adrenal shots (condi thieves are double deadly since they kite and apply condi remotely).
What makes the might warrior build dangerous is that if not focused it quickly builds to 25 stacks of might and one crit makes for a very bad day against pretty much any enemy. Even worse if they get caught with Arcing Slice while low on health. That is a 6k+ shot against a decently armored opponent. Great in skirmish but only decent in 1v1.
“Youre lips are movin and youre complaining about something thats wingeing.”
^
….
What I do find gamebreaking about them is when they pick you out of a zerg and lock onto you. It seems to happen to me too often, im guessing because Im mithril rank and they are looking to kill the higher ranks in the group. And once they lock on your pretty much taking fast 2.5k+ autos from 2000 range on your heavy and your burning all your cooldowns just dealing with that damage. Pretty much a death sentence.
Easiest fix to this is to run to your teammates so they can bodyblock some of the shots for you (bonus points if you can find a teammate w/ reflects up, but not necessary). Most rangers don’t run the piercing arrows trait, because that trait competes with the +range trait at the master tier, and with the +arrowspeed/attackspeed trait at the GM tier.
In short, you’ll only get picked off if you’re out of position and out of defensive CDs, which I think is fair. A good DPS ele, thief, mes, etc. would have picked you off in that situation as well. It just feels annoying dying to rapid fire because you know all the ranger had to do was press #2.
IMO (this is just from my personal experience, so don’t flame me) there is far, FAR more scrub warriors than scrub rangers.
I would say ranger has the most bad players, but warrior is a close second. A lot of people rerolled a warrior when they were considered “OP” and played cheese builds (remember the skullcrack phase?), it overall attracted a lot of people to the class who wanted simple gameplay and faceroll type builds. It’s an amazing difference between a good warrior and a scrub.
It is not what you do, but how and why you do it that counts.
Everyone know rangers are the best profession in the game.
Oh ajax.. It made me so happy when he left AR and I got to kill him. Anyone know where he finally ended up? I know he’s jumped servers more than a few times.
Wow…narcisist….
The thread title should be “My GF left me cos I lost to a ranger”
^
I used to find Necro and Mesmer most difficult classes to fight. But now it’s ranger. I always test a Necro or Mesmer before I fully commit. If they have a decent dualing build and I can’t finish them quickly then I will run away. But rangers aren’t worth testing because their damage output is so high I cannot run away. There are still alot of bad rangers getting around though. Its just you don’t know until its too late.What I do find gamebreaking about them is when they pick you out of a zerg and lock onto you. It seems to happen to me too often, im guessing because Im mithril rank and they are looking to kill the higher ranks in the group. And once they lock on your pretty much taking fast 2.5k+ autos from 2000 range on your heavy and your burning all your cooldowns just dealing with that damage. Pretty much a death sentence.
sniper working as intended.
Tell the guardians in your zerg to drop a wall of reflection behind you, or equip shield with missile deflection trait and watch said ranger destroy itself pretty quickly.
It’s often quite hard to notice the reflect inbetween all the particle effects and the hectic movement inside a zerg.
So spec out my utility and weapon skills specifically to deal with rangers, something I don’t have to do with any other class. OK. Nah I will just roll a ranger.
So spec out my utility and weapon skills specifically to deal with rangers, something I don’t have to do with any other class. OK. Nah I will just roll a ranger.
I agree. I mean when I was having trouble dealing with condi builds someone suggested bringing condi removal, and I was just like, ”Nah man I can just cry on the forums instead”
LGN
The only clas you really have to spec out to specifically deal with is Thieves.
Killed a lot of warriors with my Ranger and I am still not finished gearing him up. Condition cleanse usually does not help them much as I am a Power Ranger with 105% crit damage and 80% crit chance with his current setup! Timed correctly Quickening Zephyr and Rampage as one with Rapid Fire doing over 1,300 × 10 damage they will usually turn to run and heal which is where Long Range Shot comes into play, the further away you are the harder it hits! Remember with 80% crit chance I can get up to 8 out of 10 rapid fire shots to be delivered as a crit!
I agree. I mean when I was having trouble dealing with condi builds someone suggested bringing condi removal, and I was just like, ”Nah man I can just cry on the forums instead”
Condi removal will never outpace application in a small scale fight. Blow your removal and they just load you up with more. No class/build has enough removal to keep up and be effective against heavy application. Once the fight goes 2v2 or higher it can get absurd. I routinely sit in guild skirmish fights not able to do anything while 25 stacks of condi wear off. Then some necro shows up with epidemic and makes it even more fun.
“Youre lips are movin and youre complaining about something thats wingeing.”
I agree. I mean when I was having trouble dealing with condi builds someone suggested bringing condi removal, and I was just like, ”Nah man I can just cry on the forums instead”
Condi removal will never outpace application in a small scale fight. Blow your removal and they just load you up with more. No class/build has enough removal to keep up and be effective against heavy application. Once the fight goes 2v2 or higher it can get absurd. I routinely sit in guild skirmish fights not able to do anything while 25 stacks of condi wear off. Then some necro shows up with epidemic and makes it even more fun.
your point now?
I agree. I mean when I was having trouble dealing with condi builds someone suggested bringing condi removal, and I was just like, ”Nah man I can just cry on the forums instead”
Condi removal will never outpace application in a small scale fight. Blow your removal and they just load you up with more. No class/build has enough removal to keep up and be effective against heavy application. Once the fight goes 2v2 or higher it can get absurd. I routinely sit in guild skirmish fights not able to do anything while 25 stacks of condi wear off. Then some necro shows up with epidemic and makes it even more fun.
I know right? I think it is just ridiculous that I can’t completely negate another players damage. Especially when there are multiple players stacking conditions on me. I think if I cleanse conditions I should be immune to conditions for the next 5 minutes. I mean that is only fair right? Like how when you dodge direct damage the other player isn’t allowed to hit you for the rest of the fight.
LGN
I know right? I think it is just ridiculous that I can’t completely negate another players damage. Especially when there are multiple players stacking conditions on me. I think if I cleanse conditions I should be immune to conditions for the next 5 minutes. I mean that is only fair right? Like how when you dodge direct damage the other player isn’t allowed to hit you for the rest of the fight.
I cannot believe I never saw it this way. We should do the exact same thing to direct damage making it impossible to mitigate (by ignoring toughness/armor) and allow it to continue to damage players after they pop invuln. For added measure we should add in a 40% direct damage food buff. Oh yeah lets also make it so Retaliation doesn’t work against direct damage as well. Course we would have to remove Diamond Skin, but I am totally ok with that.
Sounds great… lets get this done ANet.
“Youre lips are movin and youre complaining about something thats wingeing.”
(edited by Straegen.2938)