(edited by Clever.7918)
I really hope Anet fixes the invisble glitch by tomorrow.
Way to state the obvious.
So glad you rolled a new thread just for this.
Ignicity – 80 Necromancer
Unreal Aussies [uA] – Isle of Janthir
Well, there’s always PvP in PlanetSide 2
Sadly, this is Planetside 1 all over again. However, this could be one of the best MMOs out there with a few simple fixes.
I’m sure it was your ultimatum that got them on it.
Asura on patrol in defense of Gandara and Bessie!
Administrator of http://thisisgandara.com
Many of us are in for the long haul. It may not be fixed by this weekend, but it’s most likely on their list.
Fixed player side allies it seems but still rendering issues with enemies as I see it.
https://forum-en.gw2archive.eu/forum/info/news/Update-Notes-October-11-2012/first#post411067
The Warrior turns to the guardian and says, “Did you hear something?”
Guardian replies, “No, but how’d the elementalist die?”
Can anyone ingame comment on how it works?
Just played a few mins vs a big zerg(20+) and no invis, so far so good.
Just played a few mins vs a big zerg(20+) and no invis, so far so good.
Enemies are still not rendering, its only allies u can see again.
The Warrior turns to the guardian and says, “Did you hear something?”
Guardian replies, “No, but how’d the elementalist die?”
Well, there’s always PvP in PlanetSide 2
fun fact: PS2 has load in issues just like GW2, today i saw it the worst in 3 way fight on lytheia (close but no tomato). had tanks and enemies popping in and out not 5 feet infront of me. while this was an extreme case, it was maybe a 40-50/40/40 which is far lower the issues in GW2. the worst part was the invisible airplanes flying above as they were nuking us, and we had no way of countering them.
Desolation [DESO]
Well, there’s always PvP in PlanetSide 2
fun fact: PS2 has load in issues just like GW2, today i saw it the worst in 3 way fight on lytheia (close but no tomato). had tanks and enemies popping in and out not 5 feet infront of me. while this was an extreme case, it was maybe a 40-50/40/40 which is far lower the issues in GW2. the worst part was the invisible airplanes flying above as they were nuking us, and we had no way of countering them.
Well, we can hope SOE fixes it in beta, so it doesn’t happen 2 months into live.
I know you guys dont hear this often, but here it goes : Thanks ANet!
Just WvW’d, seen a group of 20+ crossing a bridge and didn’t cull. Let’s see how it goes during prime time at reset.
Sea of Sorrows
Community Coordinator
Hi everybody.
The issue should be resolved now with the new build. However, if you are still experiencing problems during the day, do not hesitate to let us know.
Thanks for your patience!