Idea: Improving Squad functions

Idea: Improving Squad functions

in WvW

Posted by: The Lethe.2953

The Lethe.2953

Currently the Squad features are very limited and largely useless/unused. I have an idea to change this. But first, a review of current features:

Current Squad features:
1. The Commander tag (1 of 4 colors)
2. Squad Chat (largely ignored, but possible useful for scouts without a mic in other borderlands)
3. Squad Waypoints – activated by the commander pressing M for the big map, holding alt, and clicking on a location, then clicking on what kind of waypoint they want (VERY slow, largely ignored)
4. Supplyinfo – The 2nd most important squad feature but still very short range. (still unclear if that is the supply in the squad or supply within 150 range.

Suggested changes:
1. ONLY When in a Squad, the commander also has a beam of light coming off of them into the sky (as seen in other gw1/2 missions where you are holding an object)

2 . Squad chat…. yea I still got nothing on this one really. Just make sure that it works across all maps.

3. Squad Waypoints – Create a hotkey for waypoints similar to Waypoints in games like Battlefield etc. Press the button and the waypoint will be marked wherever you are aiming at. The waypoint will glow with a light column into the sky as well as the mini map icon.

4. Supplyinfo – In the command printout, specify xxx supply within 150 range, xxx in squad. That will make it clear for new commanders.

Comments:
The Squad waypoints need to be hotkeys that can be placed and removed in combat quickly and easily. They have to be very easily seen in large numbers 30+ fights. They would revolutionize fighting as now you can have a back line commander giving the waypoints to the mele train. Regroup at waypoint and blast my water, etc. This allows you to direct your team without having to run yourself there first. This will allow for more accurate commanding as people don’t always understand where you intend people to go. (Go left… whos left?)

Commanders need some better highlighting in fights as they are too easy to lose in the sea of red. Giving them a beam of light for anyone who joins their squad is a powerful tool and incentive to get people to join squads.

Comment and share plz. This needs to be discussed. Also, can someone give screen shots/video to the examples I have given with the waypoint lights/commander lighting? I know what I am referring to but I don’t remember the missions that had that highlighting.

Idea: Improving Squad functions

in WvW

Posted by: Ragnar.4257

Ragnar.4257

[Scnd][TA][Dius][aX]

Idea: Improving Squad functions

in WvW

Posted by: weiown.5473

weiown.5473

I like these suggestions. I really like the in combat squad waypoint idea too. Really would help me follow the commander better.