This won’t hurt [Much]
Ring of Fire
Scenario 1
Enemy unethically captures our garrison by breaking gates using siege weapons and murdering the lord. As mesmer I hide in the garrison. Unfortunately the enemies linger in the keep and there is no opportunity to portal allies in.
After an hour waiting the enemies are gone. Team members travel from our waypoint to garrison outer wall. I emerge from my hideout, meet our team at the wall and portal the lot inside. We skillfully capture the keep before enemies can interfere.
Issues 1
Scenario 2
I go to the jumping puzzle and spend several minutes to jump my way up to a ledge near the chest. I announce portal available in JP on team chat. Team members arrive below the ledge, I jump down and portal them up. We skillfully loot the chest.
Issues 2
Scenario 3
Our team builds several golems next to our spawn and then walks the golems into the invulnerable zone. Small pioneer party is sent out to destroy enemy cannons and oil. A team of mesmers is assigned to prepare a chain of portals.
We portal the golems in multiple steps from our spawn to enemy gate. The gates melt.
We skillfully capture the keep before enemies interfere.
Issues 3
Solution
Allow creating Portal Exit by clicking a location on map. No range limit.
When the portal exit can be created from the comfort of our waypoint directly to lord room or chest the boring stuff would go away.
Obviously the Portal recharge time has to be reduced, too. A skilled team of 20 players can kill a keep lord faster than 90 seconds. Otherwise there would be pointless waiting between portalling from lord room to next.
With this solution players will be faster rewarded for showing skill and innovative use of game mechanics.
PS. Please disregard my other post about making Portal usable by mesmer herself only.
Korgov – ex-guardian
… I truly hope you are trolling.
Great post! But it should also be made possible to force anyone into a portal. This would allow you to skillfully eliminate a Lord or a boring player (enemy or not) by sending them elsewhere (imagine the fun!)
To avoid thus overpowering the Mesmer, the ability to force somebody into a portal should be given to another profession. The most logical choice for this would be this most brilliant tactician, the virtuous Guardian.
But why stop there? Portals being so much fun, every profession should be allowed to make use of them in their own special way. For instance, a Necromancer, coming near a portal exit, might be able to summon a random minion out of it.
As for Thieves, my suggestion would be that anytime they enter a portal, they would risk a 49% chance to be transported to Lion’s Arch. Fun!
(edited by iptah.6715)
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