Ideas for Things that Don't Work FOR Zergs

Ideas for Things that Don't Work FOR Zergs

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Posted by: Svarty.8019

Svarty.8019

This thread is for YOUR ideas for things that would work for small group-play and specifically not work for blobs, and are even good for things that work against blobs.

Here are 2 ideas to kick us off:

  • Time Bomb Blueprint
    The Time Bomb blueprint is a rare/super-rare drop which allows builds a time bomb which requires few supplies (say.. 20 or 30) and goes off after 3 minutes doing enough damage to blow up a reinforced door wall.
    Because it has a long timer, zergs should be discouraged from using it. It is meant to allow small groups to get into structures quickly without alerting the owners, IF they are not alert to the threat.
    The timer also means that if it is used in open field, you will have to be very lucky to catch enemies.
  • Boobytrapped Doors Upgrade
    This high-damage upgrade is to stop enemies from zerging into a structure all at once and does huge AoE damage to enemies near the doors as soon as they open. The counter is simply to stand back from the doors, let’s see if you can make a blob do that!
Nobody at Anet loves WvW like Grouch loved PvP. That’s what we need, a WvW Grouch, but taller.

(edited by Svarty.8019)

Ideas for Things that Don't Work FOR Zergs

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Posted by: Reverence.6915

Reverence.6915

Ok, here’s how a zerg can use time bomb

Omni-blob of 80 people parked outside your gate. Let time bomb go off. Rush inside and overwhelm any defenders. Repeat on next gate.

Booby trapped doors. Most zergs already don’t rush in when gates go down, as hiding behind the wall next to the gate unseen is an extremely common tactic. Will fail most of the time anyway. It’ll hinder some karma trainers, but they’re mostly in EoTM already. Doesn’t add much to actual WvW gameplay, but I’m not against it.

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Ideas for Things that Don't Work FOR Zergs

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Posted by: Scryeless.1924

Scryeless.1924

Trap Doors that can be upgraded to different levels with each higher level being able to drop more people into it. At the bottom of the trap door pit, spikes. Pain. Sadness. Also, enjoyment for anyone watching people fall into it.:D These can be triggered at different weights with different amounts of people crossing them.

Another one would be collapsible structure elements that deal damage to all people underneath the falling rubble. Kind of similar to Statuary in EotM, except the falling bits would damage and kill.

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Ideas for Things that Don't Work FOR Zergs

in WvW

Posted by: Svarty.8019

Svarty.8019

Ok, here’s how a zerg can use time bomb

Omni-blob of 80 people parked outside your gate. Let time bomb go off. Rush inside and overwhelm any defenders. Repeat on next gate.

The rarity of the drop makes this a big waste, thus discouraging it. Also, waiting for 3 minutes to destroy a door you can destroy in 1 minute with a blob would be a waste (Maybe the 3 minutes should be 5 minutes to emphasise this point). I do take the point that this would be seen as an option from blob commanders when they have very few supplies left though – can’t see a solution to this).

Trap Doors that can be upgraded to different levels with each higher level being able to drop more people into it. At the bottom of the trap door pit, spikes. Pain. Sadness. Also, enjoyment for anyone watching people fall into it.:D These can be triggered at different weights with different amounts of people crossing them.

Nice idea, but how would this benefit small groups but not larger ones?

Let’s have more of YOUR ideas please!

Nobody at Anet loves WvW like Grouch loved PvP. That’s what we need, a WvW Grouch, but taller.

(edited by Svarty.8019)