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Posted by: Warlord.9074

Warlord.9074

Than you have your wish.

The stability changes in WvW were very porly thought through. They may work fine in every other game mode.

The camera changes are disastrous for wvw and the use of the camera to manipulate siege. The camera chages also turn every player into a omega golem and no siege or player is safe on a wall.

These 2 changes have ruined the game for right now. Hopefully the Reverent will fix the stab issues in WvW but I highly doubt it because. We have repeatedly told you that blobing is kitten of your game. And the stab changes are another huge hit to smaller group play if the berserker nerf wasnt already enough.

ANET you just killed your game. Becasue you didn’t think at all.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

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Posted by: Jski.6180

Jski.6180

Than you have your wish.

The stability changes in WvW were very porly thought through. They may work fine in every other game mode.

The camera changes are disastrous for wvw and the use of the camera to manipulate siege. The camera chages also turn every player into a omega golem and no siege or player is safe on a wall.

These 2 changes have ruined the game for right now. Hopefully the Reverent will fix the stab issues in WvW but I highly doubt it because. We have repeatedly told you that blobing is kitten of your game. And the stab changes are another huge hit to smaller group play if the berserker nerf wasnt already enough.

ANET you just killed your game. Becasue you didn’t think at all.

Stab changes is new let the meta works it self out.

Camera changes only put ppl on part with ppl who have more then one monitor. You could see far better if you have things set up such now any player can see nearly as well as the ppl who have this type of set up.

Big fights is part of WvW and will stay that way for some time. Its just the way humans are and you will find this true for all RvR type games out there.

Added note ““Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene” not any more hehe.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: tluv.5821

tluv.5821

Camera changes only put ppl on part with ppl who have more then one monitor. You could see far better if you have things set up such now any player can see nearly as well as the ppl who have this type of set up.

I don’t understand how having more than one monitor ever gave an advantage. I still see the game on the same single screen that I always have….

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Formerly [QT] Questionable Tactics

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Posted by: Warlord.9074

Warlord.9074

Just because something is new doesn’t mean its good for wvw. Your response is basically a cop out. I mean if now everyone were to drink poisen instead of water your just saying hey its new lets see if the human body can adjust to that lol. I don’t think so.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

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Posted by: Jski.6180

Jski.6180

Camera changes only put ppl on part with ppl who have more then one monitor. You could see far better if you have things set up such now any player can see nearly as well as the ppl who have this type of set up.

I don’t understand how having more than one monitor ever gave an advantage. I still see the game on the same single screen that I always have….

Something to do with window mode you could changes the “fov” so where you where super zoomed out. What ppl would call zoom hacking (all though it was not a hack and ppl as far as i know did not get banned over it).

Just because something is new doesn’t mean its good for wvw. Your response is basically a cop out. I mean if now everyone were to drink poisen instead of water your just saying hey its new lets see if the human body can adjust to that lol. I don’t think so.

Well ya that how humans kind of advices what seems like poison when you see other die such as mold on bread can become something that much better in the long run as ppl refined it. Its day one with crazy lag we seen some ranges only meta in that type of environment. That not saying much for time or environment to changes how ppl play.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

(edited by Jski.6180)

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Posted by: Nokaru.7831

Nokaru.7831

ArenaNet changed something. Time to lose my mind.

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Posted by: Ultimaistanza.4793

Ultimaistanza.4793

Camera changes only put ppl on part with ppl who have more then one monitor. You could see far better if you have things set up such now any player can see nearly as well as the ppl who have this type of set up.

I don’t understand how having more than one monitor ever gave an advantage. I still see the game on the same single screen that I always have….

Something to do with window mode you could changes the “fov” so where you where super zoomed out. What ppl would call zoom hacking (all though it was not a hack and ppl as far as i know did not get banned over it).

Just because something is new doesn’t mean its good for wvw. Your response is basically a cop out. I mean if now everyone were to drink poisen instead of water your just saying hey its new lets see if the human body can adjust to that lol. I don’t think so.

Well ya that how humans kind of advices what seems like poison when you see other die such as mold on bread can become something that much better in the long run as ppl refined it. Its day one with crazy lag we seen some ranges only meta in that type of environment. That not saying much for time or environment to changes how ppl play.

A day is plenty of time to review this form of change. It’s not like this is patch is adding in new potential tactics or strategies, if anything it’s getting rid of them. It’s a flat out nerf to sustainability and the ability to push, turning melee into nothing more than a meat shield. There is no refining that when there is nothing new to work with. It’s just pew pew and hop to god you have more people and cc than the enemies.

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Posted by: aspirine.6852

aspirine.6852

Stolen from another topic in the WvW forum, thanks for the vid btw.
https://youtu.be/gMocOT_O6ig
I suppose people could already do this when playing zoomed or whatever they do to make it work. But I find it hard to believe that people would think of this as a good thing for WvW and defending.

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Posted by: Joey.2769

Joey.2769

These changes definitely have a huge effect in WvW. The FoV might not be bad when the new map comes but currently you can desiege keeps with an AC outside. The stability change seems to be a deliberate attempt to drop the player skill to a casual group of 1 spamming blobs with no challenge besides if they have enough supply to build rams. Pretty rough hit to WvW.

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Posted by: Belenwyn.8674

Belenwyn.8674

The main problem with AC is not the Fov but the trajectory ignores all obstacles. Arrows can tunnel through everything: walls, roofs, rock and trees. Nothing can stop them until they land on target.

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Posted by: sasukeboy.8492

sasukeboy.8492

Stolen from another topic in the WvW forum, thanks for the vid btw.
https://youtu.be/gMocOT_O6ig
I suppose people could already do this when playing zoomed or whatever they do to make it work. But I find it hard to believe that people would think of this as a good thing for WvW and defending.

I never saw someone doing that before the patch, and i did played on several servers. and i do love defending stuff.

[RiOT] The Civil Rebels
Elementalist

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Posted by: sasukeboy.8492

sasukeboy.8492

Anet probbaly do read those forums, but do somthing about it thats the question.
Its already crazy that a low ranked server cost 1.8K gems to transfer, because there a lots of PvE players. PvE players dont need to tranfer if needed!~~~~
And this time Anet hit the WvW players even more harder. if u want to defend with small scaled against a zerg or blob u are screwed, if u wanna attack a tower or keep in a small zerg u are screwed, so whats left over, small scaled zerg will not attack or defend anymore, and end up with blob fights. they should rename it next patch, instead of WvW it should be BvB

[RiOT] The Civil Rebels
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Posted by: Sorel.4870

Sorel.4870

The stability change seems to be a deliberate attempt to drop the player skill to a casual group of 1 spamming blobs with no challenge besides if they have enough supply to build rams. Pretty rough hit to WvW.

Man I come from the future! I could have SWEARED this was the game mode I’ve been playing since I bought the game. Get good son!

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Posted by: Arathor.7419

Arathor.7419

this patch is only going to promote guilds and blobs to run pirateship meta besides that guilds that run 20ish numbers or below wont be able to take on the 30-60 zergs anymore

A wolf among sheep

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Posted by: gricks.1897

gricks.1897

1. Layered condition removal.
2. Tactics and target priority.
3. Why should 20 people be able to take on 60 people? How does that at all make sense besides defense?
4. I got nothing for Arrow Carts. The FOV slider is putting people more on par with my Surround view three monitor setup. Before, I could just zoom out, look down, and hit anything at any angle I want by the wall. It was super nice.

Zergs of 30 people being just immune to CC all the time is seriously casual mode. I keep hearing folks yelling about the changes being made for casuals…how? How is increased tactical gameplay and teamwork a change towards casual, and not the other direction? When I ran with zergs all I had to do with my ranger was Autoattack and rapid fire. Thats about it. If they got in my face, I had to think a bit more…but not really.

With CC becoming more usable, I need to actually look to see the targets who are spamming CC and shut that stuff down. Gameplay has become far more tactical, and less mindless.

The Wrecking Krewe[NYE] – [Maguuma] Arum Bloodclaw

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Posted by: pejot.4806

pejot.4806

When I ran with zergs all I had to do with my ranger was Autoattack and rapid fire. Thats about it. If they got in my face, I had to think a bit more…but not really.

Now they will never get in your face. They will get stuck in CC if they try to. Enjoy your autoattack and rapid fire.

Anya of the Mists
[TaG] guild/raid leader
Gunnar’s Hold

(edited by pejot.4806)

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Posted by: Arathor.7419

Arathor.7419

1. Layered condition removal.
2. Tactics and target priority.
3. Why should 20 people be able to take on 60 people? How does that at all make sense besides defense?
4. I got nothing for Arrow Carts. The FOV slider is putting people more on par with my Surround view three monitor setup. Before, I could just zoom out, look down, and hit anything at any angle I want by the wall. It was super nice.

Zergs of 30 people being just immune to CC all the time is seriously casual mode. I keep hearing folks yelling about the changes being made for casuals…how? How is increased tactical gameplay and teamwork a change towards casual, and not the other direction? When I ran with zergs all I had to do with my ranger was Autoattack and rapid fire. Thats about it. If they got in my face, I had to think a bit more…but not really.

With CC becoming more usable, I need to actually look to see the targets who are spamming CC and shut that stuff down. Gameplay has become far more tactical, and less mindless.

why it makes sense for 20 to take on 60? perhaps because they worked on perfecting their builds , co operation and teamplay anet is now promoting players to be kittenty pressing 1 blobbers.

A wolf among sheep

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Posted by: PookieDaWombat.6209

PookieDaWombat.6209

Yeah, as someone who used to like defending on my BL…this change pretty much kills the last thing in this game i found fun. :/

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Posted by: Gaab.4257

Gaab.4257

why it makes sense? maybe because your server has smaller numbers and you are matched against a bigger server and you still want to play and enjoy game like they do?

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Posted by: Sorel.4870

Sorel.4870

why it makes sense for 20 to take on 60? perhaps because they worked on perfecting their builds , co operation and teamplay anet is now promoting players to be kittenty pressing 1 blobbers.

Builds: sure dude, your guild used some secret OP builds that I could certainly not find in three clicks on metabattle. Plz.

Cooperation: When the commader says cc, you cc. When he says stab, you pop stab, when he says blast, you blast. Guess what, PU commanders are just as good (they come from GvG guilds), and more than half of the melee train is on TS.

Teamplay: ? Drop a banner when you see a blue arrow? Stick to the deep blue name tags? What do you mean by that?

You see, I don’t think the advantages you listed are enough to give you a significant advantage over a much larger force.

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Posted by: Dasenthal.6520

Dasenthal.6520

why it makes sense for 20 to take on 60? perhaps because they worked on perfecting their builds , co operation and teamplay anet is now promoting players to be kittenty pressing 1 blobbers.

Builds: sure dude, your guild used some secret OP builds that I could certainly not find in three clicks on metabattle. Plz.

Cooperation: When the commader says cc, you cc. When he says stab, you pop stab, when he says blast, you blast. Guess what, PU commanders are just as good (they come from GvG guilds), and more than half of the melee train is on TS.

Teamplay: ? Drop a banner when you see a blue arrow? Stick to the deep blue name tags? What do you mean by that?

You see, I don’t think the advantages you listed are enough to give you a significant advantage over a much larger force.

If the PuG blobs are just as good they wouldn’t be losing.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

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Posted by: Sorel.4870

Sorel.4870

If the PuG blobs are just as good they wouldn’t be losing.

They have disadvantages. For example, week links off which people can rally. I also suspect that a lot of casters are just bad roamers who got tired of dying and tagged along with their bad builds, not listening to TS. In addition, the group composition in blobs in never optimal. Finally, I play in EU, and it was brought to my attention that zerg busting was not so common here, because blobs are a bit more organized.

These disadvantages are serious, and I have no doubts that more organized guilds will find a way to still be able to win.

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Posted by: One Prarie Outpost.4860

One Prarie Outpost.4860

this patch is only going to promote guilds and blobs to run pirateship meta besides that guilds that run 20ish numbers or below wont be able to take on the 30-60 zergs anymore

The warrior stun hammer mezzie portal bomb took a hit?
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Posted by: Az z.2746

Az z.2746

ArenaNet changed something. Time to lose my mind.

Nokaru, SBI hero, I’m still a fan.

Azz ~
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Posted by: Kanashi.5104

Kanashi.5104

There is nothing wrong with the stability changes. Anet implemented this for the future. It may seem kind of weird now but with the new features they are adding into the WvW scene and the classes stability will be used and countered differently. Personally it will spice up the boring “I have stab you can’t stop me” crap that happens now.

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Posted by: pejot.4806

pejot.4806

Personally it will spice up the boring “I have stab you can’t stop me” crap that happens now.

Now you will have standoff instead of that. Or bigger group simply overwhelming smaller one.

Also, there was already soft CC for you to use, stability didn’t protect from immob/chill/cripple.

Anya of the Mists
[TaG] guild/raid leader
Gunnar’s Hold

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Posted by: Jski.6180

Jski.6180

Camera changes only put ppl on part with ppl who have more then one monitor. You could see far better if you have things set up such now any player can see nearly as well as the ppl who have this type of set up.

I don’t understand how having more than one monitor ever gave an advantage. I still see the game on the same single screen that I always have….

Something to do with window mode you could changes the “fov” so where you where super zoomed out. What ppl would call zoom hacking (all though it was not a hack and ppl as far as i know did not get banned over it).

Just because something is new doesn’t mean its good for wvw. Your response is basically a cop out. I mean if now everyone were to drink poisen instead of water your just saying hey its new lets see if the human body can adjust to that lol. I don’t think so.

Well ya that how humans kind of advices what seems like poison when you see other die such as mold on bread can become something that much better in the long run as ppl refined it. Its day one with crazy lag we seen some ranges only meta in that type of environment. That not saying much for time or environment to changes how ppl play.

A day is plenty of time to review this form of change. It’s not like this is patch is adding in new potential tactics or strategies, if anything it’s getting rid of them. It’s a flat out nerf to sustainability and the ability to push, turning melee into nothing more than a meat shield. There is no refining that when there is nothing new to work with. It’s just pew pew and hop to god you have more people and cc than the enemies.

Its realty not it took months before ppl got the first hammer trans down. There more tactics and strategies then just simply being able to run though hard cc like it was nothing this is how the old stab system was. Stab was not made to be that way it was made to be a stun brake first and a small after effect of counter cc not a “I win vs cc button.” There a lot of refinement that will happen to the new meta it will just take some time and ppl are already getting the hang of it.

If your on the side of the old stab your asking for hard cc to do nothing most of the time. If your on the side of the new stab your asking for a real interaction between hard cc and stab.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
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Posted by: Belenwyn.8674

Belenwyn.8674

Also, there was already soft CC for you to use, stability didn’t protect from immob/chill/cripple.

This gap will be closed by resistance.

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Posted by: Jski.6180

Jski.6180

Also, there was already soft CC for you to use, stability didn’t protect from immob/chill/cripple.

This gap will be closed by resistance.

Ya i hope they keep the duration of resistance kind of low and mostly self use only or we will run into a new stab like problem of ppl being invisible to soft cc.

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Posted by: Palmski.6419

Palmski.6419

Also, there was already soft CC for you to use, stability didn’t protect from immob/chill/cripple.

This gap will be closed by resistance.

And there I think we have our answer. You are quite right, resistance + old stability would be OP.

However they are balancing for something which is not even in the game yet, and won’t be for goodness knows how long, leaving us with this broken and unbalanced interim, and I do believe that even with resistance in the game this stability nerf will just make for more tedious combat.

[TaG] – GH

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Posted by: Kanashi.5104

Kanashi.5104

Personally it will spice up the boring “I have stab you can’t stop me” crap that happens now.

Now you will have standoff instead of that. Or bigger group simply overwhelming smaller one.

Also, there was already soft CC for you to use, stability didn’t protect from immob/chill/cripple.

It’s like I said. Anet is implementing things for the future content. Resistance will handle some of that and with some of the skill changes/new weapon combinations that will be coming out we don’t know exactly What will work and what wont. The meta may seem weird now but it will continue to change a lot as we head towards the expansion.

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Posted by: Celtic Lady.3729

Celtic Lady.3729

If the stab changes are due to the upcoming resistance, then they might have wanted to wait to make those changes until closer to the release of HoT.

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Posted by: SkyShroud.2865

SkyShroud.2865

anet obviously think along the line of 1 vs few, basically, pvp. they consider little about wvw.

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Posted by: Baldrick.8967

Baldrick.8967

I very much doubt the consideration for wvw regarding any change is much more than ’what’s wvw?’.

All changes are based solely around the tpvp.

WvW player. Doing another world completion for my next Legendary. Hater of mini-games.

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Posted by: Terrahero.9358

Terrahero.9358

I very much doubt the consideration for wvw regarding any change is much more than ’what’s wvw?’.

All changes are based solely around the tpvp.

If you didn’t say it, i would’ve.

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Posted by: Lord Kuru.3685

Lord Kuru.3685

this patch is only going to promote guilds and blobs to run pirateship meta besides that guilds that run 20ish numbers or below wont be able to take on the 30-60 zergs anymore

If the ability to do this is lost (guild group vs pugs) simply because of the ability for the bigger group to CC spam, then a lot of guilds are going to quit the game.

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Posted by: Jski.6180

Jski.6180

this patch is only going to promote guilds and blobs to run pirateship meta besides that guilds that run 20ish numbers or below wont be able to take on the 30-60 zergs anymore

If the ability to do this is lost (guild group vs pugs) simply because of the ability for the bigger group to CC spam, then a lot of guilds are going to quit the game.

So the class with some of the best hard cc is going to quit the game? Well that means less lines to deal with the main hard cc that ppl are losing stacks to.

Where has the logic gone post like this really make me question ppl mind set do they believe what they are saying or are they just saying to make them self believe something.

The class that got hit the hardest is war. Over all the other classes became more useful in wvw. So the game moved from GWEN to GTMEREN.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
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(edited by Jski.6180)

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Posted by: Nike.2631

Nike.2631

Oh noes, my one skill can no longer cancel infinite skills. Balance is ruined!

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Rezzet.3614

Rezzet.3614

camera is fine for me as an engineer i now have to hug the ledges less when using grenades so i can actually counter necro and ele aoe now

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Posted by: Sorel.4870

Sorel.4870

Also, there was already soft CC for you to use, stability didn’t protect from immob/chill/cripple.

This is a joke and you know it. On my warrior alone, that I play in zergs with much much skillz.

- Dodged March: -33% incoming immob/chill/cripple duration
- Food: -40% incoming condition duration
- Rune of Melandru: -25% incoming condition duration

Total: -98% incoming immob/chill/cripple duration, passively, permanently. Or are you playing on one of these weird builds “skilled groups” use that are a lot better?

edit: I was unfair. I forgot to mention I could remove those conditions for my entire party using a skill on a 12 second CD. gg.

(edited by Sorel.4870)

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Posted by: Warlord.9074

Warlord.9074

Yeah Nike thats kinda the point but a sarcastic and exaggerated one.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

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Posted by: Warlord.9074

Warlord.9074

Also, there was already soft CC for you to use, stability didn’t protect from immob/chill/cripple.

This is a joke and you know it. On my warrior alone, that I play in zergs with much much skillz.

- Dodged March: -33% incoming immob/chill/cripple duration
- Food: -40% incoming condition duration
- Rune of Melandru: -25% incoming condition duration

Total: -98% incoming immob/chill/cripple duration, passively, permanently. Or are you playing on one of these weird builds “skilled groups” use that are a lot better?

no one focuses warriors in open field. besides that there is a counter to that its called condi duration. What you talk about has already been defeated in the current meta by good groups. Most Necro and ele builds already trait into condi duration, add some condi duration food and it cancels out lemongrass effect.

In GVGs most better guilds run givers sword and warhorn and sigil of malice with toxic sharpening stones to give warriors 40% condi duration to make Immobs stick. Back liners already running condi duration.

Sorel seems like people like you as well as ANET are stuck in 2013 mindstate of thinking. First classes to be focoused in open fields are eles, necros, and pick like thiefs and engis. No one smart bombs or goes after a front line anyways. I dont understand your point at all.

Besides that due to the condi duration meta most of the better warriors are not running melandru or hoelbrak in group play people have been back to using trooper runes now for ahwile.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

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Posted by: Warlord.9074

Warlord.9074

camera is fine for me as an engineer i now have to hug the ledges less when using grenades so i can actually counter necro and ele aoe now

Really? I I heard engis can grenade bomb supply depots from outside the keep now sounds legit.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

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Posted by: Sorel.4870

Sorel.4870

Sorel seems like people like you as well as ANET are stuck in 2013 mindstate of thinking. First classes to be focoused in open fields are eles, necros, and pick like thiefs and engis. No one smart bombs or goes after a front line anyways. I dont understand your point at all.

This guy I responded to talked about the fact it’s too easy now to stop the melee train, arguing it was already possible with movement impairing conditions. But it wasn’t. Of course the back lines was something else, but that’s not the issue. Even if you had a 70% condition duration increase, you didn’t match the amazing capacity the warriors can AoE cleanse them.

Btw, which server do you play on? On mine, warriors often eat Sweet Bean Buns (-40% condition duration, +25% outgoing condi duration), and since it was released during the Lunar New Year, I doubt this is part of the 2013 meta. I might be wrong though.

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Posted by: Arantheal.7396

Arantheal.7396

Man, this sub-forum – especially this thread – became as dull as the pvp subforum.
People argue about arguments that never got tired out practically as loud as the world would go under.

Guys:
- use heavy aoe-cc yourself
- call out enemy targets that are cc-heavy (necros / engis)
- lock down ranged spam with walls of reflection
- move more careful and actually consider stoping in front of or walking around a line of warding / spectral wall.
- Allow more classes into your raids (to try out new tactics and help forming the new meta), and consider replacing some of your warris with engis / more necros for instant-results.
- Git gud Son.

Engineer is love, Engineer is life.

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Posted by: waSte.8640

waSte.8640

Zero queues on FA post patch. No one is playing. Thanks ObamANET.

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Posted by: Jski.6180

Jski.6180

Zero queues on FA post patch. No one is playing. Thanks ObamANET.

Lag and dc well last night. FA mostly an NA world too and NA not hit yet all be it EB is 40 man Q as i post this lol.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Teon.5168

Teon.5168

Than you have your wish.

The stability changes in WvW were very porly thought through. They may work fine in every other game mode.

The camera changes are disastrous for wvw and the use of the camera to manipulate siege. The camera chages also turn every player into a omega golem and no siege or player is safe on a wall.

These 2 changes have ruined the game for right now. Hopefully the Reverent will fix the stab issues in WvW but I highly doubt it because. We have repeatedly told you that blobing is kitten of your game. And the stab changes are another huge hit to smaller group play if the berserker nerf wasnt already enough.

ANET you just killed your game. Becasue you didn’t think at all.

Yup. These changes will kill the game by the end of the week. I expect GW2 to close down by the end of the month.

Oh, the humanity!!!!!!

Forum discussions -
Mmo players with a screw loose vs mmo players with two screws loose. All very important stuff.
-Zenleto-

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Posted by: Sorel.4870

Sorel.4870

Yup. These changes will kill the game by the end of the week. I expect GW2 to close down by the end of the month.

RIP in peace Guild Wars 2 (2012-2015).

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Posted by: Teon.5168

Teon.5168

Yup. These changes will kill the game by the end of the week. I expect GW2 to close down by the end of the month.

RIP in peace Guild Wars 2 (2012-2015).

I suppose we should organize some sort of wake.

Forum discussions -
Mmo players with a screw loose vs mmo players with two screws loose. All very important stuff.
-Zenleto-