Imagine a WvWvW guild full of Tpvp players
Tpvp players are the most annoying gw2 public there is. Tap one spell the wrong time and they ragequit. They’re even worse than cof farmers (and that says a lot).
And you’re referring to WvW as only being “blobvblob”, when infact most of the dedicated WvWers avoid blobs like the plague. Generally the most skilled group play you’ll see in WvW comes from groups around the 10-25 mark, not 70+. If you’re going to deliberately mis-represent my game mode as mindless-zerg-only, then I will deliberately mis-represent yours as 1v1-only, tyvm.
And I’m still utterly un-convinced that if you took the top 30 tPvPers and put them up against RG, that it would be anything other than a massacre.
I know what youre trying to say….but you are wrong. It takes more personal player skill/talent to win in a 5 man only set up in wvw against whatever you come across be it 5-20…than it does to be with 10 guys -25. I can out up videos if you need referencing.
Tpvp players are the most annoying gw2 public there is. Tap one spell the wrong time and they ragequit. They’re even worse than cof farmers (and that says a lot).
It isnt about rage quitting as I agree that is a baby way out. But our guild feels the exact same way when a member of our 5 man kittens up and can possibly ruin a fight for us. You just shouldnt do it….MORE players should hold these expectations, maybe wvw would be a competitive platform.
i dont need to imagine them . i am seeing them every time i play in www.
they are playing only to earn kills or to avoid to be killed and they refuse to understand that www is not only their www achievement kill number .
Ran out of popcorns!
Norn Guardian
Gandara
Super even recorded his gvgs against RG and showed at the end he only had 4k wvw kills while the majority of RGs players have like 70k+. But super did amazing in those gvgs and was possibly the best d/d involved between both guilds, in fact the gameplay was so easy for him he didnt even have to use his mistform to defend himself and just used it to stomp RG members cause there was little pressure on him.
lol
Hereby I pronounce first ever forum GvG: RG vs. VoTF.
Ready Set. Go!
(edited by Yaro.3251)
They could probably make themselves formidable roaming opponents but there are already great parties like that out there, that would be nothing new.
A-a-and now you went completely bapkis, confusing mentality with experience, as I’ve mentioned above.
You lost me with your last comment. I don’t know what you mean, please explain if you want me to reply to that.
All I was trying to say with that last part was that people who are used to playing very coordinated with 4 other people would have an edge in that part of WvW. However certain groups in WvW have also perfected that kind of play.
I’m having some trouble making myself clear as well. I’m very tired, sorry if it is unclear.
Yeah, I know. I was in the mood that costed me one apology already.
What I was trying to say is that your statement about sPvP players being able to make good roaming team [ but that’s it ] implies that they will carry to WvW their sPvP mentality of how the rules and shape of competitive PvP must be everywhere regardless of environment and therefore they will not be able to adapt and apply their sPvP experience to realities of WvW as a whole. I was disagreeing with that.
(edited by Yaro.3251)
They could probably make themselves formidable roaming opponents but there are already great parties like that out there, that would be nothing new.
A-a-and now you went completely bapkis, confusing mentality with experience, as I’ve mentioned above.
You lost me with your last comment. I don’t know what you mean, please explain if you want me to reply to that.
All I was trying to say with that last part was that people who are used to playing very coordinated with 4 other people would have an edge in that part of WvW. However certain groups in WvW have also perfected that kind of play.
I’m having some trouble making myself clear as well. I’m very tired, sorry if it is unclear.
Yeah, I know. I was in the mood that costed me one apology already.
What I was trying to say is that your statement about sPvP players being able to make good roaming team [ but that’s it ] implies that they will carry to WvW their sPvP mentality of how the rules and shape of competitive PvP must be everywhere regardless of environment and therefore they will not be able to adapt and apply their sPvP experience to realities of WvW as a whole. I was disagreeing with that.
What’s the point in comparing PvP players and WvW players in WvW if the PvP players adjust to WvW. That would just make them WvW players and make any comparison moot. Not sure I understand the point of the discussion anyway, but oh well.
i dont need to imagine them . i am seeing them every time i play in www.
they are playing only to earn kills or to avoid to be killed and they refuse to understand that www is not only their www achievement kill number .
Heaven forbid 5 -10 mans only wanting to kill actual human being characters…i mean NPC’s can be tough, and sitting on arrow carts and trebs is about as cool as cancer.
When our 5 man logs on, our sole purpose is simply to get our Kill to death ratio out of this world…simple. Thats it.
They could probably make themselves formidable roaming opponents but there are already great parties like that out there, that would be nothing new.
A-a-and now you went completely bapkis, confusing mentality with experience, as I’ve mentioned above.
You lost me with your last comment. I don’t know what you mean, please explain if you want me to reply to that.
All I was trying to say with that last part was that people who are used to playing very coordinated with 4 other people would have an edge in that part of WvW. However certain groups in WvW have also perfected that kind of play.
I’m having some trouble making myself clear as well. I’m very tired, sorry if it is unclear.
Yeah, I know. I was in the mood that costed me one apology already.
What I was trying to say is that your statement about sPvP players being able to make good roaming team [ but that’s it ] implies that they will carry to WvW their sPvP mentality of how the rules and shape of competitive PvP must be everywhere regardless of environment and therefore they will not be able to adapt and apply their sPvP experience to realities of WvW as a whole. I was disagreeing with that.
What’s the point in comparing PvP players and WvW players in WvW if the PvP players adjust to WvW. That would just make them WvW players and make any comparison moot. Not sure I understand the point of the discussion anyway, but oh well.
The point of discussion is if sPvP background gives players any edge over those who either went to WvW from PvE or were WvW focused from the get go. And if sPvP experience is of any value in WvW.
There’s a set of WvW-unique artifacts every player should learn to be successful/efficient. However they are either optional or require really little time to get a grasp on if you are regular WvW team member. There’s nothing special about it that requires long term investments or cannot be learned on the fly. Now if we talk about commanders/raid leaders, the picture becomes quite different. But still, if I’d have a choice of commanders with or without sPvP background/expertise/fame, it would be a nobrainer.
As much as WvW is multifaceted, so is this discussion. WvW has many sides to it and every side can have different answer to the OP question. And really, they should be discussed separately.
Imagine if all the hardcore ninjas decided to form a pirate guild? I wonder how awesome the guild would be at pirating?
There’s already something along those lines. It is called “Twelve Shadows”.
To quote their leader forum signature:
“Haltair, One of the Twelve Shadows
Baruch Bay´s Thieves Brotherhood, Order of Shadows
Orden de Sombras [OdS]”
They are really interesting bunch of skilled thiefs who also seem to be heavy on roleplay. In another life I’d LOVE to join them and have a blast in MMO gaming.
(edited by Yaro.3251)
I´m playing both and WvW seems kinda holiday in comparison to tPvP. I don´t wan´t to generalize but the average “follow the commander” players sometimes don´t really know what to do.
Charrov – Engineer
I´m playing both and WvW seems kinda holiday in comparison to tPvP. I don´t wan´t to generalize but the average “follow the commander” players sometimes don´t really know what to do.
You might want to compare tPvP players with WvW small men Guilds, not with the follow the icon and siege crap around typical Zerger.
Norn Guardian
Gandara
They would have to xp up to 80 and than realise that they have to reroll guardian and xp again to 80 before doing anything good.
I just started PVE/WvW. I went from level 41 and 14% world completion to level 80 with 52% world in about 2 and a half days. I am also rank 50 in spvp, rank anywhere from 50-200 in leaderboards depending on how much I solo queue(which destroys your rank), and I used to be on a top 5 paid tourney team(prob 3rd best honest assessment)/free tourney original until we quit playing due to long queue pops in paids or small chances of getting good matches in frees.
I love the small skirmishes of 5-15 players, which is why Legacy of the Foefire is my fav map because of the team fights that break out at mid.
In WvW, the bigger standoffs are pretty annoying and not very exciting to me. There is just long, drawn out stalemates and spam fests of max distance ranged weapons with instant rez the second people go down. I play a hybrid power/condi necro, which is very strong, one on one and in group situations, but for the most part it feels hard to feel yourself making a significant difference in the big fights. I land some pretty perfect corrupts/epidemics of basically max conditions with significant stacks, and the spamfest of AE condi removal just erases it in moments. Same goes with my staff attacks. It is not really fun to participate in it as you don’t feel like you are making much contribution towards the overall outcome of the big battles, but I am sure a lot of classes/players feel the same in those.
In terms of skill, the players don’t seem as strong from what I have faced, but it is tough to exactly make quality asssesments.
I will say this though: When I hop into spvp and wait for a spot, I watch a lot of low to mid rank spvp players who come from pve to do their dailies (by chance, don’t go seeking them out), and I bad specs, missing runes and sigils, bad movement, bad dodging, unfamiliarity with attacks of other classes, and fighting at like 40-60% health for 15-20 seconds with a heal available that is only 25-30 sec cooldown. Basically, inexperienced players, and I am sure there are a ton more of them that are all over the WvW world, which is their home base of operation of GW2 pvp.
(edited by Zzod.5791)
People who are great at tpvp suck big time at WvW, seen it on LOADS of occasions, ‘I am a top 1000 pvp’er’, ‘why do I die all the time’…
I love farming tpvpers in WvW even more than I like farming players with legendarys…
Both groups are free walking loot bags…
Yes?
EU Tier7 or sth like that. I will be the guy with exclusively legendaries equipped. Hope you enjoy your free lootbag. Buddy.
Legendary counter: Twilight, Bolt, Incinerator, Incinerator Nr. 2, Meteorlogicus, The Dreamer
They could probably make themselves formidable roaming opponents but there are already great parties like that out there, that would be nothing new.
A-a-and now you went completely bapkis, confusing mentality with experience, as I’ve mentioned above.
You lost me with your last comment. I don’t know what you mean, please explain if you want me to reply to that.
All I was trying to say with that last part was that people who are used to playing very coordinated with 4 other people would have an edge in that part of WvW. However certain groups in WvW have also perfected that kind of play.
I’m having some trouble making myself clear as well. I’m very tired, sorry if it is unclear.
Yeah, I know. I was in the mood that costed me one apology already.
What I was trying to say is that your statement about sPvP players being able to make good roaming team [ but that’s it ] implies that they will carry to WvW their sPvP mentality of how the rules and shape of competitive PvP must be everywhere regardless of environment and therefore they will not be able to adapt and apply their sPvP experience to realities of WvW as a whole. I was disagreeing with that.
What’s the point in comparing PvP players and WvW players in WvW if the PvP players adjust to WvW. That would just make them WvW players and make any comparison moot. Not sure I understand the point of the discussion anyway, but oh well.
The point of discussion is if sPvP background gives players any edge over those who either went to WvW from PvE or were WvW focused from the get go. And if sPvP experience is of any value in WvW.
There’s a set of WvW-unique artifacts every player should learn to be successful/efficient. However they are either optional or require really little time to get a grasp on if you are regular WvW team member. There’s nothing special about it that requires long term investments or cannot be learned on the fly. Now if we talk about commanders/raid leaders, the picture becomes quite different. But still, if I’d have a choice of commanders with or without sPvP background/expertise/fame, it would be a nobrainer.As much as WvW is multifaceted, so is this discussion. WvW has many sides to it and every side can have different answer to the OP question. And really, they should be discussed separately.
I’m pretty sure most of the good WvW players also have experience in sPvP anyway, I don’t really believe there is any clear sPvP / WvW distinction when it comes to players. A good player will be a good player regardless of what they focus on and they’ll adapt soon enough, the only thing that matters is the mentality of the player.
I do believe that in general people that play sPvP will be more invested in wanting to win and will do more to perfect their builds and strategies than the average WvW player. So if they were to dedicate all their attention to excelling in WvW they will definitely do well. I don’t believe they will do well because of their experience with sPvP, but more because of their mentality. There are very few WvW guilds that consist entirely of people that really want to be the best and want to work hard at that.
There are definitely a couple of guilds (both large and small) that do have this level of investment in acquiring skill in WvW and those will probably be of an approximately equal skill level after the hypothetical pure sPvP players gained the required experience with the different things in WvW (such as differences in skill balance and differences inherent to the potential larger group sizes).
It would also depend on how you want to compare the sPvP and WvW players, open field battles require a very different mentality to sitting in a tower scouting for hours on end without being attacked :P Same goes for ‘treb wars’, most of the time there won’t really be much actual fighting and what makes one group better than the other is just outlasting the enemy in patience.
ive seen groups of asuras with tpvp titles in wvw, they generally just run full bunkers and do a lot of running away.
[FIRE] Serene Snow, Warrior
A group or a player with experience in sPvP will most likely be at an advantage over someone with little to no experience in it. I would imagine that most of the people running w3 roam groups or smaller scale guild groups will have that sPvP experience.
If you are just comparing the guy who only has experience running around in a pug zerg and the guy who only has experience running solo hotjoins. Then the solo hotjoin guy is probably going to have the advantage.
They could probably make themselves formidable roaming opponents but there are already great parties like that out there, that would be nothing new.
A-a-and now you went completely bapkis, confusing mentality with experience, as I’ve mentioned above.
You lost me with your last comment. I don’t know what you mean, please explain if you want me to reply to that.
All I was trying to say with that last part was that people who are used to playing very coordinated with 4 other people would have an edge in that part of WvW. However certain groups in WvW have also perfected that kind of play.
I’m having some trouble making myself clear as well. I’m very tired, sorry if it is unclear.
Yeah, I know. I was in the mood that costed me one apology already.
What I was trying to say is that your statement about sPvP players being able to make good roaming team [ but that’s it ] implies that they will carry to WvW their sPvP mentality of how the rules and shape of competitive PvP must be everywhere regardless of environment and therefore they will not be able to adapt and apply their sPvP experience to realities of WvW as a whole. I was disagreeing with that.
You make a good point and I agree. I was mentioning the roaming teams because I felt like it was the WvW aspect that required the least amount of adapting for them. If they are willing to adapt and learn (the curve is not that steep anyway) they would have an advantage over other players indeed. But then they would no longer be just sPvP’ers they would be players who do both.
P.S. It is sad that with the current meta (AC’s everywhere) the advantage of better skill management and microplay is greatly diminished.
7.2k+ hours played on Minesweeper
People who are great at tpvp suck big time at WvW, seen it on LOADS of occasions, ‘I am a top 1000 pvp’er’, ‘why do I die all the time’…
I love farming tpvpers in WvW even more than I like farming players with legendarys…
Both groups are free walking loot bags…
One day when I am the opposing team of SFR I will hunt you down and murder you with my Champion Title. . . Watchout cos I’m bringing legendaries to.
Since most of the skillful players are in Heart of the Mists, imagine all the hardcore tpvp players decided to form a WvWvW guild, since they are the REAL pvp players, I wonder how awesome the guild would be in WvWvW
I dunno, i use ac’s ftw
Golden Horde [GH]
(edited by Rich.1528)
I dunno, i use ac’s ftw
/end.
Call of Fate [CoF]
Arrows carts are THE worst part of gw2. Sorry, it takes zero personal skill to sit on a spot for an hour and spam 3 buttons. I could eat 3 course meals and do that… Which is why our guild refers to those people as burger eaters. Zero skill or talent involved.