Improving objective-claiming
+1, although there are countless of threads regarding this issue already. But it has my vote!
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Since i didn’t wanna recreate the same topic again to add another overseen issue regarding claiming.
One should ofcourse also be able to declaim at the location and not have to claim a random camp or so to remove ones own claim of a keep or so.
Best buffs get to claim should be the way it works even if it is already claimed.
“Youre lips are movin and youre complaining about something thats wingeing.”
Maybe just an option when you talk to the claimer
“Lend my buffs to this claimed objective” – Lets you apply your guild’s buffs to the objective for 5 minutes if it is already claimed by another guild.
Some suggestions to improve the claiming of objectives.
-Claims work only if you have an active wvwvw buff.
-Everyone can claim instantly, no more claims based on which guild had the most active players during the cap so others have to wait 3 minutes till they can claim.
-Claims dissapear when the there is no more wvwvw buff active so other people with an active buff can claim instead.Another off topic suggestion that i consider an improvement would be to equalise the capping speed regarding of the numbers of people taking an objective so smaller groups or even solo players aren’t punished for trying to cap off-zerg.
+1 for the thread !
i can add.
- claim priority has the guild that has the more kills inside lord area , when captured
- claim gives influence at guild 100 per hour
- guild that has claimed a structure has the option to destroy or move any siege that want inside their claimed structure when the structure is not attacked
- influence gained from wvw gives wvw guild score
- wvw guild score = [ influence gained from wvw + enemy deaths only in wvw maps ( not from obsidian map ) ] – guild members deaths in wvw maps ( not from obsidian map )
- successfully hold of a structure from a guild for over 24 hours ( that means successfully maintain at least 3 wvw buffs and protection of the structure for 24 hours ) reward all guild members with chest reward and 1000wxp
- unable reclaim anything for 24 hours after successful hold of 24 hours of an structure … day off for the guild members
- death sharing is ban-able offense and noted in the central WvW window [B] key
(edited by Reborn.2934)