In love with the new culling style

In love with the new culling style

in WvW

Posted by: Kelo.4370

Kelo.4370

ANet I just have to put a voice of positive feedback on your current state of culling since Jan 28th. No matter what anyone says WvW has finally become playable for me and my guild. For the first time ever we can actually see the enemies we are fighting!

From those of us fighting in NA Tier 1, thank you ANet and please please please don’t revert culling back to the way it was again!!!!

In love with the new culling style

in WvW

Posted by: Catisa.6507

Catisa.6507

yeah now you just can’t tell if the pugs are still with you or whether they have run off, they keep blinking in and out. The trial was heavily criticized when it was trialed several weeks back and now that its back its just as annoying.
To follow a commander now I have to constantly watch my mini-map because s/he keep disappearing and reappearing in the zerg, I never know if I missed a call to WP or its just culling.
Went to garrison the other day, no one there but myself, needed to make some superior siege, realized I hadn’t gotten mats out of the bank for it, went looking for the golem banker and he wasn’t there. Walked around lords room for 90 seconds until culling decided to make him appear.

Great job anet, just wonderful. /sarcasm

AR

In love with the new culling style

in WvW

Posted by: Sureshot.6725

Sureshot.6725

Agree with OP. Culling is much better than it was and please do not revert =)

In love with the new culling style

in WvW

Posted by: Dream In A Dream.7213

Dream In A Dream.7213

Yes, its an improvement for me. I can finally see the enemy players I am fighting.
Culling is still here, but its a lot better now. Please continue working to solve the issue
You are making a difference.

In love with the new culling style

in WvW

Posted by: Kelo.4370

Kelo.4370

yeah now you just can’t tell if the pugs are still with you or whether they have run off, they keep blinking in and out. The trial was heavily criticized when it was trialed several weeks back and now that its back its just as annoying.
To follow a commander now I have to constantly watch my mini-map because s/he keep disappearing and reappearing in the zerg, I never know if I missed a call to WP or its just culling.
Went to garrison the other day, no one there but myself, needed to make some superior siege, realized I hadn’t gotten mats out of the bank for it, went looking for the golem banker and he wasn’t there. Walked around lords room for 90 seconds until culling decided to make him appear.

Great job anet, just wonderful. /sarcasm

I am well aware that things like this are happening, but in PvP being able to see your enemy is vastly more important than being able to see your allies. One is trying to kill you the other is not (usually >.>). As to the commander thing, that is actually not an issue, the blue commander icon will show over the players head even while they are invisible due to culling so you should never have a problem following a commander.

In love with the new culling style

in WvW

Posted by: MiLkZz.4789

MiLkZz.4789

Yep, culling got a lot better and love it.

It needs a little bit of tweaking like that every party leader or player with a commander badge (doesn’t need to be on) get’s priority when rendered. You don’t have to see all your own troops, your commander and the enemies are enough.

Warrior of [VcY], guild from Seafarer’s Rest
First troll to receive 10/10
Best golem driver EU

In love with the new culling style

in WvW

Posted by: Causic.3798

Causic.3798

Just came in here to say Thank You!
This is so much better than before, easier to see stealth and zergs

In love with the new culling style

in WvW

Posted by: SHAKA ZULU.3128

SHAKA ZULU.3128

I agree. I only run in a small party, and it is much better. Translates to there being more time to get away when we see an enemy zerg coming up the map, and that’s a big deal for my repair bills.

love,

a guardian from k[Ai]neng