In love with the new culling style
yeah now you just can’t tell if the pugs are still with you or whether they have run off, they keep blinking in and out. The trial was heavily criticized when it was trialed several weeks back and now that its back its just as annoying.
To follow a commander now I have to constantly watch my mini-map because s/he keep disappearing and reappearing in the zerg, I never know if I missed a call to WP or its just culling.
Went to garrison the other day, no one there but myself, needed to make some superior siege, realized I hadn’t gotten mats out of the bank for it, went looking for the golem banker and he wasn’t there. Walked around lords room for 90 seconds until culling decided to make him appear.
Great job anet, just wonderful. /sarcasm
Agree with OP. Culling is much better than it was and please do not revert =)
Yes, its an improvement for me. I can finally see the enemy players I am fighting.
Culling is still here, but its a lot better now. Please continue working to solve the issue
You are making a difference.
yeah now you just can’t tell if the pugs are still with you or whether they have run off, they keep blinking in and out. The trial was heavily criticized when it was trialed several weeks back and now that its back its just as annoying.
To follow a commander now I have to constantly watch my mini-map because s/he keep disappearing and reappearing in the zerg, I never know if I missed a call to WP or its just culling.
Went to garrison the other day, no one there but myself, needed to make some superior siege, realized I hadn’t gotten mats out of the bank for it, went looking for the golem banker and he wasn’t there. Walked around lords room for 90 seconds until culling decided to make him appear.Great job anet, just wonderful. /sarcasm
I am well aware that things like this are happening, but in PvP being able to see your enemy is vastly more important than being able to see your allies. One is trying to kill you the other is not (usually >.>). As to the commander thing, that is actually not an issue, the blue commander icon will show over the players head even while they are invisible due to culling so you should never have a problem following a commander.
Yep, culling got a lot better and love it.
It needs a little bit of tweaking like that every party leader or player with a commander badge (doesn’t need to be on) get’s priority when rendered. You don’t have to see all your own troops, your commander and the enemies are enough.
First troll to receive 10/10
Best golem driver EU
Just came in here to say Thank You!
This is so much better than before, easier to see stealth and zergs
I agree. I only run in a small party, and it is much better. Translates to there being more time to get away when we see an enemy zerg coming up the map, and that’s a big deal for my repair bills.
a guardian from k[Ai]neng