Ingame Killcounter... When?

Ingame Killcounter... When?

in WvW

Posted by: Peazomanco.7259

Peazomanco.7259

Just the question, it would be nice to know the real impact of ppk and to make an idea about servers fighting power.

Ingame Killcounter... When?

in WvW

Posted by: Korgov.7645

Korgov.7645

Yes, please!

There is plenty of screen estate to display detailed score information in the WvW panels. The current WvW panels content is rather disappointing. The number of each objective type controlled can be seen from the map already.

I’d like to see full breakdown of points:

Server total points 101.033

Server war effort breakdown:
Objectives 73.022
Dolyaks killed 2.306
Dolayks escorted 26.966
Enemies killed 5.202
Sentries killed 403

Guild war efforts breakdown:
Dolyaks killed 54, best [SLG] 66
Enemies killed 202, best [SLG] 323
Sentries killed 23, best [RI] 104

Personal war effort breakdown:
Dolyaks killed 6, best Moe 7
Enemies killed 11, best Larry 83
Sentries killed 3, best Curly 45

Enemy servers’ personal score breakdown should be omitted. But it would be interesting to see their best guilds’ statistics.

Personal and guild top 5 lists for your server would be nice, but external web site would be more appropriate place for such statistics.

Sulkshine – Mesmer
This won’t hurt [Much]
Ring of Fire

Ingame Killcounter... When?

in WvW

Posted by: Cerby.1069

Cerby.1069

What Korgov said.

If we have something like this we can ascertain properly why each server is winning, and what would need to be done to balance each tier. Plus you could add in rewards for being number 1 in certain categories so servers doing what they do well don’t feel worthless.

I kill you in one gunflame, or I kill you in two.
The Tiny Yuno Sniper of Ebay [EBAY]