Intermediate solution to off-peak while 24 hour match ups are in place...
in WvW
Posted by: MarzAttakz.9608
Once proud member of Extraordinary Gentlemen [EXG]{DESO4LIFE}
in WvW
Posted by: MarzAttakz.9608
Simple solution, instead of 24 hour rotations, change it to 36 hours so every second cycle starts 12 hours earlier giving some leeway to off and on peak zerg fests…
in WvW
Posted by: Kargion.6352
Peak hours are dependent on the severs location. So i am not sure if this works. Like two nights ago my server had 100s on and we were capping everything, but last night no one was on so I think its a mixed barrel.
in WvW
Posted by: Ormathon.4325
Its kinda worse for the EU servers, we got the unofficial aussie servers. That means they got 20+H peaktime in WvWvW and that seriously screws over balance. Its not even fun to play vs that server since they always have organized people playing. They might have max 4h downtime spread out during the 24 hours of the day.
Sure we might win sometimes during daytime, but when night comes the aussie’s come in to play and thats a downtime for any NORMAL EU server. And when we face that server we always get a inactive third server that never does WvWvW.
Its getting boring as hell.
in WvW
Posted by: MarzAttakz.9608
Yip from Desolation here, it’s the reason why I suggested a 36 hour cycle so that the reset kicks in at 2am then 2pm to shuffle things up.
in WvW
Posted by: Intangible.1467
Eventually wont wVW be on a 2-week cycle? i imagine some of that ’night capping ’will normalize over time.
right now its just very apparent cause of the 24 hr cycle.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.