Interview with Tyler Bearce About WvW

Interview with Tyler Bearce About WvW

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Posted by: Dirame.8521

Dirame.8521

Hey guys, I recently got a chance to talk to Game Designer Tyler Bearce about WvW and the rewards system. The information I got about rewards was really interesting, he said that they are really afraid of putting out amazing rewards for winners because lower tier servers will probably never see it. And since WvW is all about coverage, the same servers that consistently win will always see these rewards.

The rest of the stuff we talk about was Announcing winners of the 2-week campaigns just like they do updates for the game, Edge of the mists and the new teaser trailer. You can watch the video above to get my transcript of the interview and my opinion on it. We also talk about the Revenant and PvP but you’ll have to watch the whole video for that.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

(edited by Dirame.8521)

Interview with Tyler Bearce About WvW

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Posted by: X T D.6458

X T D.6458

And why not make rewards based on individual progress to actually earn content related rewards like siege and stuff

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Interview with Tyler Bearce About WvW

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Posted by: Dirame.8521

Dirame.8521

And why not make rewards based on individual progress to actually earn content related rewards like siege and stuff

I think that’s what the WvW progression system is for.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

Interview with Tyler Bearce About WvW

in WvW

Posted by: TexZero.7910

TexZero.7910

And why not make rewards based on individual progress to actually earn content related rewards like siege and stuff

I think that’s what the WvW progression system is for.

People get rewards from WvW ?

I mean i get 2 blues / a Blue and a Green every level up but calling that a reward is like calling a Kool-aid, Gatorade.

Interview with Tyler Bearce About WvW

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Posted by: Dirame.8521

Dirame.8521

And why not make rewards based on individual progress to actually earn content related rewards like siege and stuff

I think that’s what the WvW progression system is for.

People get rewards from WvW ?

I mean i get 2 blues / a Blue and a Green every level up but calling that a reward is like calling a Kool-aid, Gatorade.

And I guess, that’s what the extra magic find would improve. Your chances of getting better stuff from all the bags you get.

I was actually thinking the Magic find could be tiered like; 100% for the winner of the two week battle, 50% for the second best and 25% for the third best of the 2-weeks. Everyone gets something but at varying degrees.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

Interview with Tyler Bearce About WvW

in WvW

Posted by: Bubi.5237

Bubi.5237

And why not make rewards based on individual progress to actually earn content related rewards like siege and stuff

I think that’s what the WvW progression system is for.

People get rewards from WvW ?

I mean i get 2 blues / a Blue and a Green every level up but calling that a reward is like calling a Kool-aid, Gatorade.

And I guess, that’s what the extra magic find would improve. Your chances of getting better stuff from all the bags you get.

I was actually thinking the Magic find could be tiered like; 100% for the winner of the two week battle, 50% for the second best and 25% for the third best of the 2-weeks. Everyone gets something but at varying degrees.

" Magic Find is both an account bonus and a character attribute that increases the chance to receive higher-quality loot from slain foes. With a couple exceptions, it does not affect containers (including champion loot bags), chests, or any other source of loot.
The exceptions are:
Containers received from structured PvP reward tracks.
Bandit chests in The Silverwastes [citation needed]"

Magic Find does not affect wvw reward chests.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Interview with Tyler Bearce About WvW

in WvW

Posted by: Dirame.8521

Dirame.8521

And why not make rewards based on individual progress to actually earn content related rewards like siege and stuff

I think that’s what the WvW progression system is for.

People get rewards from WvW ?

I mean i get 2 blues / a Blue and a Green every level up but calling that a reward is like calling a Kool-aid, Gatorade.

And I guess, that’s what the extra magic find would improve. Your chances of getting better stuff from all the bags you get.

I was actually thinking the Magic find could be tiered like; 100% for the winner of the two week battle, 50% for the second best and 25% for the third best of the 2-weeks. Everyone gets something but at varying degrees.

" Magic Find is both an account bonus and a character attribute that increases the chance to receive higher-quality loot from slain foes. With a couple exceptions, it does not affect containers (including champion loot bags), chests, or any other source of loot.
The exceptions are:
Containers received from structured PvP reward tracks.
Bandit chests in The Silverwastes [citation needed]"

Magic Find does not affect wvw reward chests.

That can be changed.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash