Invul Walls
Such an annoying bug… Invulnerable walls in the borderlands, and eb still….
Still flicker walls in the new BL’s and also walls that get destroyed still show and you can run right through them as well.
Last night in EB we also saw that wall bug in a tower
Thanks for the report! We’re aware that this fix didn’t make it out as intended, and hope to have it resolved as soon as possible.
I think I better sit this one out…….
Tacktical Killers [TK]
We’re looking for players.
PM me here or ING.
Thanks, Jessica. …and nice tag btw
My name tag at work just says RN.
Edit: I forgot the comma.
Edit2: Jessica, please have a look at my post history. There are some specific places where this happens. Most tend to be around supply depots.
chopping wood one day, dropped a piece,
all I could say was, “…fell…foot…”
(edited by Fellfoot.8156)
Thanks for the report! We’re aware that this fix didn’t make it out as intended, and hope to have it resolved as soon as possible.
I just want to make sure….. Bongo still has the correct number of eyes?
Fixed a bug that could cause reinforced and fortified walls to become invulnerable after having been destroyed once.
Your patch didn’t fix this, I had two walls on stone Mist become invulnerable after they were broke then it upgraded from paper to reinforced.
If it took them only one try to fix a bug, I’d go buy a lottery ticket.
Typically the bug fixes they get right on the first try are ones no one asked for.
Illusionary Elasticity took how many tries? Oh right, it was never fixed. Duelist’s Discipline has been completely broken 639 days. They took one shot at it, but managed to fumble it. They haven’t touched it since, because why fix something arbitrary like a trait when there are tooltip typos to hunt down?
On the other hand, these are the guys who brought us the Golem Week. Even something as simple as that couldn’t be conjured up without a game-breaking bug. Careful when you ask for fixes… They actually might work when you don’t want them to.
~ There is no balance team. ~
It’s still broken but graphically. When a wall is down it still shows as a glitchy flickering wall.
In your backline: Elementalist+Mesmer+Necromancer
Cant even kill a npc on the wall. All my skills arent hitting anything
They have said in patchnotes that it has been fixed over 5 times already. Quality QA testing right there.
4-5 times to fix it and still not capable to do it.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
There are many wall and keep bugs that have been reported several times. Please read and fix them because most of them prevent some specific builds to hit enemy.
Warrior longbow combustive shot is an example. Guardian staff 3 is another.
There are multiple wall bugs right now:
1) They randomly go indestructible or lose all their health when they upgrade/take damage (how can this serious bug exist for so long?).
2) The graphical issue with the textures on some tier 1/2 walls that Anet claimed to have fixed in previous patch notes, but is worse than ever.
Them trying to fix something makes me think the walls will come alive and walk across the map or something and turn into a giant t-rex and start breathing fire. The t-rex can also summon the air ship wherever he wants and has 500 seconds of stability and is immune to all conditions. Also, may cause lag issues.
Thanks for the report! We’re aware that this fix didn’t make it out as intended, and hope to have it resolved as soon as possible.
will it be fixed before the WvW overhaul or included in that juicy patch tho?
since soon seems to have such a different meaning depending on where in the world you reside…
Whoa hold on here, a broken “fix” that didnt actually fix the problem? That cant be…
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<
New patch notes:
Fixed a bug that could cause stone and metal walls in the Eternal Battlegrounds to enter a state in which they appeared to have no health and couldn’t be attacked.
Thanks for copying over the patch note, briggah! Everyone, please let us know if you continue to see this issue in EBG.
Thanks for copying over the patch note, briggah! Everyone, please let us know if you continue to see this issue in EBG.
Now that is a title I want!!!
Tacktical Killers [TK]
We’re looking for players.
PM me here or ING.
Thanks for copying over the patch note, briggah! Everyone, please let us know if you continue to see this issue in EBG.
OK, OK… you’ve got a nice tag too ;P …there ya happy?
chopping wood one day, dropped a piece,
all I could say was, “…fell…foot…”
Thanks for copying over the patch note, briggah! Everyone, please let us know if you continue to see this issue in EBG.
I still see this happening on the borderlands aswell clipping walls.
Yes im one of the odd guys that visit borderlands on a regular base.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Still seeing the bug. It’s not fixed anything.
Was roaming around EBG, came across Anza, north wall was low. Spent a couple mins building a cata, managed to hit the wall twice before it turned invuln. Then went and had a look at Ogrewatch and all the walls were invuln there as well.
I Silent – Thief
…. That’s about it.
Just stand in front of a row of those flickering walls and pan your camera rapidly left and right for a few minutes. Cheaper than dropping acid.
~ There is no balance team. ~
patch did not fixed it. We destroyed 2 fortified walls in Klovan. Wall restored itself while breaking appart during animation phase. After it wall became invulnerable.
Ok, thanks for the update guys. I’ll let you know when I find out more.
Ok, thanks for the update guys. I’ll let you know when I find out more.
you guys mind rolling out that supposed fix for the wp bug/ex…?
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<
Just a report from EB that the bug was in both walls of Veloka tower this evening – UK time.
After investigating, it looks like our recent fix for invulnerable walls was only applied to the walls at Stonemist Castle, and wasn’t applied to effect the other objectives. The full fix will go out at the next opportunity. We also have a solution to the flickering and phantom walls in the Desert Borderlands.
Here’s another specific spot in EBG with wall problems.
https://forum-en.gw2archive.eu/forum/game/wuv/EBG-Blue-Keep-siege-tip-AUTO-UPGRADE/first#post5863383
If anyone else has screenshot of specific walls could you please post them here, maybe it’ll help to track them all down?
chopping wood one day, dropped a piece,
all I could say was, “…fell…foot…”
(edited by Fellfoot.8156)
Wildcreek tower dredge wall in EB bugged yesterday. Reinforced wall had low health (1%). Killed it and health bar disappeared. Wall became invulnerable.
After investigating, it looks like our recent fix for invulnerable walls was only applied to the walls at Stonemist Castle, and wasn’t applied to effect the other objectives. The full fix will go out at the next opportunity. We also have a solution to the flickering and phantom walls in the Desert Borderlands.
lets be honest here. Only EBG matters.
We also have a solution to the flickering and phantom walls in the Desert Borderlands.
Remove the walls or replace it with fences?
for the record, still not fixed in eb.
As true as Odin’s spear flies,
There is nowhere to hide.
LOL….my brother in law who works at Intel is laughing at you anet.
LOL….my brother in law who works at Intel is laughing at you anet.
wat
LOL….my brother in law who works at Intel is laughing at you anet.
My sister who works in a restaurant is laughing at anet because indigo mushroom milkshake.
You silly man you.