Disclaimer: I play on FA so this might not be common among all servers, but it seems to be a blight in ours. I wont tell you what group I was with and I am not affiliated with any of these guilds, so I have no idea why they did what they did.
Situation:
Two guilds ([Dead] and [VP]) are running their own zergs and a 3rd zerg guild (we will call [SILY]) with mass numbers, we are attacking YBBl. FA spawn is SW, and we want control of bay.
We were having some trouble with taking the location because YB had bunkered it heavily, they had cannons, trebs, mortars, the whole 9.
[SILY] was pushing from the N side outer wall but couldnt gain ground, so a small roaming party was formed to take SWT and set up trebs. Trebs were completed and bombed S bay outer wall while [SILY] kept them busy on N side outer wall.
S bay outer wall falls, [Dead] and [VP] push through the south outer wall and hold position, keeping out of range of enemy siege and holding the door open for anyone who spawned and needed a way in (from our SW spawn).
Even with the combined numbers, they cant take it because they are greatly outnumbered and outgunned, so [Dead] makes a treb right outside s bay wall, impervious to attacks because of the angle it shoots and how close it is to the wall.
Help is requested of [SILY] to hold the hole in S bay outer wall and they show up, only to scare off the enemy zerg forming and run off. I assumed they were doing something so I let it go without bringing it to their attention that without them we are all greatly at risk because they saw the zerg, knew they didnt kill them, and ran off.
[VP] takes one for the team and runs off to SWC to grab supplies and create more trebs, as well as escorting anyone and holding off YB roaming parties from attacking the new spawns.
[Dead] is trebbing and filtering people through the hole in the wall for easy kills, but the enemy realizes its only [Dead], which at best was about 10 people vs 30.
Help is required from [SILY], so I look on map and they are on N side attacking the outside wall, it was quickly explained by other commanders that they cant hold position if zerg rushes, but [SILY] held position on N side.
Enemy rushes, takes down [Dead] before they can even blink, and [VP] cant get there in time to make a difference.
We had to pull back, to which the enemy zerg took the hole in the wall and killed anyone brave enough to step in.
A small group on N side held off [SILY] because of their siege.
So basically, why did [SILY] leave, knowing [Dead] and [VP] were doing a great job at breaking the enemy and contesting the zone, knowing that they couldnt have the numbers to defend? I mean I have rarely seen two commanders work well together but these two were great, and all that was required was to stand there and look tough, but 3rd commander runs off to fight on a position that isnt even needed? Our people are coming from the SW, why would we bust kitten in N wall when we already have kitten in S wall? (outerwalls of course)
Q: Is this a common thread among commanders? If not, what do you do to appeal to the obvious advantage of working together?
(Edit: If it says kitten its because you cant put “a” and “hole” next to each other)
Edit 2: If you’re wondering how the battle ended, [SILY] left when they couldnt take N side, and [VP] and [Dead] held out as long as they could until they realized that [SILY] had called for a rally in FABl to retake those super important SW and SE camps. Needless to say our numbers plummeted because a commander just called for a rally, and the discouraged people left pulled out for the night, Im sure not happily.
(edited by Unlucky Tyrant.5970)