Charr – Ranger
Human – Guardian
So I decided not to log for a few months after getting tired of the WvW situation. The game is really good but the general disregard from ANET regarding the Thief in WvW just made me stop playing. The culling and 1v1 against thieves drove me to that point unfortunately. Has anything changed? I have a commanders tag and three geared characters that I have zero desire to play if things have not changed regarding these issues.
what is wrong with thieves? they have been nerfed since luanch. what else do you want ANET to do? i say shatter build mesmers are more OP than berserker thieves. this is more L2 kitten ue more than anything else.
If shatter mesmers are op, so is dodging.
If shatter mesmers are op, so is dodging.
i have a level 80 mesmer i know what im talking about thank you.
I don’t recall saying you didn’t know what you were talking about. I said dodging was op.
I don’t recall saying you didn’t know what you were talking about. I said dodging was op.
I’m Commander Shepard and this is my favourite comment in this thread.
necro fields and mesmer fields .-.
also lag zergs…..
If you know how lag impact the game you can even use it as a tactic.
p.S. thieves can burst and run away with impunity forever that is what is wrong …
Other classes can either burst or run away….thieves can do both.
Serious post for the OP: Culling and stealth have both been looked at for the March 26 update and will be changed. From what I understood, they are offering options to turn off culling, allow you to choose how culling is prioritized, and even keeping it the same as it is now.
After being stealthed, you will now receive a debuff called “Revealed,” which will not allow you to stealth again for some time (I’m not sure if they said how long it would last). This disables chain stealths for all classes. and with culling turned off, seeing them should no longer be an issue. Whether or not you will still be able to continue stacking stealth hasn’t been said yet.
I don’t recall saying you didn’t know what you were talking about. I said dodging was op.
I’m Commander Shepard and this is my favourite comment in this thread.
Funny? How dare you not take my crusade to remove dodging from the game seriously! What kind of game makes a mechanic that allows you to just up and avoid damage by doing a front/back flip? Last I checked, GW2 was not gymnastics class.
Anything I play build for 1v1 in Wv3 is OP if I gank zergoptimized build ppl. Thank you for your attention.
Now move on. Nothing to see here.
(edited by Zumy.6318)
Generally speaking if you left the game because of one class a couple months ago, even if the thief was entirely balanced ‘in your eyes’ you would find some new class to quit over.
S
What kind of game makes a mechanic that allows you to just up and avoid damage by doing a front/back flip?
A good kind? :p
Wait for 26 Update. If it sucks, quit this game like every one.
Generally speaking if you left the game because of one class a couple months ago, even if the thief was entirely balanced ‘in your eyes’ you would find some new class to quit over.
Generally speaking no. If you want to run solo or with a friend in WvW, the current state of things are poor regarding my post. You will either be killed be an invisible zerg or backstab thieves that you won’t even be able to damage. That is a pretty big deal breaker for me.
If you die to a backstab thief 1on1, then yes, you should leave this game.
Serious post for the OP: Culling and stealth have both been looked at for the March 26 update and will be changed. From what I understood, they are offering options to turn off culling, allow you to choose how culling is prioritized, and even keeping it the same as it is now.
After being stealthed, you will now receive a debuff called “Revealed,” which will not allow you to stealth again for some time (I’m not sure if they said how long it would last). This disables chain stealths for all classes. and with culling turned off, seeing them should no longer be an issue. Whether or not you will still be able to continue stacking stealth hasn’t been said yet.
I don’t recall saying you didn’t know what you were talking about. I said dodging was op.
I’m Commander Shepard and this is my favourite comment in this thread.
Funny? How dare you not take my crusade to remove dodging from the game seriously! What kind of game makes a mechanic that allows you to just up and avoid damage by doing a front/back flip? Last I checked, GW2 was not gymnastics class.
If this is true, I would come back to test it out. Please don’t take my post as “Thieves are uber OP.” The stealth is OP. Most thieves won’t admit or even know this because they don’t see it on their screens. However the person that they are killing will hardly see them at all and that’s it. At this point it’s not even honorable.
I was in WvW picking up flowers with my buddy Bob, we were both lvl 3 naked, and suddenly we were defeated by a thief. Thieves are OP I’ll leave this stupid game!
QQ
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