ANet, you’re probably already aware of this, but you’re about to hit a critical point in time where you either have to fix WvWvW or risk a significant portion of your community leaving. Every day these forums remind me more of the Diablo 3 forums, and it was depressing for me to watch a game I wanted to do so well die such a poor death because of a development team that didn’t pay attention and listen to the community quickly enough. WvWvW is close to being a fantastic experience, but your players can’t keep slogging through the glaring holes in your design for much longer.
I implore you all to offer us more transparency. You have created an experience in WvWvW that I haven’t been able to enjoy since playing DAoC, and I have been yearning to rediscover that for a long time. If you will actually open a conversation with us and make it clear what your plans are to patch the problems in the WvWvW experience, we can definitely weather the storm. However, giving us a vague post that “Something is coming” is not sufficient; a generalized AMA in reddit is not sufficient; a month old post on night capping is not sufficient. Without an open channel of communication dedicated to the WvWvW community, I give WvWvW about 2 more months before it becomes a ghost land. You must help us prevent this, so please answer the following questions:
- What are your plans and time frames to rectify the current server imbalance issues? In specific, how do you plan to combat transfers to a winning server? How do you plan to combat time-zone disparities between server populations and the group tendency for players to cluster based on their timezone, i.e. Sea of Sorrows and their Oceanic coverage? More importantly, when do you plan to implement these changes?
- Do you have any plans to modify the current scoring system? If so, what are you considering? Are these considerations attempts to mitigate the problems caused by population disparities?
- Do you have any plans to change Orb bonuses or the outmanned buff? If so, what are you considering?
- Why is the commander icon based on gold? One of the biggest problems in our community are “Credit Card Commanders” that bought the pretty icon, don’t join our voice comms, and then mislead the zerg. Do you have any plans to change these requirements?
- We appreciate your discussion of culling during reddit’s AMA, and we understand how hard nasty O(n^2) problems like that can be to solve, but we need more information on what you are doing to combat this. What solutions are you toying with right now? What kind of time frames do you have for implementing these solutions?
- Why are bugged enemy guards appearing in East Keep and Garrison, and why did they become more prevalent after a recent patch to the point that they are smashing the altar and siege in East Keep? Why does it take more than one patch to fix this?
- Why does map activity only show up for my active map? Why can I not access the BL maps without being in WvW?
- Why is there no information on WvW score mechanics? People are still trying to figure out how points-per-tick are calculated and what extra bonuses count toward score. It’s hard to command a game of chess when you don’t even know all the rules of the game.
- What are you doing about botters in WvW zones? Many of us understand that you do 1-month banwaves on malicious activity. This is not sufficient in WvW where these players actively steal slots from others on the server. Seeing the same botters in the lake every day actively demoralizes players.
- Why are we not getting advanced notices of patches in WvW? This sort of variance can throw a WvW game or cause many gold of freshly built golems to vanish. Why are you unable to refund gold for players after this occurs as well?
- Once everything stabilizes and we move to two-week matches, do you intend to take a more active approach to game moderation or will you continue to be L’aissez Faire. i.e., will you be returning hacked orbs or will we continue to have to deal with this until it’s patched?
- What is the timeframe for resolving the numerous bugs related to keep lords and orb behavior, i.e. orbs becoming untakeable, orbs disappearing, zones failing to go contested after the champion lord dies?
Please reach out to us and give us concrete answers to these questions.
My fellow players, if this post resonates with you and you want more information as well, please reply expressing your support. If you feel that I’ve overlooked any concerns here, please add them and I will edit them into this post.
Maguuma
(edited by zastari.1730)