Ye, I’m als unsatisfied with the recent server merges. You are on a high populated server? Well, now feel free to get
- zerged down by 4 servers at once on every kitten map even more than before
- ganked way more often than before since you cant see which guild (pug guilds, not the known ones) is on which server, so no loss of reputation
- constant lagspikes even with a highend PC
You are on a low populated server because you had a friend there, the server name was nice, or you transfered because of constant zerging and lagging to a more roaming server?
Well, now feel free to get
- zerged down by 4 servers at once on every kitten map
The server rankings werent much representive for skill, it was mass only. So people who transfered to their prefered server/mass of players they can handle, now suffer like hell.
Servers werent like families, but like friends which you could choose.
But back to the numbers: The actual differences between low pop servers and high pops arent THAT big, so now let a very high pop server fight 2 high pop servers + 2 low pop servers is just unequal like, gosh, I cant find words.
I thought the merge would be so EVERY server gets a partner, not that the very high pop servers get left out like “well you got a player base already, lets see how you handle to fight 4 other servers with 2 teams”. But like this, well unbalanced. I still dont know how the populations are made, like overall pop? Or pure core WvW-player pop? THATS A HUGE DIFFERENCE.
Yes, you can see it makes me mad. Like every day since merge. I tried different servers, looked for one where duelling is mostly accepted, the commanders prefer fights over PPT but still have the mass to do huge zergVSzergs. Found it, but now. Meh.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.