80 ~ Thief/Guardian
Keep Lord Resurrection
80 ~ Thief/Guardian
ha you must be a Henge or ET.
not sure why your QQing you were up against henge not only us.
(edited by Raptorious Big.5416)
ha you must be a Henge or ET.
I’m on ET… Not like I’m complaining. It’s just *f *u n n y sitting there all this time in a corridor killing the keep lord over and over again, and watching him be resurrected by invisible SBI players that no one can see. We’re just laughing about it in Teamspeak… It’s still a problem that doesn’t make since; why should people be able to resurrect their lord without any consequence?
80 ~ Thief/Guardian
(edited by Gankfest.4965)
Sounds pretty epic to me, tbh.
Try killing the defenders before killing the keep lord?
Crimson Imperium Reborn
It was Epic revenant, and our queue was soo short.
Try killing the defenders before killing the keep lord?
In the massive spam of people like that fight, we were lucky to even see enemy players.
Try killing the defenders before killing the keep lord?
In the massive spam of people like that fight, we were lucky to even see enemy players.
He missed the point, even if the Keep Lord stayed dead it would be ridiculous to cap anyway. That isn’t the problem… It’s just stupid that the Keep Lord can be resurrected so many times w/o any penalty.
80 ~ Thief/Guardian
“Fear leads to anger, anger leads to hate, hate leads to butthurt.” – Yoda, commenting on the ET’s path to butthurt
(edited by Epsilon.3601)
Well, with the way capture mechanics work, even with the keep lord down if there was a single defender in the circle it still wouldn’t cap. So the problem is that both sides had approximately equal numbers but neither could force the other out. Could be avoided by moving the Lord to the second floor to limit the number of ways to get to the circle, IE funneling everyone through the stairs instead of having 4 entrances all around the perimeter.
Still, as I said… sounds pretty epic.
It was very epic, and I would like to see it stay this way. Long, Epic, frustrating battles like these are why I play this game. You want easy mode, go kill the king in Stormwind.
Cæroh — Thief – HoD
I like the way it is. I’m from SBI and we fought ET and HoD for over 2 hours in Stonemist.. had to be about 3 or 4 hours. Yes, they do need to fix the rendering issue as it is on our end and yours. Additionally, the skill lag gets so insane nobody can properly use their skills. Lastly, teams of guardians can run up and pop sanctuary in a time order and res the lord w/o being hurt. It’s called a strategy. Of course when HoD were blocking us at our spawn not letting us run to SM you guys took Stonemist.
So, maybe use strategy in the first place vs battling headstrong?
Blackgate – www.plexity.guildportal.com –
Founder of [CO] | Nov ’12 2012 – May ’13 2013