Keep Lords Have downstates

Keep Lords Have downstates

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Posted by: Deemo.6094

Deemo.6094

Just a thought here that i have spoke to a lot of other ppl within the WvW community about and have had nothing but positive feed back.

What if keep lords had a downstate, much like the Stronghold lords in PvP? it would bring a larger field of play to taking down a lord, open up new (and old) tactics to keeping a keep lord alive while under attack, EG bring back the warrior banner for lord while in downstate, hard rezzing a lord if its a small team taking keep would be possible and give the defending team a second advantage. to compensate you could lower the lords scaling or overall HP as the enemy would have the abbility to stomp lord in downstate but could also be CC’ed from stomping…. etc etc etc..

Anyway, like i said at the start, all ppl i have spoke to about this like the idea from both attacking and defensive stances. please consider this, im no wizz with coding or anythimg to do with computer game scrip writing, or w/e (lol) but you alrdy have this in place with stronghold lords so it wouldnt be that hard to implement, would it?

Persistence overcomes resistance. In the end, all things you work for can be yours, except in gw2.

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Posted by: Infusion.7149

Infusion.7149

The ring is basically what would be a downstate

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Posted by: Loosmaster.8263

Loosmaster.8263

If you’re talking that kind of close combat, have you taken in consideration of the new rezzing mechanics “not while in combat”?


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Posted by: LetoII.3782

LetoII.3782

If you’re talking that kind of close combat, have you taken in consideration of the new rezzing mechanics “not while in combat”?

You can’t revive fully dead.

On topic: let’s leave the PvE mechanics til the game itself gets some love.

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Posted by: joneirikb.7506

joneirikb.7506

Think it could have been a fun idea, would love to see it. But I have to agree with others that other things probably deserve the attention first.

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Posted by: Deemo.6094

Deemo.6094

ofc yes there are things that need attention first, i am not one to debate this FACT lolz its just an idea that would fall into what seems to be arena nets “engaging game play” concept :P
on a note related to the combat rez system, u can rez players while they are in downstate if you are in combat but can not rez fully downed players if you are in combat – ON THAT NOTE you shouldnt be able to rez the keep lords (in the current system) if you are in combat, however you can, and they rez very fast. This needs addressing also :P

Persistence overcomes resistance. In the end, all things you work for can be yours, except in gw2.

Keep Lords Have downstates

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Posted by: Cerby.1069

Cerby.1069

Just a thought here that i have spoke to a lot of other ppl within the WvW community about and have had nothing but positive feed back.

What if keep lords had a downstate, much like the Stronghold lords in PvP? it would bring a larger field of play to taking down a lord, open up new (and old) tactics to keeping a keep lord alive while under attack, EG bring back the warrior banner for lord while in downstate, hard rezzing a lord if its a small team taking keep would be possible and give the defending team a second advantage. to compensate you could lower the lords scaling or overall HP as the enemy would have the abbility to stomp lord in downstate but could also be CC’ed from stomping…. etc etc etc..

Anyway, like i said at the start, all ppl i have spoke to about this like the idea from both attacking and defensive stances. please consider this, im no wizz with coding or anythimg to do with computer game scrip writing, or w/e (lol) but you alrdy have this in place with stronghold lords so it wouldnt be that hard to implement, would it?

Inspired by a different mode, but the idea still has no place in the current wvsw combat system. Nor are they likely to ever change the core mechanics of wvsw combat, so go fish. And a warrior banner rezing a lord from downed state…..I have no idea how you could perceive that being a good idea with the current wvsw meta. You can presently dish out some major heals on your lords with the right builds. A group of 3 or higher with the right coordination and equipment can easily hold a lord indefinitely with 2-3 times the number of attackers even if the lord doesn’t ooc…bust out dem aoe heals.

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Posted by: Deemo.6094

Deemo.6094

ok so lets trait n gear to heal a lord…. anyway… if the lord was scaled to a group of 10~ size u could wash with 3 cleric eles and it wouldnt pop up the lords hp much at all tbh. being able to rez a downstate or stomp a downstate lord, remembering both sides or what could happen from a downstate, still adds a lot of extra tactical play to the situation.

Persistence overcomes resistance. In the end, all things you work for can be yours, except in gw2.

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Posted by: Dawdler.8521

Dawdler.8521

The lords had a “downstate” since you could banner them, which created amazing 2-3 hour constant battles in the same keep. Well, except Anet in their wisdom allowed you to banner them indefinetly with no penalties. After the 50th or so bannering of the lord you started to get kind of tired.

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Posted by: Ocosh.5843

Ocosh.5843

The lords had a “downstate” since you could banner them, which created amazing 2-3 hour constant battles in the same keep. Well, except Anet in their wisdom allowed you to banner them indefinetly with no penalties. After the 50th or so bannering of the lord you started to get kind of tired.

What he said. You used to be able to banner the dead lord NPC, which made for some great fights but could become silly. A neat fix would have been to put a counter on the NPC such that it could only be so resurrected X times in Y minutes or it popped up with diminished health each time or what have you. Instead they made it so you can’t banner the dead lord NPC. On the one hand, a bummer; on the other, kind of a relief.

Of note, this was when the keep lord was kind of a pushover, before the crazy-scaling, big damage, cc pulsing, breakbar monsters that emerge in a big fight now.

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Posted by: Dawdler.8521

Dawdler.8521

What he said. You used to be able to banner the dead lord NPC, which made for some great fights but could become silly. A neat fix would have been to put a counter on the NPC such that it could only be so resurrected X times in Y minutes or it popped up with diminished health each time or what have you. Instead they made it so you can’t banner the dead lord NPC. On the one hand, a bummer; on the other, kind of a relief.

Funny thing is they didnt even need to think of a “fix” – just apply the same rules as on a player. They already had a fix in the game from launch and they chose not to use it but instead go with the usual heavy handed approach and remove a feature that made WvW fun (up to a certain point), gave it another tactical layer and gave the Warrior a purpose when rushing to defend a keep.

Its typical Anet and a reminder of the lost glory days of WvW.

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Posted by: lil devils x.6071

lil devils x.6071

The lords had a “downstate” since you could banner them, which created amazing 2-3 hour constant battles in the same keep. Well, except Anet in their wisdom allowed you to banner them indefinetly with no penalties. After the 50th or so bannering of the lord you started to get kind of tired.

I miss those 6 hour brawls though… one of the only things that stopped the K train.

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Posted by: FrizzFreston.5290

FrizzFreston.5290

If you’re talking that kind of close combat, have you taken in consideration of the new rezzing mechanics “not while in combat”?

You can’t revive fully dead.

On topic: let’s leave the PvE mechanics til the game itself gets some love.

It’s also in PvP. Just saying.

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