[RED] Devona’s Rest
Last 24 Hours of: GOM/AR/BP Matchup 11/16
[RED] Devona’s Rest
Wohoo! This has been a fun week. I really thought AR would win, but BP took the lead by a long shot and GoM is chilling.
I think AR thought they might win, but I figured 2nd place was a good place to be. It keeps AR in the bracket for a couple more weeks instead of getting bumped down. BP definitely came out strong after getting over the events. The holiday has slowed stuff down too, but hopefully next week we can get it on.
[RED] Devona’s Rest
yea at least AR landed 2nd spot this week. Fun goes on!
It’s been a very fun and exciting week. Looking at match-up history, we’ve been in the same bracket for 4 weeks, and all of the match ups were very close compared to how it is in other tiers.
Oct 27- Nov 02: 212k vs. 182k vs. 219k
Nov 03 – Nov 9: 245k vs. 182k vs. 183k
Nov 10 – Nov 16: 189k vs. 225k vs. 174k
Nov 17 – Nov 23: 178k vs. 156k vs. 143k (so far)
A lot of bitter rivalry ensued due to these close match-ups, but it’s been fun.
I didn’t log for long yesterday in WvW, but is the match up website right? AR is now in third place with 12k less points?
I thought we were 2nd place with 12k points!
Server : Anvil Rock (Since Release!) [SOLO]
That website is absolutely wrong….we being AR are in 2nd place. I guess someone got giddy and put the wrong numbers in….or wanted to see if someone actually checks the scores.
[RED] Devona’s Rest
(edited by ktith.6197)
Good job on everyone’s part this week. These consecutive close matches have definitely been something to wake up in the morning and be excited about. Could have been anyone’s game.
Good luck for the next match ups and happy Thanksgiving everyone.
For those of you that can’t get into the game atm.
Most recent scores.
Borlis Pass
Borliss Pass really got a new Day Crew.
They had one day crew guild that left like 1-2 weeks ago, but it seems they are ether back with more, or another guild took their place!
Server : Anvil Rock (Since Release!) [SOLO]
i don’t get the CS Guild on BP are they That bad at wvw how sad.
Only if you want to watch.
lvl 80 Charr Warrior part of Twin.
Didn’t someone from GoM say something about working with BP to give us no points this week? Wonder how that worked out for them.
CS is a good guild that cleans up the jumping puzzle, so that enemy invaders get less siege to use against us ^^.
i don’t get the CS Guild on BP are they That bad at wvw how sad.
Come on,
We just had to remake this thread because of flame war.
Don’t start it again.
Jumping puzzle are part of WvW, they will siege and camp if it they want.
Server : Anvil Rock (Since Release!) [SOLO]
CS is a good guild that cleans up the jumping puzzle, so that enemy invaders get less siege to use against us ^^.
I’ve never done the jumping puzzle. I’ve leveled 4 80s in WvW, and working on my 5th. I’m sitting on over 600 badges of honor, and 32 gold, with several pieces of siege equipment from camps, yes camps drop siege equipment too. I have all of this after dropping tons of siege in fortified keeps/towers.
The jumping puzzle is for griefers, though I told my son to quit killing you guys with his Mesmer. I’ll have to apologize to him, and tell him to go kill people since griefing people doing the puzzle is in season.
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer
It’s not griefing. If you’re on a map designed for player versus player combat then you will most likely encounter player versus player combat. It doesn’t matter if you’re walking, swimming, jumping, AFK, the people on the other sides came to these maps specifically in order to kill people who are your colour and that’s probably what they will do. There isn’t really any ambiguity about what you are to expect to happen.
Lots of PvE jumping puzzles are filled with traps and monsters and heights that will kill you. This isn’t different.
@Styx
When I watch my sons Mesmer keep entire groups, some as many as 15 off the jumping puzzle, gaining bag, after bag because he knocks people off, and they fall to their death, it is griefing.
That’s why I told him to quit, but if full guilds are going to do it, I’ll apologize to him, and tell him it is fair game.
Just because you CAN do something doesn’t mean you should. As someone who has played real sports all his life, good sportsmanship was beat into me, and will stick with me the rest of my life.
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer
Last night was fun defending Borlis Pass HIlls for hours, with the outmanned buff. I got my baby Mesmer from 13-21 on that defense, earning 43 Badges of Honor. I’m still not sure how I feel about being able to earn Badges of Honor faster on siege equipment, than you can as an individual using your own abilities.
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer
@jkc
I’ve done the jumping puzzles dozens of times (though Obsidian only a handful). and haven’t seen anything that extreme. Between stealth, siege, portals, stuns, blocks, and knockdowns, they probably should have been able to stop one mesmer. Each class has tools and 15 people combine for a lot.
Obsidian Sanctum was designed with traps that not only kill opponents but allies as well. It’s a very silly place. Killing people in that puzzle is what the puzzle is about. Tackling doesn’t make sense in a soccer game but it’s what football is about.
Edit: About the siege equipment. Siege equipment does cost stuff and (with one exception) can’t be moved. It’s supposed to be more effective than a player at its niche and I think it makes sense that it rewards you when you’re being extra effective.
(edited by styx.7294)
@Styx & Wwfam
You have your opinion, and I have mine. We’re not going to change each others minds.
After roughly 20 years of online gaming, playing MMOs since their existence, I’ve always been a different kind of gamer. I’m the guy in EQ1, who would come into a zone, see someone fighting a mob, and sit, telling them the fight is on after they finish the mob. If they put up a good, even fight, I gave them back the gear I looted off them.
Being extremely good at physical sports, I learned a level of sportsmanship I have yet to see in others, but on occasion I see it. I can’t explain it to someone who doesn’t understand it, so by now I’ve learned not to try.
Being extremely good at online games makes me avoid situations that generally give me the extreme advantage over others, but instead look for situations that challenge me. I’m not in it just for the kill.
Feel comfortable in your opinion, I feel comfortable in mine.
P.S. As for the siege equpment, I’m a firm believer in risk vs reward, and you should be rewarded when you’re at greater risk, and succeed. Anyone, even my level 13 Mesmer can use siege, and get rewarded greatly for it, but not many people can go out like I do on my Thief, Warrior, or Guardian, and score kills before the zerg forces me to retreat, or worse kills me and makes me run back.
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer
(edited by jkctmc.8754)
@jkc
You do get rewarded for scoring more kills on your characters than others in equivalent situations. That’s fine.
The siege I think fulfills the role of helping people defend and take castles. Makes it more than just the same thing as fighting in a field ‘cept now with a wall. The situations where your mesmer can use siege are limited and your thief/warrior/guardian can do all that too + score more kills when siege isn’t relevant.
Further, I think siege is good because it creates a minimum significant contribution that anyone can give to the battle (assuming proper planning and investment of resources). Your mesmer doesn’t perform over your thief/warrior/guardian because they have the same ability to use siege (and won’t as easily be ninja’ed while they’re on it).
I’m not extremely good at anything (let alone video games), I just do my best and expect the best of other people too (though I resent and avoid situations that are completely one sided. There should always be a level of interaction possible – I mean, we’re all here to interact with each other, right?). I do /wave people through jump puzzles sometimes but not all the time. I’m honest enough to stick to a /wave though.
Edit: I hope I’m not coming off condescending. I’m actually finding this an interesting conversation.
(edited by styx.7294)
@jkc
You do get rewarded for scoring more kills on your characters than others in equivalent situations. That’s fine.
The siege I think fulfills the role of helping people defend and take castles. Makes it more than just the same thing as fighting in a field ‘cept now with a wall. The situations where your mesmer can use siege are limited and your thief/warrior/guardian can do all that too + score more kills when siege isn’t relevant.
Further, I think siege is good because it creates a minimum significant contribution that anyone can give to the battle (assuming proper planning and investment of resources). Your mesmer doesn’t perform over your thief/warrior/guardian because they have the same ability to use siege (and won’t as easily be ninja’ed while they’re on it).
I’m not extremely good at anything (let alone video games), I just do my best and expect the best of other people too (though I resent and avoid situations that are completely one sided. There should always be a level of interaction possible – I mean, we’re all here to interact with each other, right?). I do /wave people through jump puzzles sometimes but not all the time. I’m honest enough to stick to a /wave though.
I don’t understand. I’m getting the impression you believe I’m saying; “remove siege”, when that is far, far……. FAR from what I’m saying. I’m saying the rewards should not be as beneficial, as actually fighting, using your own skills, and killing other players.
If you know how to place siege, there is zero risk, none, ziltch, nada. I have four 80s, so don’t think I’m looking at this from some unreal situation either, and have been here since pre-release, leveling every toon in WvW, only cleearing lowbie zones for extra skill points.
I’ve fallen back to use siege when I want Badges of Honor, because it is too easy to get them on siege, versus fighting for them in a riskier fashion. I just think it is silly is all.
I just think they should increase the drop of Badges of Honor when you score kills with your toon. I’ve had solo, one vs one kills that dropped zero Badges of Honor. They need to rework their reward system.
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer
@jkctmc
You talk like if they kill people in JP, it’s because they are bad at gaming or bad at physical sports? I’m still trying to figure it out. :S
Then, I bet if you travel with a group of 10, and you cross a group of 5, you won’t kill them? or send 5 player afk?
If a group of 5 siege your keep with 20 player inside, you’ll just let them take it?
Jumping puzzle is the same thing, as it give free siege to the ennemies.
I’m sure the BP guild that does it can block around 20-30 siege blueprint by hours, and also block player that could be helping their team.
If you aren’t bullkitten, 1 player (your son) removed 15-30 siege blueprint from the ennemy team. They might also try it again, and lose a lot of time here. 1 player holding 15 player for maybe 30 minutes. That’s 15 less players on the battlefield.
That’s a really good tactics, and it’s a shame you told your son to stop. It’s not bad sportmanship, we are in a War. It’s the point of the game. That’s why they put JP in WvW, to have another form of PvP.
Server : Anvil Rock (Since Release!) [SOLO]
@jkctmc
You talk like if they kill people in JP, it’s because they are bad at gaming or bad at physical sports? I’m still trying to figure it out. :S
Then, I bet if you travel with a group of 10, and you cross a group of 5, you won’t kill them? or send 5 player afk?
If a group of 5 siege your keep with 20 player inside, you’ll just let them take it?
Jumping puzzle is the same thing, as it give free siege to the ennemies.
I’m sure the BP guild that does it can block around 20-30 siege blueprint by hours, and also block player that could be helping their team.
If you aren’t bullkitten, 1 player (your son) removed 15-30 siege blueprint from the ennemy team. They might also try it again, and lose a lot of time here. 1 player holding 15 player for maybe 30 minutes. That’s 15 less players on the battlefield.
That’s a really good tactics, and it’s a shame you told your son to stop. It’s not bad sportmanship, we are in a War. It’s the point of the game. That’s why they put JP in WvW, to have another form of PvP.
In every situation where we outnumber the opposition, I don’t partake. I’ve had guildies ask me why, I tell them; “It just isn’t sporting”, but I won’t prevent you from doing it.
We’re not at war, we are playing a game based on war. You may be my enemy, but you are also my friend. Without you, I wouldn’t have a game to play. So I’m going to grant you a level of respect I think you deserve.
I don’t expect you to understand.
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer
@jkc
You do get rewarded for scoring more kills on your characters than others in equivalent situations. That’s fine.
The siege I think fulfills the role of helping people defend and take castles. Makes it more than just the same thing as fighting in a field ‘cept now with a wall. The situations where your mesmer can use siege are limited and your thief/warrior/guardian can do all that too + score more kills when siege isn’t relevant.
Further, I think siege is good because it creates a minimum significant contribution that anyone can give to the battle (assuming proper planning and investment of resources). Your mesmer doesn’t perform over your thief/warrior/guardian because they have the same ability to use siege (and won’t as easily be ninja’ed while they’re on it).
I’m not extremely good at anything (let alone video games), I just do my best and expect the best of other people too (though I resent and avoid situations that are completely one sided. There should always be a level of interaction possible – I mean, we’re all here to interact with each other, right?). I do /wave people through jump puzzles sometimes but not all the time. I’m honest enough to stick to a /wave though.
I don’t understand. I’m getting the impression you believe I’m saying; “remove siege”, when that is far, far……. FAR from what I’m saying. I’m saying the rewards should not be as beneficial, as actually fighting, using your own skills, and killing other players.
If you know how to place siege, there is zero risk, none, ziltch, nada. I have four 80s, so don’t think I’m looking at this from some unreal situation either, and have been here since pre-release, leveling every toon in WvW, only cleearing lowbie zones for extra skill points.
I’ve fallen back to use siege when I want Badges of Honor, because it is too easy to get them on siege, versus fighting for them in a riskier fashion. I just think it is silly is all.
I just think they should increase the drop of Badges of Honor when you score kills with your toon. I’ve had solo, one vs one kills that dropped zero Badges of Honor. They need to rework their reward system.
What I meant is that siege should be super effective at their niche, which I feel they are. And when you’re super effective at killing people you should get that super amount of bags.
Since I earn more badges than I spend, I don’t think about them but I can’t say I’m in love with it. If they replaced it with something else I wouldn’t be sad. If they introduce a gear grind above and beyond ascended gear I may cry though. Ascended gear already grinds my gears just thinkin about it.
Anyone have any predictions on the final score?
Mine is:
BP 230k
AR 200k
GoM 190k
@jkctmc
You talk like if they kill people in JP, it’s because they are bad at gaming or bad at physical sports? I’m still trying to figure it out. :S
Then, I bet if you travel with a group of 10, and you cross a group of 5, you won’t kill them? or send 5 player afk?
If a group of 5 siege your keep with 20 player inside, you’ll just let them take it?
Jumping puzzle is the same thing, as it give free siege to the ennemies.
I’m sure the BP guild that does it can block around 20-30 siege blueprint by hours, and also block player that could be helping their team.
If you aren’t bullkitten, 1 player (your son) removed 15-30 siege blueprint from the ennemy team. They might also try it again, and lose a lot of time here. 1 player holding 15 player for maybe 30 minutes. That’s 15 less players on the battlefield.
That’s a really good tactics, and it’s a shame you told your son to stop. It’s not bad sportmanship, we are in a War. It’s the point of the game. That’s why they put JP in WvW, to have another form of PvP.
In every situation where we outnumber the opposition, I don’t partake. I’ve had guildies ask me why, I tell them; “It just isn’t sporting”, but I won’t prevent you from doing it.
We’re not at war, we are playing a game based on war. You may be my enemy, but you are also my friend. Without you, I wouldn’t have a game to play. So I’m going to grant you a level of respect I think you deserve.
I don’t expect you to understand.
The way you say it, make it sound really condescending.
I understand your point, but If I wanted the perfectly balanced Dandy match up, I would be playing sPvP.
Now we are in WvW, and If everyone start to backup as soon as there is a number advantage, might as well stop playing.
I want my ennemy to be strong, I want the challenge. They have more then me? So be it. Bring it, it will only make me better.
I want you to treat me like an ennemy, so I have the feeling of it. I want the war feeling, the rilvary.
If you want to show me respect, bring everything you have to fight me. You are 5 vs me? Go for it. Don’t give me chance. There are some form of respect in WvW, like not teabagging others, but that’s about it.
I won’t say “I don’t expect you to understand” as it would be a lack of respect for your intelligence. I will say I understand where you are coming from, but that’s not how I see it.
Server : Anvil Rock (Since Release!) [SOLO]
(edited by Kardiamond.6952)
Those scores look pretty good actually, though it’s hard to say.
Hey guys let’s not fight over pride, let’s keep the mods happy.
[RED] Devona’s Rest
Those scores look pretty good actually, though it’s hard to say.
Hey guys let’s not fight over pride, let’s keep the mods happy.
I don’t think anyone’s fighting. I feel like we’re more just sharin how we look at things in WvW.
@styx
I agree. Just don’t want another thread closed.
[RED] Devona’s Rest
I have no problem with people stopping people in the puzzle. It’s the design of it.
I have a problem with the design of the arena being impossible to complete while in combat mode (unless you have perma swiftness) which makes it very easy to hold of tens of people as a single character.
I also (had) a problem with placing siege in the same arena area, because it was easy to put many people in combat consistently (arrow carts lay consistent damage in an area wide enough to cover that whole entrance, giving everyone perma combat status).
The third thing I have a problem with is being able to use mesmer portals in the puzzle right to the top of the arena, making it extremely easy to recover a failed grief position.
Other than that, griefing is perfectly viable and FUN if done in the right way. There are invisibility shrines which allows you to pass a VERY LARGE portion of the puzzle unseen. If they would fix those 3 puzzles, it would be extremely beneficial to the puzzle.
Thank god we didn’t go up a bracket.
Commander of Phantom Core [CORE] on Borlis Pass
(edited by Hymnosi.5928)
We’ve had a lot of good fights in Borlis Pass today, a good Thanksgiving present while I wait for food to cook.
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer
BP has a chance to move up a tier. Should make up for an interesting match-up next week.
-K
ya well i was up all night and was going to try for some more badges of honor from the eb jp chest need about 500 and amost there. that Gift will be mine soon.
on a side note i love you guys from GoM had some Crazy fights.
Only if you want to watch.
lvl 80 Charr Warrior part of Twin.
Didn’t someone from GoM say something about working with BP to give us no points this week? Wonder how that worked out for them.
Have you looked at the scores? BP doesn’t need GoM to give us anything over AR. Taking it honestly without much a fight as of right now.
Of course this thread will devolve into “but they cheated” just like the others. Some people just can’t accept being outplayed.
People can accept being “outplayed”, but others can’t accept when said “issues of concern that we won’t name here” are used to outplay people. There are plenty of honest players out there, but the few that take advantage of a situation are the ones that ruin it for everyone.
Also being outplayed with tactics is one thing, but being outplayed by trampling 2 people with a 30 man zerg is another…that’s called facerolling. Not complaining about numbers because that’s just simply always going to be skewed one way or another (never balanced), but I am saying that to say that peeps can’t deal with being outplayed when said server is using the SIN method over actually using tactics…is like that saying about the special olympics.
[RED] Devona’s Rest
but no matter how we look at it, “zerging” or simply amassing a huge number of army, charging in your doors is also a tactic. and it works.
People can accept being “outplayed”, but others can’t accept when said “issues of concern that we won’t name here” are used to outplay people. There are plenty of honest players out there, but the few that take advantage of a situation are the ones that ruin it for everyone.
Also being outplayed with tactics is one thing, but being outplayed by trampling 2 people with a 30 man zerg is another…that’s called facerolling. Not complaining about numbers because that’s just simply always going to be skewed one way or another (never balanced), but I am saying that to say that peeps can’t deal with being outplayed when said server is using the SIN method over actually using tactics…is like that saying about the special olympics.
I absolutely agree, and I’ve stated this before. Any cheaters, no matter what server, should get a perma ban. Just my personal feelings on it. Cheating ruins the fun of it, and I don’t know anyone on BP (I don’t claim to know many) that would do it. I’ve seen it talked about, and our commanders that were present always condemned the idea.
As for numbers, that is a valid tactic though. Now if that were all that decided anything you might have a point. It isn’t though. I know 2 days ago 4 of us held against a huge zerg of AR. Two of us were guardians, we just stood behind the gate and went staff. Another guy grabbed an ac and it was over. They couldn’t figure out to just lay siege. Kept building rams till the BP group killed them all. Was pretty laughable, I’m sure every side has stories like that.
They do. A lot of servers’ problems with individuals and Wv3 is that, people come into it and you don’t exactly get a learning manual to go by with Wv3. A lot of people don’t ask either and that’s how the zergs are born. People figure that if some guy with a blue dot got said dot that they automatically “know” what they’re doing and thus follow said blue dot around the map all day. When people ask me directly, I tell them what each piece of siege does, why you should use it, what to use it on, and how to lay it out on towers/keeps/other things. I know we say this all the time but, you’d be surprised how many people in WvW don’t know “how” to do WvW or what to do for that matter. They believe it’s like WoW and just to kill everything in sight not realizing that you actually need to keep and hold objectives on the maps to make headway.
I know I’m just a middle aged gamer that’s been around since the first MMO’s hit shelves 15 years or so ago and I’ve learned a few things over all those years, but the thing that I’ve learned most is….ask a lot of questions and investigate things for yourself so that you really do “know” what to do in said situations.
As to the cheats and stuff…I came off another server where it was becoming a rampant problem. Most of the guilds made a pact to remove forthwith any member that was caught using them and also to report said players even if they were RL friends or known bodies. Even in doing said ideals, it doesn’t prevent the player from continuing onwards with said unnamed issues until Anet is able to catch up to said person and decide what to do with them. And, the unfortunate thing of it all is, as long as said individuals stay on said server, like a weed, it makes everything around them look bad until it’s pulled out. That being said, I hold no grudge against any guild or individual that is forced to have to deal with said individuals of mistrust within the community. I just have hopeful feelings that we all can continue to have fun in our battles and move past the “pointing of fingers” towards those things. Calling it out once is good enough. Going to the guild leader about it and showing them the screenies is even better. It keeps it civil and keeps it off the forums as well as keeps each individual guild from being blacklisted because one or two people decided to be dinks. It’s just good overall for everyone.
/peace
[RED] Devona’s Rest
@GSSBlunaspike
I notice you NEVER give us props for holding against the BP zerg, for HOURS while we have the outmanned buff.
You always insult us for fighting superior numbers most of the time. I’ve started a collection of screenshots of us fighting the Zerg, many a time, with the outmanned buff for fun.
I also love at Redlake, while outmanned, we’re taking down the wall with one Catapult, and GoM builds Ballistas, and Catapults to our west, to take out our siege, and now we’re sandwiched between both servers, siege on two fronts, and outmanned.
Mike Ferguson already addressed the issue with low WvW population, and acknowledged the lower tiers had population issues, Anvil Rock among them, yet day in, and day out you say there is none, when the developing team says there is. When Borlis Pass gained population two weeks in a row, Anvil Rock lost guilds two weeks in a row.
And lets not forget, before you got your population boost, Anvil Rock always took second, and Borlis Pass always took third. You didn’t all of a sudden gain a massive amount of skill, we can’t counter.
Still, with fight against greater numbers often, and you still have given no props for staying in the fight, and holding our own. Especially the hours we held Hills, and Redlake today, on Thanksgiving.
But oh well, it’s the internet, I shouldn’t expect more.
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer
(edited by jkctmc.8754)
I always wonder why some forum posters clearly don’t read posts especially when they quote them.
I also love at Redlake, while outmanned, we’re taking down the wall with one Catapult, and GoM builds Ballistas, and Catapults to our west, to take out our siege, and now we’re sandwiched between both servers, siege on two fronts, and outmanned.
Oh, were you on Borlis Pass Borderlands yesterday evening? =)
We had a good time.
I also love at Redlake, while outmanned, we’re taking down the wall with one Catapult, and GoM builds Ballistas, and Catapults to our west, to take out our siege, and now we’re sandwiched between both servers, siege on two fronts, and outmanned.
Oh, were you on Borlis Pass Borderlands yesterday evening? =)
We had a good time.
Not sure about you guys but we’ve been having fun all night on BP. We gave up AR Overlook to GoM, then watched the fight that kept AR busy while we took everything they had. We literally took Mendons while we could see you fighting, and no one even came. Feels like there is more bad blood between GoM and AR than BP
Scores as of right now for anyone interested
BP 214,509
AR 187,840
GM 169,425
Btw, we’ve had the outmanned buff for quite a bit this morning. No one seems to be on here from BP complaining about it though. Hopefully we can keep it like that.
(edited by GSSBlunaspike.4153)
I also love at Redlake, while outmanned, we’re taking down the wall with one Catapult, and GoM builds Ballistas, and Catapults to our west, to take out our siege, and now we’re sandwiched between both servers, siege on two fronts, and outmanned.
Oh, were you on Borlis Pass Borderlands yesterday evening? =)
We had a good time.
Not sure about you guys but we’ve been having fun all night on BP. We gave up AR Overlook to GoM, then watched the fight that kept AR busy while we took everything they had. We literally took Mendons while we could see you fighting, and no one even came. Feels like there is more bad blood between GoM and AR than BP
Scores as of right now for anyone interested
BP 214,509
AR 187,840
GM 169,425Btw, we’ve had the outmanned buff for quite a bit this morning. No one seems to be on here from BP complaining about it though. Hopefully we can keep it like that.
I think the places you are describing are on Eternal Battleground rather than Borlis Pass Borderlands. On Borlis Borderlands we tried to mostly kill Borlis (since Borlis is first place) but if we could kill Anvil, that was kind alright too. Definitely we got killed by both.
42 badges of honor from the fighting/chest nice soon i will have 500.
Only if you want to watch.
lvl 80 Charr Warrior part of Twin.
I also love at Redlake, while outmanned, we’re taking down the wall with one Catapult, and GoM builds Ballistas, and Catapults to our west, to take out our siege, and now we’re sandwiched between both servers, siege on two fronts, and outmanned.
Oh, were you on Borlis Pass Borderlands yesterday evening? =)
We had a good time.
Yeah, I was there.
I was the low level Mesmer on the Catapult, when all of a sudden, from my left a Catapult shoots me, and I see two Ballista’s go right over my head, and since I was on a lower part of the terrain, the Ballista’s couldn’t hit me.
Was a fun fight. Wish I could have turned that Catapult around faster though.
All of this activity isn’t allowing me to level my Mesmer though, so I might play my Thief, or Guardian today if the activity is still this strong.
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer
I also love at Redlake, while outmanned, we’re taking down the wall with one Catapult, and GoM builds Ballistas, and Catapults to our west, to take out our siege, and now we’re sandwiched between both servers, siege on two fronts, and outmanned.
Oh, were you on Borlis Pass Borderlands yesterday evening? =)
We had a good time.
Not sure about you guys but we’ve been having fun all night on BP. We gave up AR Overlook to GoM, then watched the fight that kept AR busy while we took everything they had. We literally took Mendons while we could see you fighting, and no one even came. Feels like there is more bad blood between GoM and AR than BP
Scores as of right now for anyone interested
BP 214,509
AR 187,840
GM 169,425Btw, we’ve had the outmanned buff for quite a bit this morning. No one seems to be on here from BP complaining about it though. Hopefully we can keep it like that.
I think the places you are describing are on Eternal Battleground rather than Borlis Pass Borderlands. On Borlis Borderlands we tried to mostly kill Borlis (since Borlis is first place) but if we could kill Anvil, that was kind alright too. Definitely we got killed by both.
There was a similar one at green lake earlier that day, thought that was what you were talking about. We killed off the GoM, while AR tried to rush through the hole in the wall. We trapped them, killed them.
Thought we were all just sharing war stories.
oh whoa.. i just fought a really good asura elementalist from AR. killed 3 of us one by one. he was in the heart of anvil? guild. lots of respect for him!
This is what happens when YOU mess WITH COMMANDER KIRITOBLACK GOM
Commander of Oath of Bloods
Borlis Pass