Leagues may cause more spawn camping
you have 3 ways out of your spawn camp on every map, use one of the not camped.
Kodash
Stomp some Piken!
no, quite the contrary, theres actually less reasons to spawncamp
servers dont have to look at the glicko screwing their matches. its a fixed +1 +3 +5 system.
servers that win will get +5, no matter if they won the match by 1 or 100k points difference
actually I’d say that in blowout matches some servers will rack a 100k difference fast, and once their win is guaranteed, log in a lot less in WvW and dedicate to farm PvE to not waste time.
(edited by Konrad Curze.5130)
Spawn camping does not really exist in this game given 3-5 exits from every spawn. If people stopped streaming out of the main entrance there would be no reason for campers to be there and they would go off to do something else.
you have 3 ways out of your spawn camp on every map, use one of the not camped.
lol yeah and then u make your way to the camp….zerg turns around and rushes 5 people with their 50-70 man zerg. once they have evrything they will just bully everyone till they log off. t2 servers are still strong, but the terrible matchups during league will def pay its toll
[AVTR]
Isle of Kickaspenwood
Will be those rewards so much bigger than letting enemy 2 times a day to recapp keep and than take it back? (its 14 champ bags)
no, quite the contrary, theres actually less reasons to spawncamp
servers dont have to look at the glicko screwing their matches. its a fixed +1 +3 +5 system.servers that win will get +5, no matter if they won the match by 1 or 100k points difference
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But those points originate with the overall scores in the match, don’t they? If that’s so then and the matchup consists of two well-matched servers playing a weaker third server they’ll cannibalize as much of the third server’s territory as possible to stay competitive. And of course there are points per stomp when the bloodlust buff is in effect.
no, quite the contrary, theres actually less reasons to spawncamp
servers dont have to look at the glicko screwing their matches. its a fixed +1 +3 +5 system.servers that win will get +5, no matter if they won the match by 1 or 100k points difference
actually I’d say that in blowout matches some servers will rack a 100k difference fast, and once their win is guaranteed, log in a lot less in WvW and dedicate to farm PvE to not waste time.
I hadn’t heard this (Do you have a source?). This is good. In fact, I think overall server rankings should be done in this way — with even less disparity between #2 and #3 so as to increase incentive to double team (so +4 +5 +10 perhaps.)